Player Matchup

Khepri
Khepri
NanekZero1
Khepri
Level 27
God Stats
16W - 20L
1,523 SR
Queue Stats
211W - 324L
1,392 Elo+
Party 1
Ra
Ra
PidgeonPoser
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SecretPilgrim
Sun Wukong
Level 28
God Stats
7W - 5L
1,560 SR
Queue Stats
91W - 90L
1,442 Elo+
Solo
Izanami
Izanami
SliteroN
Izanami
Level 27
God Stats
23W - 24L
1,536 SR
Queue Stats
206W - 320L
1,389 Elo+
Party 1
Nemesis
Nemesis
Vorer
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,524 SR
1,444 Elo+

VS

Team Averages
Level 17
1,453 SR
1,365 Elo+
Hel
Hel
AkumaTetsuo
Hel
Level 22
God Stats
1W - 0L
1,657 SR
Queue Stats
29W - 12L
1,640 Elo+
Solo
Medusa
Medusa
BLONN16
Medusa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,239 Elo+
Solo
Yemoja
Yemoja
Troywerr
Yemoja
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 49L
1,288 Elo+
Solo
Janus
Janus
Xmango505
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,465 Elo+
Solo
Nemesis
Nemesis
spudnick05
Nemesis
Level 7
God Stats
1W - 2L
1,108 SR
Queue Stats
2W - 5L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
NanekZero1
Khepri
10
1 / 8 / 3
7,001
467
3,065
15,612
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 9 / 0
7,836
522
9,287
8,893
2,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
SecretPilgrim
Sun Wukong
12
1 / 2 / 0
7,568
505
7,087
11,964
7,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
SliteroN
Izanami
10
2 / 4 / 2
7,053
470
5,989
7,465
2,012
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Vorer
Nemesis
11
3 / 9 / 2
7,485
499
3,815
11,044
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,615
508
6,238
7,822
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
BLONN16
Medusa
15
13 / 5 / 2
9,448
630
17,691
16,731
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Troywerr
Yemoja
13
2 / 3 / 7
8,283
552
2,292
12,287
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Xmango505
Janus
14
12 / 1 / 4
9,289
619
10,004
6,910
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
spudnick05
Nemesis
12
2 / 1 / 2
7,634
509
3,047
7,286
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
12
Kills
32
32
Deaths
12
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
Medusa
BLONN16
Medusa
13
5
2
2.8
L
Khepri
NanekZero1
Khepri
1
8
3
0.31
L
5
9
0
0.56
L
Sun Wukong
SecretPilgrim
Sun Wukong
1
2
0
0.5
L
Izanami
SliteroN
Izanami
2
4
2
0.75
W
Yemoja
Troywerr
Yemoja
2
3
7
1.83
L
Nemesis
Vorer
Nemesis
3
9
2
0.44
W
Janus
Xmango505
Janus
12
1
4
14
W
Nemesis
spudnick05
Nemesis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,243
Damage
39,272
54,978
Taken
51,036
24,476
Mitigated
23,306
7,058
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,238
1,271
1,961
3,208
7,822
2,813
1,336
736
7,086
26,351
0
W
Medusa
BLONN16
Medusa
17,691
11,242
0
8,529
16,731
6,160
1,290
3,322
13,409
0
54,725
L
Khepri
NanekZero1
Khepri
3,065
341
0
2,102
15,612
8,614
534
2,289
13,251
19,538
0
L
9,287
1,614
0
416
8,893
2,960
491
6,327
2,270
39,647
0
L
Sun Wukong
SecretPilgrim
Sun Wukong
7,087
1,973
0
3,393
11,964
7,204
376
5,395
6,475
0
43,598
L
Izanami
SliteroN
Izanami
5,989
4,632
0
136
7,465
2,012
266
52
7,413
0
27,334
W
Yemoja
Troywerr
Yemoja
2,292
461
218
916
12,287
7,598
997
6,888
5,399
29,022
0
L
Nemesis
Vorer
Nemesis
3,815
1,636
0
1,011
11,044
3,686
224
3,873
7,035
0
20,736
W
Janus
Xmango505
Janus
10,004
1,214
306
2,193
6,910
2,224
1,431
1,292
5,618
40,481
0
W
Nemesis
spudnick05
Nemesis
3,047
1,596
0
164
7,286
4,511
0
114
7,172
0
51,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,943
Gold Earned
42,269
265
Minions Killed
310
0
Camps Cleared
0
1,199,679
Distance Traveled
1,258,664
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,615
508
55
4
0
219,286
4
W
Medusa
9,448
630
68
5
0
227,644
1
L
Khepri
7,001
467
28
2
0
253,456
0
L
Ra
7,836
522
64
4
0
244,609
2
L
Sun Wukong
7,568
505
82
5
0
272,310
0
L
Izanami
7,053
470
55
4
0
183,010
0
W
Yemoja
8,283
552
32
2
0
268,180
0
L
Nemesis
7,485
499
36
2
0
246,294
3
W
Janus
9,289
619
67
4
0
259,922
1
W
Nemesis
7,634
509
88
6
0
283,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role