Player Matchup

Danzaburou
Danzaburou
BeastlyBubble63
Danzaburou
Level 47
God Stats
21W - 23L
1,301 SR
Queue Stats
193W - 203L
1,373 Elo+
Party 2
Fafnir
Fafnir
I-AlQaEDa
Fafnir
Level 114
God Stats
22W - 24L
1,781 SR
Queue Stats
517W - 512L
1,460 Elo+
Party 2
Nike
Nike
Saiph-_-Griz
Nike
Level 44
God Stats
13W - 12L
1,553 SR
Queue Stats
467W - 559L
1,356 Elo+
Party 1
Ao Kuang
Ao Kuang
bHu-_-Griz
Ao Kuang
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
215W - 235L
1,427 Elo+
Party 1
Set
Set
yluciferZzz
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,379 Elo+
Party 1
Team Averages
Level 60
1,527 SR
1,399 Elo+

VS

Team Averages
Level 69
1,533 SR
1,391 Elo+
Vamana
Vamana
Agmuun
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Biladero526_PIRA
Merlin
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 23L
1,364 Elo+
Party 3
Nemesis
Nemesis
BoritoARG
Nemesis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
PJT Sasuke
Chernobog
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 73L
1,169 Elo+
Solo
Geb
Geb
ReaperX_PIRA
Geb
Level 98
God Stats
10W - 3L
1,664 SR
Queue Stats
135W - 138L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeastlyBubble63
Danzaburou
13
4 / 1 / 1
8,449
469
7,552
8,411
3,173
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
I-AlQaEDa
Fafnir
12
1 / 0 / 6
8,551
475
4,708
14,035
14,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 7 / 2
8,432
468
7,326
11,693
10,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
bHu-_-Griz
Ao Kuang
11
0 / 4 / 0
7,299
406
3,177
9,650
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 4 / 1
8,631
480
6,965
13,473
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Agmuun
Vamana
16
7 / 1 / 2
10,621
590
11,569
10,194
10,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 1 / 4
8,687
483
4,141
5,845
1,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
BoritoARG
Nemesis
17
7 / 1 / 3
10,428
579
11,539
13,413
5,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
PJT Sasuke
Chernobog
14
0 / 2 / 6
8,673
482
4,334
7,231
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 4
8,145
453
6,638
12,861
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
16
16
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
Agmuun
Vamana
7
1
2
8
L
Danzaburou
BeastlyBubble63
Danzaburou
4
1
1
4.5
W
2
1
4
4
W
Nemesis
BoritoARG
Nemesis
7
1
3
8.5
L
Fafnir
I-AlQaEDa
Fafnir
1
0
6
4
W
Chernobog
PJT Sasuke
Chernobog
0
2
6
1.5
W
0
3
4
0.67
L
1
7
2
0.29
L
Ao Kuang
bHu-_-Griz
Ao Kuang
0
4
0
0
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,728
Damage
38,221
57,262
Taken
49,544
36,722
Mitigated
28,853
14,875
Healing
18,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Agmuun
Vamana
11,569
6,344
0
4,155
10,194
10,091
860
30
10,164
0
54,198
L
Danzaburou
BeastlyBubble63
Danzaburou
7,552
3,184
0
4,289
8,411
3,173
427
1,983
6,428
0
48,870
W
4,141
617
78
799
5,845
1,895
1,138
1,912
3,933
36,614
0
W
Nemesis
BoritoARG
Nemesis
11,539
5,856
0
6,398
13,413
5,421
1,042
2,164
11,249
0
73,517
L
Fafnir
I-AlQaEDa
Fafnir
4,708
1,493
0
3,701
14,035
14,586
246
3,693
10,342
20,033
0
W
Chernobog
PJT Sasuke
Chernobog
4,334
1,669
0
2,973
7,231
1,998
741
1,607
5,624
0
47,112
W
6,638
1,298
0
4,021
12,861
9,448
114
2,172
10,689
24,779
0
L
7,326
670
0
250
11,693
10,168
0
566
11,127
0
35,037
L
Ao Kuang
bHu-_-Griz
Ao Kuang
3,177
653
0
3,196
9,650
3,244
0
3,466
6,184
27,063
0
L
6,965
2,703
0
3,439
13,473
5,551
612
1,071
12,402
0
53,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
46,554
368
Minions Killed
417
0
Camps Cleared
0
1,607,486
Distance Traveled
1,702,161
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,621
590
101
6
0
344,607
4
L
Danzaburou
8,449
469
88
5
0
327,351
0
W
Merlin
8,687
483
77
4
0
331,046
4
W
Nemesis
10,428
579
116
6
0
383,243
4
L
Fafnir
8,551
475
31
2
0
353,279
1
W
Chernobog
8,673
482
93
5
0
301,030
4
W
Geb
8,145
453
30
2
0
342,235
6
L
Nike
8,432
468
68
4
0
320,123
3
L
Ao Kuang
7,299
406
63
4
0
261,143
0
L
Set
8,631
480
118
7
0
345,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role