Player Matchup

Yemoja
Yemoja
Fableds1x
Yemoja
Level 4
God Stats
2W - 7L
1,279 SR
Queue Stats
9W - 18L
1,500 Elo+
Party 1
Skadi
Skadi
FireDubBr
Skadi
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Party 1
Loki
Loki
GenosFrois
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Mercury
Mercury
GhostReborn
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,741 Elo+
Party 1
Olorun
Olorun
JeMappelleWill
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 6
1,456 SR
1,548 Elo+

VS

Team Averages
Level 19
1,505 SR
1,470 Elo+
Ares
Ares
CrazyFarisss
Ares
Level 23
God Stats
8W - 6L
1,481 SR
Queue Stats
361W - 306L
1,473 Elo+
Solo
Heimdallr
Heimdallr
IDaddyFatSackx
Heimdallr
Level 27
God Stats
66W - 49L
1,407 SR
Queue Stats
125W - 123L
1,406 Elo+
Solo
Thor
Thor
OGxGRAZED
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
ShiftyVickers
Baron Samedi
Level 11
God Stats
2W - 6L
1,712 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
powderdog
Cu Chulainn
Level 29
God Stats
7W - 10L
1,426 SR
Queue Stats
43W - 52L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fableds1x
Yemoja
11
0 / 4 / 3
7,127
445
2,936
9,361
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
FireDubBr
Skadi
11
1 / 6 / 1
6,736
421
3,802
12,837
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 2 / 0
7,102
444
5,320
9,345
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
GhostReborn
Mercury
11
0 / 6 / 1
6,259
391
2,183
10,582
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
6,052
378
2,969
6,167
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
9,131
571
5,778
10,452
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
IDaddyFatSackx
Heimdallr
14
2 / 0 / 5
8,938
559
6,117
8,577
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
12
2 / 2 / 3
8,107
507
3,206
8,087
2,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ShiftyVickers
Baron Samedi
13
4 / 1 / 1
8,771
548
6,078
6,737
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
powderdog
Cu Chulainn
17
8 / 0 / 0
10,752
672
9,252
8,053
6,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
20
21
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Yemoja
Fableds1x
Yemoja
0
4
3
0.38
L
Skadi
FireDubBr
Skadi
1
6
1
0.25
L
3
2
0
1.5
L
Mercury
GhostReborn
Mercury
0
6
1
0.08
W
Heimdallr
IDaddyFatSackx
Heimdallr
2
0
5
4.5
L
0
3
1
0.17
W
Thor
2
2
3
1.75
W
Baron Samedi
ShiftyVickers
Baron Samedi
4
1
1
4.5
W
Cu Chulainn
powderdog
Cu Chulainn
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,210
Damage
30,431
48,292
Taken
41,906
16,470
Mitigated
24,096
6,411
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,778
199
0
2,400
10,452
8,362
788
2,916
7,536
29,656
0
L
Yemoja
Fableds1x
Yemoja
2,936
630
754
778
9,361
4,652
0
4,987
4,374
19,804
0
L
Skadi
FireDubBr
Skadi
3,802
1,821
0
2,147
12,837
3,752
0
1,199
11,538
0
44,459
L
5,320
2,011
0
178
9,345
3,165
0
3,839
5,381
0
23,466
L
Mercury
GhostReborn
Mercury
2,183
470
0
147
10,582
3,207
0
226
9,925
0
24,837
W
Heimdallr
IDaddyFatSackx
Heimdallr
6,117
2,586
0
3,986
8,577
3,604
1,712
2,233
6,344
0
64,216
L
2,969
1,689
545
1,862
6,167
1,694
172
1,605
4,562
25,806
0
W
Thor
3,206
1,334
0
0
8,087
2,613
0
227
7,860
0
41,500
W
Baron Samedi
ShiftyVickers
Baron Samedi
6,078
825
157
2,265
6,737
2,701
1,047
391
6,346
40,624
0
W
Cu Chulainn
powderdog
Cu Chulainn
9,252
2,091
0
2,751
8,053
6,816
2,602
138
7,915
0
63,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,276
Gold Earned
45,699
225
Minions Killed
401
0
Camps Cleared
0
1,499,815
Distance Traveled
1,398,700
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,131
571
39
2
0
294,557
3
L
Yemoja
7,127
445
36
2
0
327,920
3
L
Skadi
6,736
421
65
4
0
281,347
2
L
Loki
7,102
444
33
2
0
333,863
1
L
Mercury
6,259
391
40
3
0
307,794
1
W
Heimdallr
8,938
559
83
5
0
276,999
2
L
Olorun
6,052
378
51
3
0
248,891
1
W
Thor
8,107
507
76
5
0
276,003
0
W
Baron Samedi
8,771
548
69
4
0
269,427
0
W
Cu Chulainn
10,752
672
134
8
0
281,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role