Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ITz_Eric_PR
Loki
Level 86
God Stats
3W - 2L
1,629 SR
Queue Stats
4W - 4L
1,607 Elo+
Party 1
Persephone
Persephone
Mike_sro
Persephone
Level 108
God Stats
4W - 4L
1,593 SR
Queue Stats
6W - 4L
1,674 Elo+
Party 1
Artemis
Artemis
Unlucky_VII
Artemis
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
Yobo1212
Hercules
Level 106
God Stats
2W - 2L
1,781 SR
Queue Stats
6W - 4L
1,674 Elo+
Party 1
Team Averages
Level 89
1,601 SR
1,591 Elo+

VS

Team Averages
Level 35
1,759 SR
1,406 Elo+
Athena
Athena
Jadeewhalley17
Athena
Level 26
God Stats
5W - 1L
1,924 SR
Queue Stats
176W - 175L
1,408 Elo+
Party 2
Vamana
Vamana
KingGeeNo7
Vamana
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 54L
1,397 Elo+
Solo
Fenrir
Fenrir
Llewdeg
Fenrir
Level 47
God Stats
3W - 6L
1,794 SR
Queue Stats
202W - 199L
1,399 Elo+
Party 2
Izanami
Izanami
VerticalBacon99
Izanami
Level 24
God Stats
5W - 3L
1,924 SR
Queue Stats
170W - 162L
1,411 Elo+
Party 2
Nu Wa
Nu Wa
Will JD 123
Nu Wa
Level 27
God Stats
3W - 2L
1,654 SR
Queue Stats
187W - 171L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
2 / 0 / 2
5,783
578
5,190
5,702
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 0 / 1
5,757
576
2,045
5,104
1,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Mike_sro
Persephone
10
2 / 0 / 2
6,336
634
4,378
2,544
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Unlucky_VII
Artemis
8
2 / 3 / 2
5,013
501
3,388
4,058
957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Yobo1212
Hercules
11
4 / 0 / 0
6,472
647
5,249
7,022
4,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,326
533
1,097
6,395
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
KingGeeNo7
Vamana
9
0 / 3 / 0
5,259
526
2,043
6,092
2,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Llewdeg
Fenrir
8
1 / 3 / 0
5,231
523
2,794
8,665
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 2
5,204
520
3,677
5,805
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,895
490
3,478
6,275
1,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
13
Kills
3
3
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
2
3
W
3
0
1
3.5
L
1
1
2
2
L
Vamana
KingGeeNo7
Vamana
0
3
0
0
L
Fenrir
Llewdeg
Fenrir
1
3
0
0.33
W
Persephone
Mike_sro
Persephone
2
0
2
3
W
Artemis
Unlucky_VII
Artemis
2
3
2
1
L
1
3
2
0.67
L
0
3
0
0
W
Hercules
Yobo1212
Hercules
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,250
Damage
13,089
24,430
Taken
33,232
11,075
Mitigated
12,021
7,879
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,190
1,922
393
1,848
5,702
3,148
0
1,423
4,279
21,617
0
W
2,045
345
405
2,270
5,104
1,373
324
854
4,200
0
23,554
L
1,097
726
270
1,344
6,395
2,927
272
2,260
4,135
12,038
0
L
Vamana
KingGeeNo7
Vamana
2,043
688
0
699
6,092
2,775
0
0
5,792
30
21,096
L
Fenrir
Llewdeg
Fenrir
2,794
226
265
3,282
8,665
2,846
0
2,013
6,577
0
24,183
W
Persephone
Mike_sro
Persephone
4,378
157
0
485
2,544
745
1,154
961
1,583
35,103
0
W
Artemis
Unlucky_VII
Artemis
3,388
1,778
0
0
4,058
957
0
666
3,392
0
11,507
L
3,677
2,035
222
2,054
5,805
1,564
964
2,070
3,735
0
25,183
L
3,478
531
0
1,307
6,275
1,909
168
3,225
3,025
24,999
0
W
Hercules
Yobo1212
Hercules
5,249
2,275
0
2,478
7,022
4,852
1,495
696
6,026
0
28,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,361
Gold Earned
25,915
228
Minions Killed
225
0
Camps Cleared
0
1,026,586
Distance Traveled
980,236
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,783
578
37
4
0
204,264
2
W
Loki
5,757
576
44
4
0
258,112
1
L
Athena
5,326
533
24
2
0
203,568
0
L
Vamana
5,259
526
53
5
0
214,269
0
L
Fenrir
5,231
523
50
5
0
182,015
0
W
Persephone
6,336
634
71
7
0
192,900
0
W
Artemis
5,013
501
13
1
0
163,031
0
L
Izanami
5,204
520
62
6
0
187,699
0
L
Nu Wa
4,895
490
36
4
0
192,685
1
W
Hercules
6,472
647
63
6
0
208,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role