Player Matchup

Chang'e
Chang'e
Gruminicus
Chang'e
Level 127
God Stats
15W - 11L
1,754 SR
Queue Stats
107W - 95L
1,499 Elo+
Solo
Ymir
Ymir
Stimulated4
Ymir
Level 69
God Stats
12W - 10L
1,595 SR
Queue Stats
161W - 145L
1,558 Elo+
Solo
Danzaburou
Danzaburou
Tike22
Danzaburou
Level 95
God Stats
9W - 3L
1,933 SR
Queue Stats
439W - 416L
1,458 Elo+
Solo
Nemesis
Nemesis
Yamiboi
Nemesis
Level 123
God Stats
9W - 10L
1,500 SR
Queue Stats
363W - 346L
1,474 Elo+
Solo
Cabrakan
Cabrakan
sep0612
Cabrakan
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,297 Elo+
Solo
Team Averages
Level 105
1,656 SR
1,457 Elo+

VS

Team Averages
Level 101
1,466 SR
1,528 Elo+
Olorun
Olorun
Dekusprout35
Olorun
Level 106
God Stats
4W - 3L
1,770 SR
Queue Stats
154W - 183L
1,633 Elo+
Party 2
Apollo
Apollo
LittleJamwitch
Apollo
Level 87
God Stats
7W - 9L
1,461 SR
Queue Stats
468W - 415L
1,527 Elo+
Party 1
Horus
Horus
XxLilMuffinxX11
Horus
Level 85
God Stats
0W - 2L
1,393 SR
Queue Stats
277W - 265L
1,481 Elo+
Party 1
Yemoja
Yemoja
misterspooder
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 129L
1,518 Elo+
Party 1
Hercules
Hercules
rebelmaul
Hercules
Level 157
God Stats
2W - 5L
1,204 SR
Queue Stats
600W - 601L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gruminicus
Chang'e
13
8 / 0 / 2
8,187
682
9,632
8,002
2,659
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 3 / 4
6,243
520
3,156
8,687
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Tike22
Danzaburou
10
1 / 1 / 0
5,729
477
941
3,584
869
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Yamiboi
Nemesis
12
1 / 1 / 4
6,938
578
5,006
6,814
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
sep0612
Cabrakan
10
2 / 4 / 4
6,311
526
5,800
8,288
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
2 / 4 / 3
6,016
501
5,926
8,103
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 2 / 2
6,124
510
2,666
5,753
1,820
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 3
6,378
532
4,377
6,215
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 1 / 4
5,582
465
1,973
5,997
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
rebelmaul
Hercules
9
1 / 5 / 0
5,140
428
4,465
9,917
7,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
13
Kills
9
9
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
4
3
0.88
W
Chang'e
Gruminicus
Chang'e
8
0
2
9
L
2
2
2
1.5
W
1
3
4
1
W
Danzaburou
Tike22
Danzaburou
1
1
0
1
L
3
1
3
4.5
W
Nemesis
Yamiboi
Nemesis
1
1
4
3
L
1
1
4
3
L
Hercules
rebelmaul
Hercules
1
5
0
0.2
W
Cabrakan
sep0612
Cabrakan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,535
Damage
19,407
35,375
Taken
35,985
15,850
Mitigated
18,588
11,503
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,926
3,115
377
2,449
8,103
3,055
0
5,430
2,449
26,202
0
W
Chang'e
Gruminicus
Chang'e
9,632
799
1,693
6,094
8,002
2,659
0
584
7,371
47,188
0
L
2,666
2,054
0
1,766
5,753
1,820
0
1,685
4,068
0
40,063
W
3,156
337
0
1,509
8,687
4,017
58
1,587
7,089
24,388
0
W
Danzaburou
Tike22
Danzaburou
941
278
0
973
3,584
869
921
142
3,442
0
29,704
L
4,377
2,255
385
1,799
6,215
3,510
0
2,333
3,817
0
31,553
W
Nemesis
Yamiboi
Nemesis
5,006
1,527
0
858
6,814
2,313
0
1,486
5,251
0
48,268
L
1,973
624
691
966
5,997
2,830
208
2,499
3,426
11,356
0
L
Hercules
rebelmaul
Hercules
4,465
1,690
0
2,476
9,917
7,373
0
6,243
3,637
0
20,977
W
Cabrakan
sep0612
Cabrakan
5,800
454
0
376
8,288
5,992
160
3,724
4,323
25,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,408
Gold Earned
29,240
346
Minions Killed
267
0
Camps Cleared
0
1,089,714
Distance Traveled
1,060,730
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,016
501
54
5
0
185,539
2
W
Chang'e
8,187
682
106
9
0
238,263
3
L
Apollo
6,124
510
87
7
0
207,484
3
W
Ymir
6,243
520
42
4
0
209,021
2
W
Danzaburou
5,729
477
55
5
0
189,578
3
L
Horus
6,378
532
66
6
0
248,805
0
W
Nemesis
6,938
578
90
8
0
244,336
3
L
Yemoja
5,582
465
23
2
0
216,942
5
L
Hercules
5,140
428
37
3
0
201,960
0
W
Cabrakan
6,311
526
53
4
0
208,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role