Player Matchup

Kuzenbo
Kuzenbo
JWILS0N23
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 53L
1,293 Elo+
Party 1
Sun Wukong
Sun Wukong
TexasAJP46
Sun Wukong
Level 24
God Stats
6W - 3L
1,629 SR
Queue Stats
48W - 59L
1,327 Elo+
Party 1
Anhur
Anhur
jk12_18
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
papunin21
Hun Batz
Level 11
God Stats
5W - 3L
1,649 SR
Queue Stats
11W - 10L
1,405 Elo+
Solo
Ra
Ra
swhite49
Ra
Level 24
God Stats
9W - 14L
1,252 SR
Queue Stats
20W - 26L
1,327 Elo+
Party 1
Team Averages
Level 18
1,506 SR
1,370 Elo+

VS

Team Averages
Level 17
1,497 SR
1,497 Elo+
Ra
Ra
Borjas504
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
FastRaptor6837
Ymir
Level 21
God Stats
2W - 2L
1,521 SR
Queue Stats
32W - 31L
1,454 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LemmeFarmYou
Ah Muzen Cab
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,625 Elo+
Solo
Mercury
Mercury
SDK Hxpe
Mercury
Level 59
God Stats
4W - 5L
1,463 SR
Queue Stats
87W - 101L
1,406 Elo+
Party 2
Chaac
Chaac
ribeiromatinsale
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JWILS0N23
Kuzenbo
14
5 / 7 / 4
9,112
414
9,788
17,977
11,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TexasAJP46
Sun Wukong
16
3 / 1 / 1
10,010
455
9,367
14,966
13,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
jk12_18
Anhur
3
0 / 6 / 1
5,870
267
118
5,368
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
papunin21
Hun Batz
1
0 / 0 / 0
5,628
256
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
8 / 4 / 3
11,197
509
13,547
13,219
6,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
10,844
493
4,401
7,688
2,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 1 / 4
11,031
501
7,408
12,438
10,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
LemmeFarmYou
Ah Muzen Cab
20
6 / 0 / 0
14,587
663
9,048
11,196
6,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
SDK Hxpe
Mercury
18
7 / 2 / 2
12,061
548
11,744
14,434
5,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

13
1 / 10 / 3
9,479
431
6,024
16,805
11,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
16
Kills
17
18
Deaths
19
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
6
3
0.42
W
2
1
4
4
L
Kuzenbo
JWILS0N23
Kuzenbo
5
7
4
1
W
Ah Muzen Cab
LemmeFarmYou
Ah Muzen Cab
6
0
0
6
W
Mercury
SDK Hxpe
Mercury
7
2
2
4
L
Sun Wukong
TexasAJP46
Sun Wukong
3
1
1
3.5
L
Anhur
jk12_18
Anhur
0
6
1
0.08
L
Hun Batz
papunin21
Hun Batz
0
0
0
0
W
1
10
3
0.25
L
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,820
Damage
38,625
51,530
Taken
62,561
31,335
Mitigated
36,404
12,950
Healing
15,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,401
503
196
608
7,688
2,995
919
4,510
3,113
52,524
0
W
7,408
723
0
0
12,438
10,315
267
3,235
8,730
46,171
0
L
Kuzenbo
JWILS0N23
Kuzenbo
9,788
3,831
0
2,035
17,977
11,056
0
4,184
13,516
35,308
0
W
Ah Muzen Cab
LemmeFarmYou
Ah Muzen Cab
9,048
4,786
0
6,704
11,196
6,283
4,238
1,242
9,746
0
162,121
W
Mercury
SDK Hxpe
Mercury
11,744
5,029
0
5,626
14,434
5,291
0
3,518
10,739
0
78,561
L
Sun Wukong
TexasAJP46
Sun Wukong
9,367
1,814
0
4,586
14,966
13,009
200
4,221
10,645
0
57,264
L
Anhur
jk12_18
Anhur
118
118
0
725
5,368
1,120
0
672
4,696
0
3,757
L
Hun Batz
papunin21
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
6,024
1,639
0
2,283
16,805
11,520
370
10,092
6,111
0
26,523
L
13,547
1,755
1,083
4,521
13,219
6,150
859
2,732
10,462
64,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,817
Gold Earned
58,002
274
Minions Killed
571
0
Camps Cleared
0
1,133,643
Distance Traveled
2,019,869
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,844
493
104
5
0
357,883
1
W
Ymir
11,031
501
86
4
0
403,793
5
L
Kuzenbo
9,112
414
49
2
0
343,861
0
W
Ah Muzen Cab
14,587
663
214
10
0
409,045
0
W
Mercury
12,061
548
127
6
0
516,541
2
L
Sun Wukong
10,010
455
101
5
0
357,202
1
L
Anhur
5,870
267
4
0
0
99,728
0
L
Hun Batz
5,628
256
0
0
0
0
0
W
Chaac
9,479
431
40
2
0
332,607
0
L
Ra
11,197
509
120
5
0
332,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role