Player Matchup

Ullr
Ullr
Gold II
Aquisii
Ullr
Gold II
Level 129
God Stats
51W - 61L
1,474 SR
Queue Stats
1,464W - 1,454L
1,574 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Dpaula17brooy_jj
Cu Chulainn
Gold IV
Level 127
God Stats
4W - 5L
1,713 SR
Queue Stats
231W - 216L
1,540 MMR
Solo
Scylla
Scylla
Gold IV
GRUBKILLER95
Scylla
Gold IV
Level 160
God Stats
24W - 22L
1,810 SR
Queue Stats
677W - 669L
1,544 MMR
Solo
Sylvanus
Sylvanus
Gold V
Spades50k3
Sylvanus
Gold V
Level 137
God Stats
1W - 2L
1,819 SR
Queue Stats
154W - 154L
1,536 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
superepicmickey
Ao Kuang
Bronze III
Level 101
God Stats
3W - 2L
1,513 SR
Queue Stats
7W - 6L
1,600 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,665 SR
1,559 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,605 SR
1,559 MMR
Mercury
Mercury
Gold I
Bowdown72
Mercury
Gold I
Level 147
God Stats
28W - 37L
1,595 SR
Queue Stats
362W - 375L
1,539 MMR
Solo
Bellona
Bellona
Platinum III
Fart DaBaby
Bellona
Platinum III
Level 148
God Stats
10W - 4L
1,682 SR
Queue Stats
61W - 53L
1,638 MMR
Party 2
Nu Wa
Nu Wa
Gold III
Hashtag Julio
Nu Wa
Gold III
Level 88
God Stats
3W - 3L
1,564 SR
Queue Stats
165W - 159L
1,572 MMR
Solo
Apollo
Apollo
Gold V
MarkIzStupid
Apollo
Gold V
Level 100
God Stats
6W - 3L
1,686 SR
Queue Stats
43W - 37L
1,497 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
Perezemz
Kuzenbo
Gold V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aquisii
Ullr
20
8 / 6 / 4
16,807
580
21,996
32,886
14,953
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Dpaula17brooy_jj
Cu Chulainn
20
4 / 4 / 10
14,600
503
21,266
31,941
39,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
19
6 / 9 / 6
13,844
477
25,139
20,979
8,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Spades50k3
Sylvanus
19
3 / 6 / 9
12,889
444
14,594
29,674
43,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
20
7 / 6 / 7
16,072
554
17,339
35,428
19,540
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AphroditeSetHeraPersephoneKukulkan

VS

Bans
DanzaburouHeimdallrCabrakanChernobogArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bowdown72
Mercury
20
7 / 6 / 6
16,784
579
11,409
23,690
7,990
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Fart DaBaby
Bellona
20
6 / 6 / 10
15,608
538
27,840
43,220
44,426
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
6 / 5 / 11
15,704
542
36,160
23,888
8,353
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
20
12 / 4 / 5
17,309
597
32,458
25,390
14,350
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Perezemz
Kuzenbo
16
0 / 7 / 8
12,123
418
11,407
29,653
30,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
71
28
Kills
31
31
Deaths
28
36
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ullr
Aquisii
Ullr
8
6
4
1.67
W
Mercury
Bowdown72
Mercury
7
6
6
1.67
L
Cu Chulainn
Dpaula17brooy_jj
Cu Chulainn
4
4
10
2.25
W
Bellona
Fart DaBaby
Bellona
6
6
10
1.83
L
Scylla
6
9
6
1
W
6
5
11
2.3
W
Apollo
12
4
5
3.63
W
Kuzenbo
Perezemz
Kuzenbo
0
7
8
0.57
L
Sylvanus
Spades50k3
Sylvanus
3
6
9
1.25
L
Ao Kuang
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,334
Damage
119,274
150,908
Taken
145,841
126,284
Mitigated
105,689
43,566
Healing
54,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Aquisii
Ullr
21,996
14,669
0
15,009
32,886
14,953
332
9,425
23,327
0
136,252
W
Mercury
Bowdown72
Mercury
11,409
4,538
0
6,820
23,690
7,990
3,231
13,652
9,816
0
145,534
L
Cu Chulainn
Dpaula17brooy_jj
Cu Chulainn
21,266
5,182
0
7,556
31,941
39,204
84
6,231
25,526
3,796
101,967
W
Bellona
Fart DaBaby
Bellona
27,840
17,186
0
21,921
43,220
44,426
2,139
8,683
33,741
892
119,217
L
Scylla
25,139
1,731
0
2,631
20,979
8,923
0
10,091
10,564
97,298
0
W
36,160
5,571
287
8,819
23,888
8,353
3,918
15,499
7,732
138,731
0
W
Apollo
32,458
20,973
0
9,350
25,390
14,350
1,101
10,845
14,389
0
132,439
W
Kuzenbo
Perezemz
Kuzenbo
11,407
2,530
750
6,162
29,653
30,570
954
13,010
16,211
36,800
0
L
Sylvanus
Spades50k3
Sylvanus
14,594
2,810
5,270
6,445
29,674
43,664
639
8,522
20,925
45,961
8,063
L
Ao Kuang
17,339
2,554
0
6,655
35,428
19,540
554
12,235
22,883
90,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,212
Gold Earned
77,528
756
Minions Killed
795
0
Camps Cleared
0
2,464,654
Distance Traveled
2,821,558
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
16,807
580
208
7
0
486,984
5
W
Mercury
16,784
579
232
8
0
634,741
4
L
Cu Chulainn
14,600
503
194
7
0
535,861
8
W
Bellona
15,608
538
168
6
0
545,232
1
L
Scylla
13,844
477
159
5
0
437,855
7
W
Nu Wa
15,704
542
167
6
0
528,886
10
W
Apollo
17,309
597
189
7
0
549,691
1
W
Kuzenbo
12,123
418
39
1
0
563,008
5
L
Sylvanus
12,889
444
70
2
0
457,989
5
L
Ao Kuang
16,072
554
125
4
0
545,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role