Player Matchup

Hera
Hera
AL-CRAZY72
Hera
Level 12
God Stats
2W - 5L
1,385 SR
Queue Stats
2W - 10L
1,121 Elo+
Party 1
Ares
Ares
CapitalFPS
Ares
Level 7
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 12L
1,058 Elo+
Solo
Merlin
Merlin
Lusro
Merlin
Level 25
God Stats
16W - 20L
1,495 SR
Queue Stats
99W - 111L
1,446 Elo+
Solo
Kukulkan
Kukulkan
PurpZilla
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Solo
Persephone
Persephone
crature890
Persephone
Level 27
God Stats
11W - 11L
1,619 SR
Queue Stats
60W - 58L
1,380 Elo+
Party 1
Team Averages
Level 15
1,457 SR
1,256 Elo+

VS

Team Averages
Level 22
1,580 SR
1,367 Elo+
Fafnir
Fafnir
AQUMON
Fafnir
Level 26
God Stats
2W - 2L
1,382 SR
Queue Stats
29W - 33L
1,289 Elo+
Solo
Raijin
Raijin
KamisLookout
Raijin
Level 6
God Stats
5W - 0L
1,660 SR
Queue Stats
21W - 14L
1,274 Elo+
Party 2
Thanatos
Thanatos
SpaceRangerStew
Thanatos
Level 42
God Stats
7W - 10L
1,500 SR
Queue Stats
173W - 173L
1,563 Elo+
Party 2
Ganesha
Ganesha
Trevmercs
Ganesha
Level 9
God Stats
2W - 2L
1,757 SR
Queue Stats
17W - 34L
1,336 Elo+
Solo
Sol
Sol
bisny
Sol
Level 27
God Stats
23W - 16L
1,602 SR
Queue Stats
93W - 80L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,077
504
9,099
8,687
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 10 / 1
7,217
401
3,348
15,163
8,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Lusro
Merlin
12
3 / 4 / 1
8,233
457
9,688
10,070
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
PurpZilla
Kukulkan
12
3 / 7 / 0
7,690
427
3,398
8,148
2,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Persephone
crature890
Persephone
12
1 / 7 / 1
7,449
414
9,956
15,014
5,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AQUMON
Fafnir
15
3 / 3 / 1
9,187
510
4,260
11,737
9,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
14
3 / 5 / 10
9,123
507
8,058
9,471
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
15
10 / 0 / 2
9,734
541
6,489
10,468
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Trevmercs
Ganesha
12
2 / 1 / 13
8,626
479
4,293
12,580
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
bisny
Sol
16
14 / 1 / 2
10,225
568
20,800
12,995
5,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
10
Kills
32
33
Deaths
10
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Fafnir
AQUMON
Fafnir
3
3
1
1.17
L
1
10
1
0.15
W
Raijin
3
5
10
1.6
L
Merlin
Lusro
Merlin
3
4
1
0.88
L
Kukulkan
PurpZilla
Kukulkan
3
7
0
0.43
W
Thanatos
10
0
2
11
W
Ganesha
Trevmercs
Ganesha
2
1
13
8.5
W
Sol
bisny
Sol
14
1
2
15
L
Persephone
crature890
Persephone
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,489
Damage
43,900
57,082
Taken
57,251
21,659
Mitigated
32,349
8,940
Healing
22,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,099
3,608
0
0
8,687
2,643
1,409
4,616
4,071
60,443
0
W
Fafnir
AQUMON
Fafnir
4,260
2,099
0
3,752
11,737
9,223
544
7,797
3,940
30,530
2,683
L
3,348
1,062
0
885
15,163
8,143
0
10,736
4,427
14,472
0
W
Raijin
8,058
1,753
0
0
9,471
3,259
601
6,113
3,358
55,375
0
L
Merlin
Lusro
Merlin
9,688
1,272
0
2,952
10,070
2,701
1,279
4,809
5,261
41,227
0
L
Kukulkan
PurpZilla
Kukulkan
3,398
625
0
500
8,148
2,461
45
4,193
3,955
28,464
0
W
Thanatos
6,489
1,532
0
10,121
10,468
5,833
2,112
5,279
5,189
0
45,704
W
Ganesha
Trevmercs
Ganesha
4,293
1,359
0
1,047
12,580
8,212
0
6,038
6,542
15,238
0
W
Sol
bisny
Sol
20,800
10,016
0
7,801
12,995
5,822
2,771
10,262
2,733
58,195
3,691
L
Persephone
crature890
Persephone
9,956
2,333
0
4,603
15,014
5,711
280
11,717
3,294
44,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,666
Gold Earned
46,895
339
Minions Killed
376
0
Camps Cleared
0
1,418,155
Distance Traveled
1,640,752
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,077
504
112
6
0
278,007
0
W
Fafnir
9,187
510
69
4
0
279,097
0
L
Ares
7,217
401
18
1
0
310,521
1
W
Raijin
9,123
507
104
6
0
329,476
2
L
Merlin
8,233
457
72
4
0
292,399
3
L
Kukulkan
7,690
427
49
3
0
257,100
4
W
Thanatos
9,734
541
84
5
0
370,862
0
W
Ganesha
8,626
479
6
0
0
358,871
3
W
Sol
10,225
568
113
6
0
302,446
0
L
Persephone
7,449
414
88
5
0
280,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role