Player Matchup

Vamana
Vamana
Gold III
RABITmx
Vamana
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Reaper420BH
Tsukuyomi
Gold V
Level 149
God Stats
6W - 5L
1,344 SR
Queue Stats
187W - 183L
1,356 MMR
Solo
Scylla
Scylla
Silver I
RellSmoothz
Scylla
Silver I
Level 153
God Stats
7W - 15L
1,298 SR
Queue Stats
362W - 385L
1,364 MMR
Solo
Fafnir
Fafnir
Silver IV
TooHellZ
Fafnir
Silver IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,358 MMR
Party 1
Chiron
Chiron
Silver IV
xX P4D v2 Xx
Chiron
Silver IV
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,358 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,428 SR
1,387 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,504 SR
1,359 MMR
Hades
Hades
Silver IV
BlazinCocasion
Hades
Silver IV
Level 103
God Stats
27W - 19L
1,287 SR
Queue Stats
147W - 161L
1,366 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
CodyBrennan
Erlang Shen
Silver III
Level 102
God Stats
1W - 0L
1,225 SR
Queue Stats
15W - 14L
1,413 MMR
Party 2
Cerberus
Cerberus
Gold III
GwoggO
Cerberus
Gold III
Level 105
God Stats
29W - 21L
1,792 SR
Queue Stats
444W - 449L
1,351 MMR
Solo
Bellona
Bellona
Gold IV
RexyPopAVitch
Bellona
Gold IV
Level 81
God Stats
54W - 38L
1,491 SR
Queue Stats
200W - 208L
1,356 MMR
Solo
Artemis
Artemis
Bronze III
Terpalurp21
Artemis
Bronze III
Level 102
God Stats
1W - 0L
1,728 SR
Queue Stats
7W - 10L
1,309 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
RABITmx
Vamana
12
0 / 15 / 1
8,754
324
2,516
25,775
13,247
Tsukuyomi
Reaper420BH
Tsukuyomi
20
4 / 6 / 6
13,318
493
17,276
25,636
9,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
18
5 / 5 / 4
12,355
458
11,831
14,925
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
TooHellZ
Fafnir
18
5 / 6 / 7
13,311
493
9,768
26,943
33,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
20
6 / 3 / 6
13,079
484
22,305
20,883
8,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
DanzaburouCthulhuJanusCu ChulainnSet

VS

Bans
AphroditeCupidApolloIzanamiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 7
15,617
578
22,358
22,333
14,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
CodyBrennan
Erlang Shen
20
6 / 2 / 8
14,936
553
9,787
20,216
12,726
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
GwoggO
Cerberus
20
6 / 5 / 10
14,088
522
15,578
23,726
25,679
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
20
5 / 2 / 9
14,699
544
19,933
22,084
28,153
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
Terpalurp21
Artemis
20
5 / 5 / 7
13,877
514
16,607
18,581
7,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
75
20
Kills
34
35
Deaths
21
24
Assists
41
Player
Kills
Deaths
Assists
KDA
W
12
7
7
2.21
W
Erlang Shen
CodyBrennan
Erlang Shen
6
2
8
5
W
Cerberus
GwoggO
Cerberus
6
5
10
2.2
L
Vamana
RABITmx
Vamana
0
15
1
0.03
L
Tsukuyomi
Reaper420BH
Tsukuyomi
4
6
6
1.17
L
Scylla
5
5
4
1.4
W
Bellona
5
2
9
4.75
W
Artemis
Terpalurp21
Artemis
5
5
7
1.7
L
Fafnir
TooHellZ
Fafnir
5
6
7
1.42
L
Chiron
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,696
Damage
84,263
114,162
Taken
106,940
70,460
Mitigated
89,011
24,634
Healing
40,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,358
3,104
1,573
9,423
22,333
14,876
1,124
5,568
16,765
84,806
0
W
Erlang Shen
CodyBrennan
Erlang Shen
9,787
4,610
0
4,858
20,216
12,726
4,005
5,303
14,913
0
141,348
W
Cerberus
GwoggO
Cerberus
15,578
666
0
11,052
23,726
25,679
588
4,314
19,412
67,891
0
L
Vamana
RABITmx
Vamana
2,516
1,149
0
2,534
25,775
13,247
0
4,917
20,858
0
25,300
L
Tsukuyomi
Reaper420BH
Tsukuyomi
17,276
3,656
0
6,526
25,636
9,632
431
12,621
13,015
0
118,725
L
Scylla
11,831
1,234
0
1,252
14,925
5,587
0
7,335
7,590
76,006
0
W
Bellona
19,933
7,512
0
5,011
22,084
28,153
1,011
6,311
15,773
9,198
83,399
W
Artemis
Terpalurp21
Artemis
16,607
9,597
0
8,211
18,581
7,577
5,036
2,669
15,912
0
110,442
L
Fafnir
TooHellZ
Fafnir
9,768
3,013
0
4,738
26,943
33,974
0
8,864
18,079
38,053
0
L
Chiron
22,305
10,521
1,520
8,064
20,883
8,020
0
9,667
11,208
0
108,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,817
Gold Earned
73,217
563
Minions Killed
700
0
Camps Cleared
0
2,219,914
Distance Traveled
2,500,562
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,617
578
132
5
0
493,607
7
W
Erlang Shen
14,936
553
165
6
0
563,580
6
W
Cerberus
14,088
522
105
4
0
502,252
6
L
Vamana
8,754
324
58
2
0
332,493
1
L
Tsukuyomi
13,318
493
168
6
0
492,479
6
L
Scylla
12,355
458
134
5
0
450,124
10
W
Bellona
14,699
544
159
6
0
492,654
3
W
Artemis
13,877
514
139
5
0
448,469
9
L
Fafnir
13,311
493
47
2
0
464,679
3
L
Chiron
13,079
484
156
6
0
480,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role