Player Matchup

Thor
Thor
EliTheFluffy
Thor
Level 4
God Stats
1W - 2L
1,676 SR
Queue Stats
1W - 3L
1,624 Elo+
Solo
Loki
Loki
SimTex N3xus
Loki
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 27L
1,537 Elo+
Solo
Hel
Hel
Vortt
Hel
Level 21
God Stats
22W - 20L
1,643 SR
Queue Stats
99W - 115L
1,504 Elo+
Party 1
Fafnir
Fafnir
Vorttjr
Fafnir
Level 34
God Stats
4W - 8L
1,557 SR
Queue Stats
54W - 53L
1,616 Elo+
Party 1
Aphrodite
Aphrodite
edwardofrivia
Aphrodite
Level 15
God Stats
10W - 6L
1,894 SR
Queue Stats
34W - 17L
1,759 Elo+
Solo
Team Averages
Level 20
1,654 SR
1,608 Elo+

VS

Team Averages
Level 22
1,589 SR
1,642 Elo+
Cthulhu
Cthulhu
Krime Dog
Cthulhu
Level 21
God Stats
2W - 0L
1,700 SR
Queue Stats
4W - 1L
1,773 Elo+
Solo
Achilles
Achilles
Propergame6
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 104L
1,495 Elo+
Solo
Kali
Kali
SchuteMii
Kali
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 18L
1,568 Elo+
Solo
Hades
Hades
TheMikeyP_
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 79L
1,677 Elo+
Party 2
Vamana
Vamana
johnny_boi55
Vamana
Level 31
God Stats
27W - 26L
1,747 SR
Queue Stats
62W - 71L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 0
12,588
699
2,480
5,580
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

20
6 / 15 / 12
16,709
928
29,636
38,336
19,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hel
Vortt
Hel
20
6 / 5 / 14
16,706
928
26,160
32,293
18,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Vorttjr
Fafnir
20
6 / 7 / 13
17,945
997
40,810
63,414
109,242
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
edwardofrivia
Aphrodite
20
6 / 0 / 15
18,614
1,034
38,540
17,672
22,676
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Krime Dog
Cthulhu
20
4 / 3 / 24
16,723
929
36,041
31,599
27,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
Propergame6
Achilles
20
3 / 6 / 21
16,539
919
32,581
31,515
31,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
20
4 / 10 / 17
16,104
895
17,639
31,335
13,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
20
15 / 2 / 14
18,929
1,052
34,105
23,005
12,462
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
20
6 / 3 / 18
16,576
921
29,579
31,138
16,232
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
126
24
Kills
32
32
Deaths
24
54
Assists
94
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Cthulhu
Krime Dog
Cthulhu
4
3
24
5.33
W
Achilles
Propergame6
Achilles
3
6
21
2.25
W
Kali
4
10
17
1.25
L
6
15
12
0.8
W
Hades
15
2
14
11
L
Hel
Vortt
Hel
6
5
14
2.6
L
Fafnir
Vorttjr
Fafnir
6
7
13
1.79
L
Aphrodite
edwardofrivia
Aphrodite
6
0
15
13.5
W
Vamana
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,626
Damage
149,945
157,295
Taken
148,592
171,763
Mitigated
100,967
77,377
Healing
22,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,480
936
0
204
5,580
1,845
0
2,367
3,088
0
2,938
W
Cthulhu
Krime Dog
Cthulhu
36,041
2,477
724
4,178
31,599
27,453
0
24,607
6,992
72,530
0
W
Achilles
Propergame6
Achilles
32,581
13,716
0
1,758
31,515
31,712
0
19,643
11,872
0
62,096
W
Kali
17,639
7,237
0
2,473
31,335
13,108
0
22,501
8,834
0
27,936
L
29,636
11,169
0
0
38,336
19,723
0
14,834
23,452
0
64,424
W
Hades
34,105
2,976
2,426
3,834
23,005
12,462
0
16,965
6,040
58,108
0
L
Hel
Vortt
Hel
26,160
3,702
23,631
12,010
32,293
18,277
0
17,531
14,712
44,103
0
L
Fafnir
Vorttjr
Fafnir
40,810
15,630
364
8,538
63,414
109,242
0
26,578
36,586
64,149
0
L
Aphrodite
edwardofrivia
Aphrodite
38,540
2,678
22,241
10,389
17,672
22,676
0
8,836
8,836
91,898
0
W
Vamana
29,579
16,360
1,673
5,825
31,138
16,232
0
21,794
9,344
0
64,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,562
Gold Earned
84,871
296
Minions Killed
324
4
Camps Cleared
8
1,476,004
Distance Traveled
1,750,116
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,588
699
1
0
1
64,739
0
W
Cthulhu
16,723
929
96
5
1
348,535
0
W
Achilles
16,539
919
61
3
1
360,827
0
W
Kali
16,104
895
12
1
1
314,136
0
L
Loki
16,709
928
65
4
3
341,799
0
W
Hades
18,929
1,052
77
4
2
345,299
1
L
Hel
16,706
928
42
2
0
367,577
1
L
Fafnir
17,945
997
58
3
0
318,794
0
L
Aphrodite
18,614
1,034
130
7
0
383,095
1
W
Vamana
16,576
921
78
4
3
381,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role