Player Matchup

Loki
Loki
EyedHoodieee
Loki
Level 81
God Stats
13W - 10L
1,500 SR
Queue Stats
143W - 135L
1,482 Elo+
Party 1
Pele
Pele
LilUwUzvert
Pele
Level 61
God Stats
26W - 18L
1,557 SR
Queue Stats
90W - 97L
1,481 Elo+
Party 1
Hades
Hades
silverphsyco750
Hades
Level 25
God Stats
10W - 4L
1,751 SR
Queue Stats
14W - 11L
1,624 Elo+
Party 1
Team Averages
Level 56
1,603 SR
1,529 Elo+

VS

Team Averages
Level 17
1,511 SR
1,391 Elo+
Ares
Ares
Markush VLKN
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 158L
1,418 Elo+
Solo
Fenrir
Fenrir
ReaP_ZayZay
Fenrir
Level 16
God Stats
8W - 10L
1,534 SR
Queue Stats
205W - 247L
1,415 Elo+
Solo
Neith
Neith
levièďdz
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 5 / 7
9,197
920
11,376
8,237
2,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
5 / 3 / 5
7,901
790
5,300
6,162
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 1 / 8
8,303
830
6,227
5,562
3,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,499
650
4,481
12,068
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
12
9 / 4 / 0
9,007
901
6,061
11,109
8,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
8
0 / 7 / 3
6,343
634
427
6,569
1,984

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
19
Kills
9
9
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
5
7
2.3
W
5
3
5
2.5
L
0
8
2
0.13
L
Fenrir
9
4
0
2.25
L
Neith
0
7
3
0.21
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,903
Damage
10,969
19,961
Taken
29,746
8,948
Mitigated
18,530
3,993
Healing
2,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,376
3,920
0
1,427
8,237
2,723
472
1,237
7,000
0
35,546
W
5,300
1,923
0
322
6,162
3,147
0
2,340
3,822
0
17,449
L
4,481
272
0
966
12,068
8,032
0
3,233
8,835
14,050
0
L
Fenrir
6,061
1,405
0
1,366
11,109
8,514
153
902
10,207
0
25,256
L
Neith
427
380
0
94
6,569
1,984
0
2,110
4,459
0
2,182
W
6,227
1,226
541
1,703
5,562
3,078
0
935
4,627
19,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,401
Gold Earned
21,849
96
Minions Killed
56
0
Camps Cleared
0
539,865
Distance Traveled
469,284
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,197
920
45
5
0
181,454
0
W
Pele
7,901
790
18
2
0
195,407
0
L
Ares
6,499
650
19
2
0
154,149
2
L
Fenrir
9,007
901
36
4
0
201,722
2
L
Neith
6,343
634
1
0
0
113,413
2
W
Hades
8,303
830
33
3
0
163,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role