Player Matchup

Chernobog
Chernobog
Silver I
AndyJax
Chernobog
Silver I
Level 160
God Stats
0W - 1L
1,692 SR
Queue Stats
68W - 58L
1,634 MMR
Solo
Fenrir
Fenrir
Gold I
GoatSinofLust
Fenrir
Gold I
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 165L
1,652 MMR
Solo
Persephone
Persephone
Gold II
KingParc
Persephone
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
tugfamentugfa
Mercury
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,635 MMR
Solo
Ymir
Ymir
Gold V
voidborne
Ymir
Gold V
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 124L
1,627 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,538 SR
1,610 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,511 SR
1,643 MMR
Ravana
Ravana
Platinum IV
ColbyTheGod
Ravana
Platinum IV
Level 148
God Stats
1W - 3L
1,321 SR
Queue Stats
169W - 148L
1,721 MMR
Party 2
Skadi
Skadi
Gold I
Kokuryuukou
Skadi
Gold I
Level 158
God Stats
13W - 10L
1,687 SR
Queue Stats
99W - 95L
1,625 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
NiickNick
Sun Wukong
Gold II
Level 128
God Stats
1W - 0L
1,770 SR
Queue Stats
93W - 75L
1,782 MMR
Party 1
Nu Wa
Nu Wa
Silver I
Rèvän
Nu Wa
Silver I
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 41L
1,551 MMR
Party 1
Artio
Artio
Gold III
Thugtistics
Artio
Gold III
Level 160
God Stats
2W - 3L
1,278 SR
Queue Stats
178W - 172L
1,535 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AndyJax
Chernobog
14
1 / 2 / 0
8,049
503
3,634
9,692
3,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 0
8,245
515
10,171
14,674
8,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
KingParc
Persephone
12
0 / 5 / 1
7,089
443
3,687
7,379
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
13
1 / 3 / 1
7,393
462
3,090
12,870
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
10
1 / 4 / 1
6,904
432
2,130
11,430
4,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetCu ChulainnTsukuyomiJanusDanzaburou

VS

Bans
ApolloCupidThothOsirisHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
11 / 0 / 4
10,397
650
10,648
6,917
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 3
9,144
572
6,734
8,033
2,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
NiickNick
Sun Wukong
17
1 / 2 / 4
9,654
603
7,071
12,116
6,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
Rèvän
Nu Wa
15
1 / 0 / 8
9,252
578
10,330
4,779
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 3
8,650
541
4,421
11,675
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
18
18
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AndyJax
Chernobog
1
2
0
0.5
W
Ravana
11
0
4
13
L
2
4
0
0.5
L
Persephone
KingParc
Persephone
0
5
1
0.1
W
1
2
3
1.25
W
Sun Wukong
NiickNick
Sun Wukong
1
2
4
1.5
W
Nu Wa
Rèvän
Nu Wa
1
0
8
5
W
4
1
3
5.5
L
Mercury
1
3
1
0.5
L
Ymir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,712
Damage
39,204
56,045
Taken
43,520
21,810
Mitigated
21,959
18,844
Healing
13,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AndyJax
Chernobog
3,634
2,032
0
4,995
9,692
3,115
0
2,080
7,518
0
51,744
W
Ravana
10,648
4,314
0
3,032
6,917
3,267
0
1,576
5,218
0
63,159
L
10,171
4,264
0
7,001
14,674
8,743
0
2,260
12,282
0
46,464
L
Persephone
KingParc
Persephone
3,687
223
0
1,049
7,379
1,863
0
2,928
4,267
44,133
0
W
6,734
2,204
0
250
8,033
2,812
1,247
1,650
6,337
0
61,227
W
Sun Wukong
NiickNick
Sun Wukong
7,071
1,746
0
4,639
12,116
6,478
714
0
11,666
0
57,213
W
Nu Wa
Rèvän
Nu Wa
10,330
1,276
0
1,770
4,779
1,556
2,078
616
3,982
73,984
0
W
4,421
407
606
3,669
11,675
7,846
296
1,643
9,975
25,995
0
L
Mercury
3,090
1,194
0
3,461
12,870
3,562
0
3,550
9,084
0
46,694
L
Ymir
2,130
451
0
2,338
11,430
4,527
0
3,141
8,141
20,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,680
Gold Earned
47,097
437
Minions Killed
494
0
Camps Cleared
0
1,447,949
Distance Traveled
1,609,485
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,049
503
116
7
0
261,915
4
W
Ravana
10,397
650
97
6
0
361,808
1
L
Fenrir
8,245
515
96
6
0
295,010
2
L
Persephone
7,089
443
101
6
0
243,206
1
W
Skadi
9,144
572
115
7
0
293,290
5
W
Sun Wukong
9,654
603
116
7
0
321,545
2
W
Nu Wa
9,252
578
127
8
0
294,482
4
W
Artio
8,650
541
39
2
0
338,360
4
L
Mercury
7,393
462
98
6
0
333,227
4
L
Ymir
6,904
432
26
2
0
314,591
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role