Player Matchup

King Arthur
King Arthur
Farshki
King Arthur
Level 28
God Stats
2W - 2L
1,335 SR
Queue Stats
204W - 170L
1,601 Elo+
Solo
Heimdallr
Heimdallr
Grottii
Heimdallr
Level 151
God Stats
4W - 4L
1,429 SR
Queue Stats
136W - 143L
1,521 Elo+
Party 2
Sylvanus
Sylvanus
IamGhee
Sylvanus
Level 124
God Stats
6W - 4L
1,895 SR
Queue Stats
96W - 82L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
UnKnownTouch
Baron Samedi
Level 138
God Stats
10W - 7L
1,744 SR
Queue Stats
134W - 141L
1,521 Elo+
Party 2
Ratatoskr
Ratatoskr
WiDGeRz93
Ratatoskr
Level 116
God Stats
5W - 2L
1,902 SR
Queue Stats
9W - 7L
1,874 Elo+
Solo
Team Averages
Level 111
1,661 SR
1,621 Elo+

VS

Team Averages
Level 108
1,530 SR
1,549 Elo+
Merlin
Merlin
 
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Derados96
Loki
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FeedingNubz0r
Ne Zha
Level 157
God Stats
34W - 20L
1,572 SR
Queue Stats
87W - 81L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
Ferrond
Sylvanus
Level 122
God Stats
4W - 3L
1,577 SR
Queue Stats
45W - 35L
1,519 Elo+
Party 1
Anhur
Anhur
Xarrk
Anhur
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Farshki
King Arthur
15
4 / 1 / 14
8,966
897
6,894
8,727
8,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Grottii
Heimdallr
15
4 / 1 / 12
9,212
921
8,421
8,650
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
IamGhee
Sylvanus
15
5 / 3 / 16
9,584
958
6,580
12,448
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
UnKnownTouch
Baron Samedi
15
5 / 2 / 15
9,088
909
9,812
8,859
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
WiDGeRz93
Ratatoskr
16
10 / 1 / 12
10,536
1,054
12,429
10,811
4,566
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 5 / 4
7,048
705
7,535
7,464
3,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
12
0 / 6 / 3
6,377
638
5,463
8,785
2,711
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 7 / 5
6,794
679
6,497
9,561
2,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Ferrond
Sylvanus
14
3 / 6 / 4
8,444
844
9,657
14,859
14,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Xarrk
Anhur
14
4 / 4 / 3
8,579
858
7,671
10,083
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
27
28
Kills
8
8
Deaths
28
69
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
4
0.6
L
Loki
0
6
3
0.25
W
King Arthur
Farshki
King Arthur
4
1
14
11
L
0
7
5
0.36
L
Sylvanus
Ferrond
Sylvanus
3
6
4
0.83
W
Heimdallr
Grottii
Heimdallr
4
1
12
10
W
Sylvanus
IamGhee
Sylvanus
5
3
16
4.33
W
Baron Samedi
UnKnownTouch
Baron Samedi
5
2
15
6.25
W
Ratatoskr
WiDGeRz93
Ratatoskr
10
1
12
16
L
Anhur
Xarrk
Anhur
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,136
Damage
36,823
49,495
Taken
50,752
32,823
Mitigated
27,327
18,376
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,535
383
0
110
7,464
3,828
0
2,877
4,260
25,978
0
L
Loki
5,463
834
0
0
8,785
2,711
0
1,103
7,491
0
15,281
W
King Arthur
Farshki
King Arthur
6,894
1,075
0
1,650
8,727
8,680
218
3,554
5,173
0
24,690
L
6,497
1,134
0
480
9,561
2,968
0
3,360
5,956
0
24,389
L
Sylvanus
Ferrond
Sylvanus
9,657
3,369
2,662
3,167
14,859
14,139
0
5,687
8,782
16,206
2,147
W
Heimdallr
Grottii
Heimdallr
8,421
4,386
0
1,873
8,650
3,373
1,110
3,009
5,641
0
31,117
W
Sylvanus
IamGhee
Sylvanus
6,580
1,399
2,828
4,691
12,448
12,470
345
4,032
8,416
16,728
0
W
Baron Samedi
UnKnownTouch
Baron Samedi
9,812
753
2,638
3,257
8,859
3,734
900
2,710
6,149
23,785
0
W
Ratatoskr
WiDGeRz93
Ratatoskr
12,429
3,581
0
1,439
10,811
4,566
403
3,543
7,268
0
35,815
L
Anhur
Xarrk
Anhur
7,671
3,739
0
1,261
10,083
3,681
0
2,655
7,289
0
19,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,386
Gold Earned
37,242
244
Minions Killed
186
10
Camps Cleared
5
965,201
Distance Traveled
877,969
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,048
705
42
4
2
161,141
0
L
Loki
6,377
638
29
3
2
200,754
0
W
King Arthur
8,966
897
48
5
0
202,836
3
L
Ne Zha
6,794
679
49
5
0
192,895
3
L
Sylvanus
8,444
844
19
2
1
157,665
1
W
Heimdallr
9,212
921
71
7
1
195,242
2
W
Sylvanus
9,584
958
21
2
2
168,795
1
W
Baron Samedi
9,088
909
43
4
1
173,794
1
W
Ratatoskr
10,536
1,054
61
6
6
224,534
2
L
Anhur
8,579
858
47
5
0
165,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role