Player Matchup

Xbalanque
Xbalanque
BronzeBichlet
Xbalanque
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,139 Elo+
Party 1
Cthulhu
Cthulhu
Circa134
Cthulhu
Level 48
God Stats
4W - 3L
1,459 SR
Queue Stats
50W - 55L
1,212 Elo+
Party 1
Olorun
Olorun
DubbedGod
Olorun
Level 23
God Stats
1W - 3L
1,631 SR
Queue Stats
3W - 10L
1,142 Elo+
Party 1
Team Averages
Level 28
1,530 SR
1,165 Elo+

VS

Team Averages
Level 16
1,477 SR
1,272 Elo+
Kali
Kali
TheeMinty
Kali
Level 13
God Stats
1W - 2L
1,431 SR
Queue Stats
11W - 23L
1,244 Elo+
Solo
King Arthur
King Arthur
bunnytsar
King Arthur
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 154L
1,184 Elo+
Party 2
Chang'e
Chang'e
wolfytsar
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BronzeBichlet
Xbalanque
9
1 / 6 / 2
6,596
600
5,447
7,719
1,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Circa134
Cthulhu
9
2 / 4 / 1
7,339
667
5,276
11,395
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
DubbedGod
Olorun
9
1 / 6 / 2
6,619
602
4,601
8,026
2,358
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
3 / 2 / 9
8,542
777
6,463
6,505
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
bunnytsar
King Arthur
12
0 / 2 / 16
7,874
716
4,684
6,756
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
wolfytsar
Chang'e
14
13 / 0 / 3
9,699
882
12,222
8,062
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
16
16
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BronzeBichlet
Xbalanque
1
6
2
0.33
L
Cthulhu
Circa134
Cthulhu
2
4
1
0.63
L
Olorun
DubbedGod
Olorun
1
6
2
0.33
W
Kali
3
2
9
3.75
W
King Arthur
bunnytsar
King Arthur
0
2
16
4
W
Chang'e
wolfytsar
Chang'e
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,324
Damage
23,369
27,140
Taken
21,323
11,981
Mitigated
11,987
3,151
Healing
8,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BronzeBichlet
Xbalanque
5,447
3,342
0
590
7,719
1,906
0
2,546
5,062
0
12,704
L
Cthulhu
Circa134
Cthulhu
5,276
405
265
778
11,395
7,717
0
5,103
5,958
20,680
0
L
Olorun
DubbedGod
Olorun
4,601
1,803
460
1,058
8,026
2,358
0
4,059
3,580
20,453
0
W
Kali
6,463
2,893
350
2,497
6,505
3,712
0
3,147
3,358
0
32,608
W
King Arthur
bunnytsar
King Arthur
4,684
1,034
0
225
6,756
5,397
565
2,624
4,132
0
8,726
W
Chang'e
wolfytsar
Chang'e
12,222
1,079
1,811
4,019
8,062
2,878
1,747
4,118
3,944
51,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,554
Gold Earned
26,115
80
Minions Killed
138
0
Camps Cleared
0
536,840
Distance Traveled
561,239
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,596
600
25
2
0
162,611
1
L
Cthulhu
7,339
667
17
2
0
206,956
3
L
Olorun
6,619
602
38
3
0
167,273
2
W
Kali
8,542
777
47
4
0
185,528
2
W
King Arthur
7,874
716
14
1
0
184,620
0
W
Chang'e
9,699
882
77
7
0
191,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role