Player Matchup

Mercury
Mercury
Silver II
DautiSlayer
Mercury
Silver II
Level 56
God Stats
7W - 4L
1,520 SR
Queue Stats
28W - 30L
1,499 MMR
Solo
Neith
Neith
Bronze III
PIKKYYAA
Neith
Bronze III
Level 57
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
VShine
Bellona
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze III
nacho2018
Sol
Bronze III
Level 63
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
prowarriorr
Sobek
Gold IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 65L
1,496 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 88
1,441 SR
1,499 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,506 SR
1,501 MMR
Aphrodite
Aphrodite
Gold IV
CAGNOR
Aphrodite
Gold IV
Level 139
God Stats
4W - 5L
1,246 SR
Queue Stats
446W - 469L
1,483 MMR
Solo
Osiris
Osiris
Bronze III
Lagaos
Osiris
Bronze III
Level 151
God Stats
2W - 1L
1,687 SR
Queue Stats
15W - 14L
1,496 MMR
Solo
Hun Batz
Hun Batz
Silver I
Nukesito
Hun Batz
Silver I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold V
iTiGre
Nu Wa
Gold V
Level 108
God Stats
6W - 4L
1,598 SR
Queue Stats
79W - 77L
1,534 MMR
Party 1
Cupid
Cupid
Silver II
scarybigjord
Cupid
Silver II
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 115L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DautiSlayer
Mercury
10
4 / 2 / 0
6,330
575
3,783
8,243
2,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
PIKKYYAA
Neith
6
0 / 5 / 1
4,356
396
2,240
5,181
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
VShine
Bellona
7
1 / 3 / 1
4,933
448
5,808
8,541
6,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 5 / 0
4,489
408
2,213
6,905
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 4 / 0
4,486
408
1,701
10,228
6,198
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
Guan YuTsukuyomiKing ArthurScyllaFenrir

VS

Bans
ArachneAthenaAh Muzen CabBakasuraPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CAGNOR
Aphrodite
11
4 / 1 / 7
6,513
592
3,581
7,380
4,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
Lagaos
Osiris
12
6 / 2 / 2
7,114
647
8,604
10,859
7,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Nukesito
Hun Batz
10
6 / 1 / 1
6,953
632
6,271
6,690
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
iTiGre
Nu Wa
12
1 / 1 / 3
6,781
616
5,895
3,523
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 0 / 1
7,111
646
3,632
6,029
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
19
19
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CAGNOR
Aphrodite
4
1
7
7.5
L
Mercury
DautiSlayer
Mercury
4
2
0
2
W
Osiris
Lagaos
Osiris
6
2
2
3.5
W
Hun Batz
Nukesito
Hun Batz
6
1
1
6.5
L
Neith
PIKKYYAA
Neith
0
5
1
0.1
L
Bellona
VShine
Bellona
1
3
1
0.5
W
Nu Wa
iTiGre
Nu Wa
1
1
3
2.5
L
0
5
0
0
L
0
4
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,745
Damage
27,983
39,098
Taken
34,481
18,083
Mitigated
16,540
9,490
Healing
16,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CAGNOR
Aphrodite
3,581
759
3,323
3,864
7,380
4,403
1,026
653
6,702
24,335
0
L
Mercury
DautiSlayer
Mercury
3,783
2,467
0
2,128
8,243
2,627
0
946
7,163
0
29,850
W
Osiris
Lagaos
Osiris
8,604
3,473
0
3,795
10,859
7,036
2,116
1,291
9,255
0
33,634
W
Hun Batz
Nukesito
Hun Batz
6,271
2,971
0
2,214
6,690
2,133
0
498
6,092
0
29,457
L
Neith
PIKKYYAA
Neith
2,240
1,188
0
981
5,181
1,184
368
1,479
3,656
0
10,129
L
Bellona
VShine
Bellona
5,808
2,633
0
2,967
8,541
6,529
0
734
7,793
0
18,726
W
Nu Wa
iTiGre
Nu Wa
5,895
1,743
0
410
3,523
919
564
930
2,593
31,048
0
L
2,213
347
0
1,491
6,905
1,545
487
1,528
5,323
16,415
0
L
1,701
271
0
1,923
10,228
6,198
0
4,189
5,687
9,380
0
W
3,632
2,437
272
3,003
6,029
2,049
1,807
542
5,487
0
48,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,594
Gold Earned
34,472
158
Minions Killed
327
0
Camps Cleared
0
965,529
Distance Traveled
1,056,390
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,513
592
34
3
0
211,430
4
L
Mercury
6,330
575
67
6
0
239,149
3
W
Osiris
7,114
647
60
5
0
234,831
1
W
Hun Batz
6,953
632
55
5
0
223,253
1
L
Neith
4,356
396
18
2
0
170,358
1
L
Bellona
4,933
448
41
4
0
190,394
4
W
Nu Wa
6,781
616
74
7
0
209,866
5
L
Sol
4,489
408
25
2
0
192,865
3
L
Sobek
4,486
408
7
1
0
172,763
5
W
Cupid
7,111
646
104
9
0
177,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role