Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
J0HNJAK
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
casprings4
Hel
Level 7
God Stats
36W - 16L
1,924 SR
Queue Stats
272W - 227L
1,646 Elo+
Solo
Sun Wukong
Sun Wukong
ignaciogamer55
Sun Wukong
Level 27
God Stats
3W - 5L
1,773 SR
Queue Stats
28W - 28L
1,627 Elo+
Solo
Ymir
Ymir
proplayerevy
Ymir
Level 29
God Stats
2W - 1L
1,854 SR
Queue Stats
65W - 53L
1,558 Elo+
Solo
Team Averages
Level 18
1,710 SR
1,566 Elo+

VS

Team Averages
Level 33
1,698 SR
1,623 Elo+
Poseidon
Poseidon
DoUGiE_FrESh20
Poseidon
Level 108
God Stats
30W - 20L
1,784 SR
Queue Stats
122W - 110L
1,440 Elo+
Party 1
Baba Yaga
Baba Yaga
GameStories1
Baba Yaga
Level 15
God Stats
33W - 30L
1,619 SR
Queue Stats
213W - 258L
1,437 Elo+
Solo
Hun Batz
Hun Batz
GastyRisuleo
Hun Batz
Level 28
God Stats
8W - 3L
1,715 SR
Queue Stats
65W - 52L
1,593 Elo+
Solo
Merlin
Merlin
Traitornator
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,821 Elo+
Solo
Neith
Neith
X_Mr_Mosley_X
Neith
Level 6
God Stats
15W - 14L
1,874 SR
Queue Stats
40W - 37L
1,826 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
2
0 / 1 / 0
4,915
289
0
2,322
280
Boots

Boots

+6%
Movement Speed

Artemis
J0HNJAK
Artemis
3
0 / 2 / 0
4,915
289
778
2,381
351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 3 / 1
6,260
368
3,379
8,901
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ignaciogamer55
Sun Wukong
16
4 / 5 / 1
9,647
567
9,188
17,285
10,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 6 / 1
8,683
511
6,156
14,841
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
3 / 2 / 4
10,819
636
3,101
9,317
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baba Yaga
GameStories1
Baba Yaga
12
3 / 2 / 4
8,378
493
8,266
8,126
3,150
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
GastyRisuleo
Hun Batz
14
1 / 5 / 5
9,247
544
6,373
12,778
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
14
3 / 1 / 4
9,229
543
5,826
5,969
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 2 / 8
10,405
612
11,111
12,999
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
8
Kills
17
17
Deaths
12
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
W
Poseidon
3
2
4
2.5
W
Baba Yaga
GameStories1
Baba Yaga
3
2
4
2.5
W
Hun Batz
GastyRisuleo
Hun Batz
1
5
5
0.7
L
Artemis
J0HNJAK
Artemis
0
2
0
0
W
Merlin
3
1
4
5
W
7
2
8
5.5
L
0
3
1
0.17
L
Sun Wukong
ignaciogamer55
Sun Wukong
4
5
1
0.9
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,501
Damage
34,677
45,730
Taken
49,189
19,686
Mitigated
19,201
10,818
Healing
13,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
6
329
2,322
280
0
1,411
911
0
1,055
W
Poseidon
3,101
742
0
2,727
9,317
3,345
3,060
1,497
7,820
70,657
0
W
Baba Yaga
GameStories1
Baba Yaga
8,266
408
0
2,079
8,126
3,150
1,021
3,706
4,420
31,285
0
W
Hun Batz
GastyRisuleo
Hun Batz
6,373
2,216
0
2,374
12,778
4,994
4,512
1,763
11,015
0
49,539
L
Artemis
J0HNJAK
Artemis
778
640
0
240
2,381
351
0
1,444
877
0
2,202
W
Merlin
5,826
628
0
500
5,969
2,092
937
1,212
4,757
58,502
0
W
11,111
6,239
0
5,929
12,999
5,620
7,232
1,906
11,093
0
59,441
L
3,379
44
223
3,043
8,901
2,452
0
4,428
4,219
28,008
0
L
Sun Wukong
ignaciogamer55
Sun Wukong
9,188
1,177
0
5,261
17,285
10,573
47
3,775
13,288
652
63,400
L
6,156
785
0
1,716
14,841
6,030
0
5,461
9,242
58,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,420
Gold Earned
48,078
278
Minions Killed
488
0
Camps Cleared
0
855,664
Distance Traveled
1,564,656
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,915
289
3
0
0
18,185
0
W
Poseidon
10,819
636
128
8
0
334,254
3
W
Baba Yaga
8,378
493
61
4
0
310,767
0
W
Hun Batz
9,247
544
93
5
0
330,792
0
L
Artemis
4,915
289
2
0
0
52,895
0
W
Merlin
9,229
543
94
6
0
317,588
0
W
Neith
10,405
612
112
7
0
271,255
0
L
Hel
6,260
368
38
2
0
188,754
0
L
Sun Wukong
9,647
567
132
8
0
305,686
0
L
Ymir
8,683
511
103
6
0
290,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role