Player Matchup

Ravana
Ravana
G00fxAzz
Ravana
Level 28
God Stats
4W - 3L
1,838 SR
Queue Stats
41W - 32L
1,667 Elo+
Solo
Aphrodite
Aphrodite
Mickey120489
Aphrodite
Level 30
God Stats
7W - 4L
1,501 SR
Queue Stats
213W - 231L
1,496 Elo+
Solo
Chang'e
Chang'e
PTGR2006
Chang'e
Level 16
God Stats
0W - 1L
1,281 SR
Queue Stats
2W - 3L
1,456 Elo+
Solo
Vamana
Vamana
RoyalPainNMy101
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 115L
1,463 Elo+
Solo
Skadi
Skadi
lissymaeb2
Skadi
Level 27
God Stats
18W - 17L
1,515 SR
Queue Stats
72W - 81L
1,497 Elo+
Solo
Team Averages
Level 26
1,527 SR
1,516 Elo+

VS

Team Averages
Level 19
1,469 SR
1,570 Elo+
Bellona
Bellona
JackpotBaby-_-
Bellona
Level 28
God Stats
5W - 4L
1,316 SR
Queue Stats
123W - 93L
1,627 Elo+
Solo
Cthulhu
Cthulhu
Mmattag
Cthulhu
Level 14
God Stats
1W - 1L
1,204 SR
Queue Stats
8W - 15L
1,342 Elo+
Solo
Apollo
Apollo
PvtSaltShaker
Apollo
Level 15
God Stats
6W - 10L
1,500 SR
Queue Stats
131W - 113L
1,770 Elo+
Solo
Ra
Ra
REAPERx343
Ra
Level 29
God Stats
10W - 13L
1,500 SR
Queue Stats
28W - 25L
1,776 Elo+
Solo
Bakasura
Bakasura
Tia-Thiamine14
Bakasura
Level 7
God Stats
8W - 6L
1,822 SR
Queue Stats
30W - 26L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
G00fxAzz
Ravana
15
3 / 5 / 3
9,087
478
9,854
14,149
6,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Mickey120489
Aphrodite
15
3 / 5 / 3
8,878
467
9,912
15,160
10,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
PTGR2006
Chang'e
16
6 / 8 / 2
10,299
542
15,130
19,353
9,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 4 / 0
6,042
318
1,306
4,281
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
14
1 / 8 / 4
8,028
423
10,995
15,069
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 5
12,609
664
19,276
17,760
18,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Mmattag
Cthulhu
15
3 / 3 / 9
9,720
512
7,467
15,899
11,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 3 / 6
11,270
593
7,969
14,164
5,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 2 / 7
11,478
604
11,105
8,523
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
16
1 / 5 / 10
10,085
531
7,460
20,498
10,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
13
Kills
30
30
Deaths
14
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ravana
G00fxAzz
Ravana
3
5
3
0.9
W
17
1
5
19.5
L
Aphrodite
Mickey120489
Aphrodite
3
5
3
0.9
W
Cthulhu
Mmattag
Cthulhu
3
3
9
2.5
L
Chang'e
PTGR2006
Chang'e
6
8
2
0.88
W
3
3
6
2
W
6
2
7
4.75
L
0
4
0
0
W
Bakasura
1
5
10
1.2
L
Skadi
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,197
Damage
53,277
68,012
Taken
76,844
34,821
Mitigated
49,882
23,746
Healing
30,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
G00fxAzz
Ravana
9,854
1,759
0
2,916
14,149
6,009
0
4,512
9,427
0
54,183
W
19,276
4,679
0
5,018
17,760
18,721
1,973
7,026
10,734
0
79,862
L
Aphrodite
Mickey120489
Aphrodite
9,912
1,720
4,292
6,694
15,160
10,343
107
5,121
9,644
37,797
0
W
Cthulhu
Mmattag
Cthulhu
7,467
339
0
1,082
15,899
11,918
111
6,359
9,540
26,323
0
L
Chang'e
PTGR2006
Chang'e
15,130
1,331
1,918
4,364
19,353
9,818
540
6,367
12,394
62,391
0
W
7,969
3,464
0
5,863
14,164
5,424
532
3,045
11,119
0
89,970
W
11,105
862
4,729
2,779
8,523
3,565
2,092
3,459
5,064
75,036
0
L
1,306
363
0
755
4,281
2,085
0
0
4,083
0
10,150
W
Bakasura
7,460
5,201
900
10,242
20,498
10,254
0
5,153
15,345
0
54,199
L
Skadi
10,995
5,516
954
1,853
15,069
6,566
703
2,572
11,818
0
49,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,334
Gold Earned
55,162
368
Minions Killed
584
0
Camps Cleared
0
1,556,360
Distance Traveled
1,775,985
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,087
478
93
5
0
397,896
0
W
Bellona
12,609
664
143
8
0
375,698
7
L
Aphrodite
8,878
467
58
3
0
373,937
5
W
Cthulhu
9,720
512
51
3
0
363,666
0
L
Chang'e
10,299
542
109
6
0
334,215
4
W
Apollo
11,270
593
142
7
0
354,915
3
W
Ra
11,478
604
142
7
0
362,950
1
L
Vamana
6,042
318
22
1
0
136,350
0
W
Bakasura
10,085
531
106
6
0
318,756
2
L
Skadi
8,028
423
86
5
0
313,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role