Player Matchup

Artemis
Artemis
CPTAmerica86
Artemis
Level 24
God Stats
3W - 3L
1,393 SR
Queue Stats
10W - 13L
1,343 Elo+
Solo
Kuzenbo
Kuzenbo
DarthReaper05
Kuzenbo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,409 Elo+
Party 2
Bellona
Bellona
N0v4_Aguila271
Bellona
Level 5
God Stats
17W - 17L
1,301 SR
Queue Stats
325W - 427L
1,271 Elo+
Solo
Merlin
Merlin
PitterKnight
Merlin
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 2L
1,593 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Stresyy
Tsukuyomi
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
195W - 188L
1,446 Elo+
Solo
Team Averages
Level 31
1,439 SR
1,412 Elo+

VS

Team Averages
Level 22
1,459 SR
1,417 Elo+
Loki
Loki
Chased4321
Loki
Level 17
God Stats
12W - 11L
1,500 SR
Queue Stats
324W - 401L
1,357 Elo+
Solo
Merlin
Merlin
Shermthewerm1
Merlin
Level 19
God Stats
3W - 4L
1,506 SR
Queue Stats
32W - 38L
1,361 Elo+
Solo
Mercury
Mercury
THEPASTA11
Mercury
Level 27
God Stats
14W - 11L
1,351 SR
Queue Stats
103W - 126L
1,352 Elo+
Party 1
Apollo
Apollo
Yanni58
Apollo
Level 26
God Stats
13W - 13L
1,375 SR
Queue Stats
117W - 113L
1,512 Elo+
Party 1
Ymir
Ymir
catfisher123175
Ymir
Level 23
God Stats
17W - 10L
1,565 SR
Queue Stats
67W - 78L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CPTAmerica86
Artemis
11
0 / 5 / 2
6,382
399
5,646
7,411
2,410
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
10
1 / 0 / 2
6,965
435
4,837
8,497
6,535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 4 / 0
6,677
417
1,339
6,640
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
14
0 / 0 / 6
8,131
508
5,162
3,543
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Stresyy
Tsukuyomi
16
11 / 0 / 0
9,380
586
6,726
8,524
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,323
458
2,780
6,592
3,246
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

13
0 / 5 / 0
7,776
486
1,075
8,162
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
THEPASTA11
Mercury
14
2 / 2 / 1
7,983
499
3,494
10,609
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
Yanni58
Apollo
12
5 / 0 / 0
7,548
472
6,884
7,200
2,330
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 3
6,306
394
3,648
11,572
5,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
9
9
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
CPTAmerica86
Artemis
0
5
2
0.2
L
2
2
1
1.25
W
Kuzenbo
1
0
2
2
W
0
4
0
0
W
Merlin
0
0
6
3
L
0
5
0
0
W
Tsukuyomi
Stresyy
Tsukuyomi
11
0
0
11
L
Mercury
THEPASTA11
Mercury
2
2
1
1.25
L
Apollo
Yanni58
Apollo
5
0
0
5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,710
Damage
17,881
34,615
Taken
44,135
18,705
Mitigated
17,937
8,217
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CPTAmerica86
Artemis
5,646
3,025
0
0
7,411
2,410
604
1,911
5,500
0
28,344
L
2,780
358
0
386
6,592
3,246
604
0
6,502
0
22,959
W
Kuzenbo
4,837
1,316
0
1,574
8,497
6,535
274
1,679
6,818
22,928
0
W
1,339
775
0
506
6,640
5,468
588
0
6,640
0
20,147
W
Merlin
5,162
228
0
1,174
3,543
1,068
685
802
2,589
42,156
0
L
1,075
91
0
499
8,162
2,734
354
3,552
4,610
45,598
0
W
Tsukuyomi
Stresyy
Tsukuyomi
6,726
1,771
0
4,963
8,524
3,224
14
171
8,345
0
52,113
L
Mercury
THEPASTA11
Mercury
3,494
1,424
0
1,037
10,609
3,680
0
713
9,896
0
54,345
L
Apollo
Yanni58
Apollo
6,884
3,846
0
3,904
7,200
2,330
797
1,790
5,410
0
35,773
L
3,648
414
0
1,820
11,572
5,947
0
3,944
7,628
21,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,535
Gold Earned
36,936
305
Minions Killed
352
0
Camps Cleared
0
1,387,739
Distance Traveled
1,323,643
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,382
399
49
3
0
184,454
3
L
Loki
7,323
458
40
3
0
264,357
0
W
Kuzenbo
6,965
435
27
2
0
304,455
7
W
Bellona
6,677
417
42
3
0
256,324
2
W
Merlin
8,131
508
85
5
0
300,922
0
L
Merlin
7,776
486
104
7
0
207,966
1
W
Tsukuyomi
9,380
586
102
6
0
341,584
3
L
Mercury
7,983
499
95
6
0
333,397
1
L
Apollo
7,548
472
70
4
0
236,020
3
L
Ymir
6,306
394
43
3
0
281,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role