Player Matchup

Achilles
Achilles
Kaiser Monke
Achilles
Level 39
God Stats
5W - 2L
1,757 SR
Queue Stats
8W - 5L
1,501 Elo+
Party 2
Horus
Horus
ReusableTV
Horus
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 38L
1,555 Elo+
Party 3
Sylvanus
Sylvanus
Squeakybirdy
Sylvanus
Level 107
God Stats
7W - 3L
1,410 SR
Queue Stats
98W - 77L
1,534 Elo+
Party 3
Fenrir
Fenrir
Ultraxus
Fenrir
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,698 Elo+
Party 3
Scylla
Scylla
bigwillywalrus
Scylla
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,441 Elo+
Party 2
Team Averages
Level 77
1,533 SR
1,546 Elo+

VS

Team Averages
Level 71
1,462 SR
1,459 Elo+
Bakasura
Bakasura
BlueMark12
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 73L
1,756 Elo+
Solo
The Morrigan
The Morrigan
CHRISVMZ
The Morrigan
Level 69
God Stats
0W - 2L
1,286 SR
Queue Stats
23W - 39L
1,395 Elo+
Party 4
Kumbhakarna
Kumbhakarna
FatChefJeff
Kumbhakarna
Level 58
God Stats
8W - 4L
1,492 SR
Queue Stats
210W - 227L
1,393 Elo+
Party 1
Cernunnos
Cernunnos
SoutheastCloth7
Cernunnos
Level 49
God Stats
1W - 1L
1,508 SR
Queue Stats
85W - 127L
1,360 Elo+
Party 1
Chaac
Chaac
lMigueI-
Chaac
Level 69
God Stats
13W - 11L
1,524 SR
Queue Stats
24W - 34L
1,392 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kaiser Monke
Achilles
13
1 / 3 / 4
8,459
423
6,904
16,575
17,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
14
4 / 2 / 10
9,499
475
8,979
18,162
17,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Squeakybirdy
Sylvanus
20
7 / 0 / 8
11,625
581
15,982
12,979
10,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Ultraxus
Fenrir
16
8 / 1 / 3
10,169
508
9,745
13,635
7,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 1 / 6
8,877
444
13,293
7,262
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlueMark12
Bakasura
14
2 / 5 / 4
8,840
442
10,304
18,464
7,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
CHRISVMZ
The Morrigan
15
1 / 3 / 3
9,514
476
8,912
9,068
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
FatChefJeff
Kumbhakarna
12
0 / 7 / 5
8,306
415
8,207
19,411
13,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
SoutheastCloth7
Cernunnos
14
1 / 5 / 0
8,457
423
7,994
13,079
3,195
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
lMigueI-
Chaac
18
3 / 2 / 1
10,623
531
11,064
15,974
15,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
22
Kills
7
7
Deaths
22
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BlueMark12
Bakasura
2
5
4
0.8
L
The Morrigan
CHRISVMZ
The Morrigan
1
3
3
0.83
L
Kumbhakarna
FatChefJeff
Kumbhakarna
0
7
5
0.36
W
Achilles
Kaiser Monke
Achilles
1
3
4
1
W
Horus
4
2
10
4.5
L
Cernunnos
SoutheastCloth7
Cernunnos
1
5
0
0.2
W
Sylvanus
Squeakybirdy
Sylvanus
7
0
8
11
W
Fenrir
Ultraxus
Fenrir
8
1
3
9.5
W
2
1
6
5
L
Chaac
lMigueI-
Chaac
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,903
Damage
46,481
68,613
Taken
75,996
55,242
Mitigated
43,224
25,832
Healing
22,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BlueMark12
Bakasura
10,304
7,177
0
7,106
18,464
7,200
126
5,648
12,741
0
47,540
L
The Morrigan
CHRISVMZ
The Morrigan
8,912
721
0
984
9,068
3,793
434
2,725
6,343
58,319
813
L
Kumbhakarna
FatChefJeff
Kumbhakarna
8,207
1,816
0
1,727
19,411
13,165
0
6,637
12,662
25,644
0
W
Achilles
Kaiser Monke
Achilles
6,904
2,652
462
4,145
16,575
17,554
254
2,354
12,934
0
38,256
W
Horus
8,979
4,877
2,519
5,125
18,162
17,537
724
5,138
12,045
257
30,620
L
Cernunnos
SoutheastCloth7
Cernunnos
7,994
3,285
0
3,175
13,079
3,195
764
7,766
5,313
0
52,253
W
Sylvanus
Squeakybirdy
Sylvanus
15,982
8,419
2,304
5,663
12,979
10,298
1,098
2,124
10,637
91,234
19,137
W
Fenrir
Ultraxus
Fenrir
9,745
1,874
0
4,042
13,635
7,497
402
3,316
9,980
0
56,907
W
13,293
404
486
1,086
7,262
2,356
1,127
2,752
3,496
54,152
0
L
Chaac
lMigueI-
Chaac
11,064
2,078
0
9,258
15,974
15,871
0
5,326
10,199
0
74,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,629
Gold Earned
45,740
433
Minions Killed
493
0
Camps Cleared
0
1,897,608
Distance Traveled
1,937,919
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,840
442
104
5
0
414,426
4
L
The Morrigan
9,514
476
114
6
0
364,484
3
L
Kumbhakarna
8,306
415
32
2
0
383,629
5
W
Achilles
8,459
423
69
3
0
355,207
0
W
Horus
9,499
475
34
2
0
402,993
5
L
Cernunnos
8,457
423
86
4
0
360,107
5
W
Sylvanus
11,625
581
162
8
0
322,117
6
W
Fenrir
10,169
508
91
5
0
439,606
3
W
Scylla
8,877
444
77
4
0
377,685
4
L
Chaac
10,623
531
157
8
0
415,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role