Player Matchup

Loki
Loki
Gold II
DarkZodiack
Loki
Gold II
Level 129
God Stats
29W - 24L
1,568 SR
Queue Stats
199W - 198L
1,528 MMR
Party 1
Hachiman
Hachiman
Silver II
Frozelys
Hachiman
Silver II
Level 126
God Stats
3W - 5L
1,609 SR
Queue Stats
13W - 10L
1,488 MMR
Solo
Geb
Geb
Silver I
Godalmightee
Geb
Silver I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 35L
1,476 MMR
Solo
Chang'e
Chang'e
Silver II
SightSceth
Chang'e
Silver II
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,488 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
luzbell97
Cu Chulainn
Gold III
Level 159
God Stats
11W - 10L
1,872 SR
Queue Stats
228W - 224L
1,435 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,610 SR
1,483 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,573 SR
1,483 MMR
Ratatoskr
Ratatoskr
Gold V
Howlinwolf21
Ratatoskr
Gold V
Level 84
God Stats
3W - 1L
1,855 SR
Queue Stats
38W - 50L
1,489 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Keisp
Cabrakan
Gold IV
Level 108
God Stats
2W - 1L
1,750 SR
Queue Stats
141W - 133L
1,467 MMR
Solo
Scylla
Scylla
Silver I
lDinkstersI
Scylla
Silver I
Level 101
God Stats
1W - 4L
1,413 SR
Queue Stats
31W - 32L
1,491 MMR
Solo
Guan Yu
Guan Yu
Bronze III
thetruthherts
Guan Yu
Bronze III
Level 49
God Stats
6W - 8L
1,348 SR
Queue Stats
107W - 103L
1,481 MMR
Solo
Cupid
Cupid
Silver II
zkurosakixd
Cupid
Silver II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 9
15,066
558
19,129
21,878
9,130
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Frozelys
Hachiman
20
7 / 2 / 6
14,910
552
15,135
12,675
4,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
2 / 2 / 15
13,222
490
10,140
21,553
25,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
SightSceth
Chang'e
20
6 / 5 / 16
15,457
572
19,267
23,072
8,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
luzbell97
Cu Chulainn
20
6 / 4 / 11
15,370
569
26,555
36,775
33,274
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TsukuyomiApolloCthulhuSetDanzaburou

VS

Bans
PersephoneMercuryKing ArthurSobekErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Howlinwolf21
Ratatoskr
16
2 / 10 / 6
10,903
404
10,651
26,599
9,668
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Keisp
Cabrakan
15
1 / 6 / 7
9,623
356
7,821
19,144
23,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
20
9 / 5 / 5
14,928
553
21,663
16,331
7,415
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
19
1 / 8 / 7
11,886
440
8,914
31,218
27,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 4 / 5
12,673
469
10,811
21,040
8,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
33
Kills
19
19
Deaths
33
57
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
6
9
2.75
W
Hachiman
Frozelys
Hachiman
7
2
6
5
W
2
2
15
4.75
L
Ratatoskr
Howlinwolf21
Ratatoskr
2
10
6
0.5
L
Cabrakan
Keisp
Cabrakan
1
6
7
0.75
W
Chang'e
SightSceth
Chang'e
6
5
16
2.8
L
Scylla
9
5
5
2.3
W
Cu Chulainn
luzbell97
Cu Chulainn
6
4
11
2.88
L
Guan Yu
1
8
7
0.56
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,226
Damage
59,860
115,953
Taken
114,332
81,168
Mitigated
76,715
39,636
Healing
32,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,129
5,184
0
4,005
21,878
9,130
1,810
6,571
15,265
0
101,536
W
Hachiman
Frozelys
Hachiman
15,135
6,813
0
3,170
12,675
4,210
4,640
4,867
7,736
0
119,997
W
10,140
1,573
0
3,780
21,553
25,697
222
3,995
17,365
45,383
0
L
Ratatoskr
Howlinwolf21
Ratatoskr
10,651
2,648
736
7,428
26,599
9,668
0
8,212
18,307
0
71,054
L
Cabrakan
Keisp
Cabrakan
7,821
739
0
1,145
19,144
23,712
0
7,441
11,627
31,360
0
W
Chang'e
SightSceth
Chang'e
19,267
1,320
6,382
10,537
23,072
8,857
905
7,945
14,813
115,657
0
L
Scylla
21,663
1,365
0
1,863
16,331
7,415
0
4,512
11,819
110,731
0
W
Cu Chulainn
luzbell97
Cu Chulainn
26,555
3,528
0
11,762
36,775
33,274
1,303
9,789
26,202
16,689
96,382
L
Guan Yu
8,914
1,294
1,443
10,996
31,218
27,096
1,905
10,082
21,136
0
65,752
L
10,811
5,833
487
8,484
21,040
8,824
0
4,258
16,782
0
78,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,025
Gold Earned
60,013
661
Minions Killed
589
0
Camps Cleared
0
2,539,482
Distance Traveled
2,409,645
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,066
558
129
5
0
505,444
3
W
Hachiman
14,910
552
158
6
0
486,793
7
W
Geb
13,222
490
36
1
0
545,115
9
L
Ratatoskr
10,903
404
114
4
0
527,793
1
L
Cabrakan
9,623
356
33
1
0
442,988
9
W
Chang'e
15,457
572
173
6
0
511,210
7
L
Scylla
14,928
553
199
7
0
527,424
10
W
Cu Chulainn
15,370
569
165
6
0
490,920
3
L
Guan Yu
11,886
440
128
5
0
457,361
1
L
Cupid
12,673
469
115
4
0
454,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role