Player Matchup

Yemoja
Yemoja
EnemyGer
Yemoja
Level 109
God Stats
19W - 19L
1,714 SR
Queue Stats
293W - 306L
1,448 Elo+
Party 1
Cupid
Cupid
Karrameli
Cupid
Level 67
God Stats
3W - 2L
1,495 SR
Queue Stats
124W - 127L
1,396 Elo+
Party 1
Amaterasu
Amaterasu
akirioo
Amaterasu
Level 61
God Stats
21W - 15L
1,501 SR
Queue Stats
461W - 426L
1,436 Elo+
Party 1
Bakasura
Bakasura
lordavile
Bakasura
Level 100
God Stats
8W - 4L
1,699 SR
Queue Stats
188W - 197L
1,421 Elo+
Party 1
Discordia
Discordia
ultraviolenceDN
Discordia
Level 116
God Stats
5W - 1L
1,803 SR
Queue Stats
131W - 126L
1,447 Elo+
Party 1
Team Averages
Level 91
1,642 SR
1,430 Elo+

VS

Team Averages
Level 63
1,576 SR
1,623 Elo+
Ymir
Ymir
Dorianosaur
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
MrManOfSeal
Mercury
Level 80
God Stats
5W - 6L
1,561 SR
Queue Stats
21W - 11L
1,670 Elo+
Party 2
Anubis
Anubis
TotallyRadGuy
Anubis
Level 84
God Stats
8W - 6L
1,539 SR
Queue Stats
13W - 9L
1,544 Elo+
Party 2
Skadi
Skadi
WickedMustang
Skadi
Level 59
God Stats
1W - 1L
1,464 SR
Queue Stats
1W - 2L
1,761 Elo+
Party 2
Cu Chulainn
Cu Chulainn
radhedgehog
Cu Chulainn
Level 87
God Stats
2W - 1L
1,814 SR
Queue Stats
17W - 9L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EnemyGer
Yemoja
14
2 / 1 / 14
9,342
623
6,722
10,000
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
Karrameli
Cupid
16
12 / 1 / 2
10,103
674
10,128
8,963
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
akirioo
Amaterasu
16
2 / 2 / 5
9,473
632
5,262
11,923
6,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
lordavile
Bakasura
14
2 / 4 / 7
8,546
570
6,160
11,971
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
ultraviolenceDN
Discordia
15
5 / 3 / 4
9,185
612
6,910
5,140
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,876
392
986
6,433
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
MrManOfSeal
Mercury
12
0 / 5 / 5
7,545
503
4,395
11,831
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 5 / 0
9,204
614
7,837
12,415
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 0
5,666
378
2,719
6,978
1,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
radhedgehog
Cu Chulainn
12
3 / 5 / 0
7,353
490
9,748
12,660
8,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
23
Kills
11
11
Deaths
24
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Yemoja
EnemyGer
Yemoja
2
1
14
9
W
Cupid
Karrameli
Cupid
12
1
2
13
L
Mercury
MrManOfSeal
Mercury
0
5
5
0.5
L
8
5
0
1.6
L
0
5
0
0
W
Amaterasu
akirioo
Amaterasu
2
2
5
2.25
W
Bakasura
lordavile
Bakasura
2
4
7
1.38
L
Cu Chulainn
radhedgehog
Cu Chulainn
3
5
0
0.6
W
Discordia
ultraviolenceDN
Discordia
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,182
Damage
25,685
47,997
Taken
50,317
22,991
Mitigated
22,360
18,030
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
986
414
0
286
6,433
2,502
0
1,137
5,256
13,716
0
W
Yemoja
EnemyGer
Yemoja
6,722
281
1,128
2,675
10,000
7,604
482
3,012
6,913
21,128
0
W
Cupid
Karrameli
Cupid
10,128
5,797
812
5,599
8,963
3,216
3,648
1,123
7,815
0
57,497
L
Mercury
MrManOfSeal
Mercury
4,395
2,247
0
4,662
11,831
3,868
493
1,599
9,854
0
39,146
L
7,837
368
0
5,099
12,415
5,549
280
7,531
4,052
54,110
0
L
2,719
1,115
0
833
6,978
1,630
0
978
6,000
0
25,425
W
Amaterasu
akirioo
Amaterasu
5,262
1,948
0
4,484
11,923
6,716
344
0
11,409
0
56,361
W
Bakasura
lordavile
Bakasura
6,160
4,433
0
2,342
11,971
4,091
141
2,169
9,716
0
41,049
L
Cu Chulainn
radhedgehog
Cu Chulainn
9,748
2,516
0
1,621
12,660
8,811
372
1,601
10,426
0
40,162
W
Discordia
ultraviolenceDN
Discordia
6,910
360
0
990
5,140
1,364
851
2,519
2,621
41,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,649
Gold Earned
35,644
424
Minions Killed
331
0
Camps Cleared
0
1,528,307
Distance Traveled
1,406,444
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,876
392
19
1
0
254,182
0
W
Yemoja
9,342
623
26
2
0
302,039
1
W
Cupid
10,103
674
104
7
0
281,567
5
L
Mercury
7,545
503
79
5
0
321,263
4
L
Anubis
9,204
614
127
8
0
253,907
5
L
Skadi
5,666
378
42
3
0
280,350
2
W
Amaterasu
9,473
632
125
8
0
321,949
4
W
Bakasura
8,546
570
81
5
0
333,169
1
L
Cu Chulainn
7,353
490
64
4
0
296,742
4
W
Discordia
9,185
612
88
6
0
289,583
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role