Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BarbOficial
Ah Muzen Cab
Level 29
God Stats
7W - 3L
1,754 SR
Queue Stats
103W - 116L
1,577 Elo+
Party 1
Merlin
Merlin
Gustmano
Merlin
Level 23
God Stats
8W - 9L
1,449 SR
Queue Stats
37W - 28L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
LauViera
Erlang Shen
Level 26
God Stats
14W - 11L
1,513 SR
Queue Stats
60W - 67L
1,455 Elo+
Solo
Olorun
Olorun
ReginaMillls
Olorun
Level 29
God Stats
2W - 0L
1,524 SR
Queue Stats
60W - 49L
1,577 Elo+
Party 1
Bellona
Bellona
kingSELINNN
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,316 Elo+
Solo
Team Averages
Level 25
1,548 SR
1,486 Elo+

VS

Team Averages
Level 23
1,484 SR
1,439 Elo+
Scylla
Scylla
F4Z3Cl0cK_XDC
Scylla
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 7L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
NemyX
Sun Wukong
Level 27
God Stats
3W - 4L
1,285 SR
Queue Stats
119W - 137L
1,421 Elo+
Solo
Danzaburou
Danzaburou
Noahayo
Danzaburou
Level 25
God Stats
38W - 33L
1,474 SR
Queue Stats
375W - 439L
1,430 Elo+
Solo
Terra
Terra
Troxario
Terra
Level 28
God Stats
14W - 9L
1,406 SR
Queue Stats
70W - 55L
1,523 Elo+
Solo
Loki
Loki
pulpillo007
Loki
Level 20
God Stats
17W - 30L
1,757 SR
Queue Stats
205W - 249L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BarbOficial
Ah Muzen Cab
17
2 / 7 / 7
11,164
429
14,020
16,329
5,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Gustmano
Merlin
20
14 / 3 / 11
13,939
536
34,736
24,979
14,213
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
LauViera
Erlang Shen
20
12 / 0 / 3
14,765
568
13,161
18,690
9,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
18
2 / 8 / 11
11,177
430
13,787
18,290
6,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
kingSELINNN
Bellona
19
4 / 4 / 10
12,414
477
11,493
19,174
16,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 13 / 3
9,121
351
7,971
19,056
7,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
NemyX
Sun Wukong
18
3 / 3 / 8
11,568
445
14,670
22,153
21,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Noahayo
Danzaburou
20
6 / 5 / 10
13,839
532
20,454
18,351
9,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
Troxario
Terra
15
5 / 6 / 11
11,422
439
13,192
28,804
39,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 8 / 4
11,959
460
13,232
22,892
9,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
58
34
Kills
22
22
Deaths
35
42
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BarbOficial
Ah Muzen Cab
2
7
7
0.79
L
1
13
3
0.19
W
Merlin
Gustmano
Merlin
14
3
11
6.5
W
Erlang Shen
LauViera
Erlang Shen
12
0
3
13.5
L
Sun Wukong
NemyX
Sun Wukong
3
3
8
2.33
L
Danzaburou
Noahayo
Danzaburou
6
5
10
2.2
W
Olorun
2
8
11
0.94
L
Terra
Troxario
Terra
5
6
11
1.75
W
Bellona
kingSELINNN
Bellona
4
4
10
2.25
L
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,197
Damage
69,519
97,462
Taken
111,256
53,510
Mitigated
87,285
29,900
Healing
30,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BarbOficial
Ah Muzen Cab
14,020
4,378
0
3,798
16,329
5,835
779
4,441
11,812
0
72,147
L
7,971
1,444
0
1,769
19,056
7,360
886
10,409
8,607
36,558
0
W
Merlin
Gustmano
Merlin
34,736
1,878
1,507
11,079
24,979
14,213
2,037
5,807
18,962
97,935
0
W
Erlang Shen
LauViera
Erlang Shen
13,161
8,201
0
2,410
18,690
9,535
136
3,332
15,272
0
140,798
L
Sun Wukong
NemyX
Sun Wukong
14,670
2,916
0
5,108
22,153
21,042
496
9,794
11,834
348
58,796
L
Danzaburou
Noahayo
Danzaburou
20,454
7,040
0
7,382
18,351
9,750
3,117
4,790
13,140
0
118,142
W
Olorun
13,787
5,577
1,380
6,444
18,290
6,956
643
6,209
11,999
58,033
0
L
Terra
Troxario
Terra
13,192
1,612
2,505
7,078
28,804
39,144
275
12,376
15,582
29,139
0
W
Bellona
kingSELINNN
Bellona
11,493
2,875
0
3,282
19,174
16,971
693
1,210
17,964
124
46,223
L
13,232
1,225
0
6,613
22,892
9,989
0
10,050
12,636
0
68,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,459
Gold Earned
57,909
617
Minions Killed
536
0
Camps Cleared
0
2,289,000
Distance Traveled
2,140,165
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,164
429
117
5
0
437,203
3
L
Scylla
9,121
351
63
2
0
371,343
0
W
Merlin
13,939
536
151
6
0
448,914
1
W
Erlang Shen
14,765
568
188
7
0
524,427
0
L
Sun Wukong
11,568
445
108
4
0
478,701
0
L
Danzaburou
13,839
532
214
8
0
393,666
7
W
Olorun
11,177
430
104
4
0
414,308
3
L
Terra
11,422
439
39
2
0
478,843
3
W
Bellona
12,414
477
57
2
0
464,148
5
L
Loki
11,959
460
112
4
0
417,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role