Player Matchup

Sylvanus
Sylvanus
Elok krik
Sylvanus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,812 Elo+
Party 1
Nemesis
Nemesis
HrlyQNN88
Nemesis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,996 Elo+
Party 1
Amaterasu
Amaterasu
ItB x Assassin
Amaterasu
Level 118
God Stats
3W - 0L
1,726 SR
Queue Stats
66W - 64L
1,518 Elo+
Party 1
Persephone
Persephone
SadMuffins13
Persephone
Level 49
God Stats
14W - 17L
1,533 SR
Queue Stats
339W - 325L
1,493 Elo+
Solo
Anhur
Anhur
ShadowDecayNZ
Anhur
Level 44
God Stats
3W - 0L
1,755 SR
Queue Stats
38W - 18L
1,679 Elo+
Solo
Team Averages
Level 52
1,603 SR
1,699 Elo+

VS

Team Averages
Level 108
1,580 SR
1,653 Elo+
Tyr
Tyr
Beelu_2k
Tyr
Level 39
God Stats
5W - 10L
1,500 SR
Queue Stats
142W - 161L
1,505 Elo+
Solo
Cernunnos
Cernunnos
ChrisTDickson
Cernunnos
Level 158
God Stats
1W - 3L
1,418 SR
Queue Stats
298W - 225L
1,745 Elo+
Party 2
Cerberus
Cerberus
GarrettDoesWork
Cerberus
Level 43
God Stats
4W - 3L
1,793 SR
Queue Stats
95W - 51L
1,882 Elo+
Party 2
Janus
Janus
Manofsteel841
Janus
Level 138
God Stats
11W - 5L
1,686 SR
Queue Stats
144W - 125L
1,632 Elo+
Party 2
Hun Batz
Hun Batz
ThePiggies
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Elok krik
Sylvanus
13
3 / 1 / 6
8,972
528
4,572
10,585
8,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
HrlyQNN88
Nemesis
15
3 / 0 / 2
9,237
543
5,248
9,424
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
ItB x Assassin
Amaterasu
15
0 / 4 / 1
9,045
532
8,165
12,340
9,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
SadMuffins13
Persephone
15
4 / 1 / 1
10,042
591
10,856
5,849
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 1 / 3
10,767
633
8,651
9,971
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,062
474
3,539
11,167
10,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
ChrisTDickson
Cernunnos
13
1 / 4 / 0
7,554
444
5,191
9,268
2,092
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
12
0 / 2 / 3
7,023
413
3,557
12,750
8,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 4 / 1
7,187
423
2,517
7,207
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
ThePiggies
Hun Batz
15
4 / 2 / 1
8,575
504
8,568
11,843
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
14
Kills
7
7
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Cernunnos
ChrisTDickson
Cernunnos
1
4
0
0.25
W
Sylvanus
Elok krik
Sylvanus
3
1
6
6
L
Cerberus
0
2
3
0.75
W
Nemesis
HrlyQNN88
Nemesis
3
0
2
4
W
Amaterasu
ItB x Assassin
Amaterasu
0
4
1
0.13
L
2
4
1
0.63
W
Persephone
SadMuffins13
Persephone
4
1
1
4.5
W
4
1
3
5.5
L
Hun Batz
ThePiggies
Hun Batz
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,492
Damage
23,372
48,169
Taken
52,235
28,462
Mitigated
27,721
20,259
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,539
759
0
3,002
11,167
10,325
0
811
9,794
0
40,693
L
Cernunnos
ChrisTDickson
Cernunnos
5,191
2,279
0
2,648
9,268
2,092
0
1,557
7,711
0
48,923
W
Sylvanus
Elok krik
Sylvanus
4,572
1,237
3,792
4,950
10,585
8,679
112
2,641
7,944
20,740
0
L
Cerberus
3,557
60
0
4,226
12,750
8,723
0
5,459
7,291
19,125
0
W
Nemesis
HrlyQNN88
Nemesis
5,248
2,264
0
1,099
9,424
4,108
1,388
672
8,752
0
67,729
W
Amaterasu
ItB x Assassin
Amaterasu
8,165
2,002
0
3,403
12,340
9,447
0
0
12,340
0
51,736
L
2,517
94
0
734
7,207
2,653
0
5,255
1,952
45,721
0
W
Persephone
SadMuffins13
Persephone
10,856
321
0
2,703
5,849
2,591
0
1,952
3,897
72,659
0
W
8,651
5,306
0
4,312
9,971
3,637
2,774
809
9,162
0
86,501
L
Hun Batz
ThePiggies
Hun Batz
8,568
2,751
0
5,280
11,843
3,928
0
2,346
9,422
0
63,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,063
Gold Earned
38,401
522
Minions Killed
419
0
Camps Cleared
0
1,591,444
Distance Traveled
1,583,944
9
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,062
474
82
5
0
318,736
4
L
Cernunnos
7,554
444
89
5
0
268,717
6
W
Sylvanus
8,972
528
31
2
0
325,227
2
L
Cerberus
7,023
413
36
2
0
302,231
0
W
Nemesis
9,237
543
105
6
0
361,123
0
W
Amaterasu
9,045
532
105
6
0
292,217
1
L
Janus
7,187
423
97
6
0
325,615
8
W
Persephone
10,042
591
123
7
0
329,743
4
W
Anhur
10,767
633
158
9
0
283,134
2
L
Hun Batz
8,575
504
115
7
0
368,645
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role