Player Matchup

Nu Wa
Nu Wa
JohnnyMicro420
Nu Wa
Level 106
God Stats
22W - 22L
1,669 SR
Queue Stats
232W - 218L
1,576 Elo+
Party 1
Kali
Kali
Shmoodly
Kali
Level 41
God Stats
3W - 2L
1,505 SR
Queue Stats
52W - 40L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
ShockTroop3247
Cthulhu
Level 66
God Stats
38W - 31L
1,424 SR
Queue Stats
156W - 144L
1,631 Elo+
Party 1
Team Averages
Level 71
1,533 SR
1,586 Elo+

VS

Team Averages
Level 72
1,444 SR
1,479 Elo+
Skadi
Skadi
GrizkingzTTV
Skadi
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,497 Elo+
Party 2
Osiris
Osiris
IbisRex
Osiris
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,497 Elo+
Party 2
Sol
Sol
SrGoodOsiris
Sol
Level 134
God Stats
9W - 5L
1,333 SR
Queue Stats
271W - 300L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 7
12,777
672
18,063
8,278
3,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
15
4 / 6 / 8
12,051
634
10,930
19,413
10,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 8
12,085
636
14,726
14,950
18,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 5
10,422
549
6,963
13,184
4,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
IbisRex
Osiris
15
6 / 3 / 5
12,245
644
14,627
17,057
10,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 1 / 6
12,454
655
14,817
21,190
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
12
Kills
11
11
Deaths
12
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
L
Osiris
IbisRex
Osiris
6
3
5
2.83
W
4
3
7
2.5
W
Kali
4
6
8
1.33
W
4
2
8
4
L
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,719
Damage
36,407
42,641
Taken
51,431
32,239
Mitigated
20,261
9,674
Healing
21,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,963
1,794
646
1,248
13,184
4,418
538
8,310
4,874
0
42,565
L
Osiris
IbisRex
Osiris
14,627
5,035
1,469
2,736
17,057
10,115
0
11,323
5,734
5,221
49,650
W
18,063
6,760
0
855
8,278
3,207
1,467
4,638
3,640
80,492
0
W
Kali
10,930
6,886
0
7,965
19,413
10,427
1,907
6,235
13,178
0
37,400
W
14,726
876
489
365
14,950
18,605
377
5,331
9,619
32,374
0
L
14,817
3,421
0
15,296
21,190
5,728
871
13,323
7,867
108,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,913
Gold Earned
35,121
180
Minions Killed
291
0
Camps Cleared
0
1,019,201
Distance Traveled
967,787
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,422
549
70
4
0
292,889
1
L
Osiris
12,245
644
69
4
0
374,536
3
W
Nu Wa
12,777
672
102
5
0
316,362
0
W
Kali
12,051
634
40
2
0
339,348
2
W
Cthulhu
12,085
636
38
2
0
363,491
1
L
Sol
12,454
655
152
8
0
300,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role