Player Matchup

Hades
Hades
A1rz
Hades
Level 23
God Stats
24W - 30L
1,456 SR
Queue Stats
280W - 321L
1,447 Elo+
Party 2
Thanatos
Thanatos
Besterestest
Thanatos
Level 17
God Stats
4W - 5L
1,387 SR
Queue Stats
43W - 48L
1,425 Elo+
Party 2
Achilles
Achilles
ElusiveLion
Achilles
Level 20
God Stats
4W - 3L
1,463 SR
Queue Stats
13W - 20L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
Falre
Cthulhu
Level 27
God Stats
2W - 9L
1,267 SR
Queue Stats
108W - 159L
1,414 Elo+
Party 1
Skadi
Skadi
WhiteRavenaClone
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,415 SR
1,432 Elo+

VS

Team Averages
Level 12
1,493 SR
1,440 Elo+
Bakasura
Bakasura
SoldatSA
Bakasura
Level 7
God Stats
1W - 4L
1,072 SR
Queue Stats
6W - 9L
1,234 Elo+
Solo
Pele
Pele
WheeinFanboy
Pele
Level 2
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Cthulhu
Cthulhu
eryknikilas
Cthulhu
Level 14
God Stats
1W - 1L
1,674 SR
Queue Stats
6W - 8L
1,291 Elo+
Solo
Neith
Neith
sephixp
Neith
Level 8
God Stats
2W - 3L
1,363 SR
Queue Stats
9W - 9L
1,431 Elo+
Solo
Ra
Ra
何佳明就是牛逼
Ra
Level 27
God Stats
2W - 6L
1,668 SR
Queue Stats
63W - 54L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
A1rz
Hades
11
1 / 3 / 3
7,579
505
4,992
9,047
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Besterestest
Thanatos
14
11 / 2 / 5
10,084
672
11,391
8,533
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
ElusiveLion
Achilles
14
2 / 2 / 3
8,892
593
2,840
11,645
9,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Falre
Cthulhu
11
0 / 3 / 3
7,288
486
597
8,120
9,386
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
11 / 0 / 2
10,012
667
9,035
8,135
2,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SoldatSA
Bakasura
15
6 / 4 / 0
8,702
580
8,197
12,601
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
1 / 2 / 0
5,171
345
763
2,727
521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
eryknikilas
Cthulhu
9
0 / 8 / 2
6,143
410
4,340
11,736
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
sephixp
Neith
9
1 / 8 / 2
6,304
420
5,860
10,783
2,689
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 0
5,898
393
2,367
4,843
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
25
Kills
9
10
Deaths
25
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
A1rz
Hades
1
3
3
0.83
W
Thanatos
Besterestest
Thanatos
11
2
5
6.75
W
Achilles
ElusiveLion
Achilles
2
2
3
1.75
W
Cthulhu
Falre
Cthulhu
0
3
3
0.5
L
Bakasura
SoldatSA
Bakasura
6
4
0
1.5
L
1
2
0
0.5
W
11
0
2
12
L
Cthulhu
eryknikilas
Cthulhu
0
8
2
0.13
L
Neith
sephixp
Neith
1
8
2
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,855
Damage
21,527
45,480
Taken
42,690
27,767
Mitigated
13,342
19,035
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
A1rz
Hades
4,992
852
278
2,445
9,047
3,352
1,676
2,719
5,843
33,179
0
W
Thanatos
Besterestest
Thanatos
11,391
3,220
0
9,401
8,533
2,776
487
749
7,164
0
41,062
W
Achilles
ElusiveLion
Achilles
2,840
541
0
3,225
11,645
9,525
580
764
10,425
0
43,307
W
Cthulhu
Falre
Cthulhu
597
408
278
99
8,120
9,386
1,113
745
7,365
27,873
0
L
Bakasura
SoldatSA
Bakasura
8,197
6,184
0
5,159
12,601
4,466
0
363
12,238
0
45,171
L
763
393
0
920
2,727
521
0
0
2,727
0
8,069
W
9,035
4,206
0
3,309
8,135
2,728
6,316
1,531
6,560
0
72,085
L
Cthulhu
eryknikilas
Cthulhu
4,340
191
0
576
11,736
4,436
0
1,810
9,926
21,704
0
L
Neith
sephixp
Neith
5,860
2,158
0
1,092
10,783
2,689
1,098
1,214
9,569
0
21,988
L
2,367
334
0
1,675
4,843
1,230
0
2,202
2,641
19,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,855
Gold Earned
32,218
389
Minions Killed
252
0
Camps Cleared
0
1,377,016
Distance Traveled
1,050,319
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,579
505
78
5
0
306,379
0
W
Thanatos
10,084
672
59
4
0
315,577
1
W
Achilles
8,892
593
91
6
0
269,549
1
W
Cthulhu
7,288
486
43
3
0
208,815
1
L
Bakasura
8,702
580
113
8
0
305,212
4
L
Pele
5,171
345
23
2
0
84,791
0
W
Skadi
10,012
667
118
8
0
276,696
2
L
Cthulhu
6,143
410
35
2
0
274,302
4
L
Neith
6,304
420
37
2
0
259,892
0
L
Ra
5,898
393
44
3
0
126,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role