Player Matchup

Vulcan
Vulcan
Gold II
Amzeri-29
Vulcan
Gold II
Level 159
God Stats
7W - 5L
1,401 SR
Queue Stats
616W - 600L
1,536 MMR
Party 1
Sobek
Sobek
Silver I
Darandaan
Sobek
Silver I
Level 102
God Stats
4W - 4L
1,589 SR
Queue Stats
120W - 126L
1,465 MMR
Party 3
Guan Yu
Guan Yu
Gold V
IshinichiI
Guan Yu
Gold V
Level 139
God Stats
3W - 1L
1,844 SR
Queue Stats
8W - 5L
1,575 MMR
Party 3
Nemesis
Nemesis
Gold II
KuramaKemono
Nemesis
Gold II
Level 105
God Stats
8W - 3L
1,499 SR
Queue Stats
302W - 281L
1,509 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Yoy76000
Danzaburou
Platinum V
Level 144
God Stats
12W - 5L
1,496 SR
Queue Stats
530W - 534L
1,506 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,566 SR
1,518 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,630 SR
1,517 MMR
Baron Samedi
Baron Samedi
Gold II
Big_Pepis
Baron Samedi
Gold II
Level 154
God Stats
50W - 45L
1,678 SR
Queue Stats
318W - 313L
1,546 MMR
Party 2
Arachne
Arachne
Gold II
GOD OE 3AR
Arachne
Gold II
Level 141
God Stats
12W - 10L
1,285 SR
Queue Stats
509W - 493L
1,530 MMR
Solo
Cupid
Cupid
Gold IV
Oni Breezyy
Cupid
Gold IV
Level 155
God Stats
6W - 3L
1,739 SR
Queue Stats
235W - 234L
1,481 MMR
Solo
Sylvanus
Sylvanus
Gold III
Saviour-light
Sylvanus
Gold III
Level 160
God Stats
13W - 9L
1,705 SR
Queue Stats
109W - 110L
1,525 MMR
Solo
Aphrodite
Aphrodite
Gold III
Turbo_enot
Aphrodite
Gold III
Level 141
God Stats
9W - 11L
1,744 SR
Queue Stats
315W - 318L
1,501 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Amzeri-29
Vulcan
20
11 / 5 / 11
18,647
548
38,416
17,919
7,635
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Darandaan
Sobek
20
0 / 3 / 15
15,086
444
16,136
38,154
58,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
IshinichiI
Guan Yu
20
8 / 2 / 19
18,590
547
25,429
38,972
55,056
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
KuramaKemono
Nemesis
20
7 / 10 / 10
18,081
532
19,423
36,234
23,131
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Yoy76000
Danzaburou
20
8 / 4 / 5
20,535
604
24,641
23,328
11,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
Nu WaSetSusanoTsukuyomiCu Chulainn

VS

Bans
King ArthurKhepriKumbhakarnaGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big_Pepis
Baron Samedi
20
4 / 5 / 15
15,609
459
30,288
29,024
14,618
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
GOD OE 3AR
Arachne
20
13 / 8 / 5
18,872
555
32,659
37,269
23,413
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 5 / 4
14,632
430
18,419
23,360
9,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Saviour-light
Sylvanus
20
4 / 10 / 6
15,353
452
18,911
35,729
18,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Turbo_enot
Aphrodite
19
0 / 6 / 10
13,570
399
8,649
30,037
34,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
64
34
Kills
24
24
Deaths
34
60
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Amzeri-29
Vulcan
11
5
11
3.3
L
Baron Samedi
Big_Pepis
Baron Samedi
4
5
15
2.3
W
Sobek
Darandaan
Sobek
0
3
15
2.5
L
Arachne
GOD OE 3AR
Arachne
13
8
5
1.94
W
Guan Yu
IshinichiI
Guan Yu
8
2
19
8.75
W
Nemesis
KuramaKemono
Nemesis
7
10
10
1.2
L
3
5
4
1
L
Sylvanus
Saviour-light
Sylvanus
4
10
6
0.7
L
Aphrodite
Turbo_enot
Aphrodite
0
6
10
0.83
W
Danzaburou
Yoy76000
Danzaburou
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,045
Damage
108,926
154,607
Taken
155,419
155,479
Mitigated
100,632
57,448
Healing
59,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Amzeri-29
Vulcan
38,416
10,208
204
6,022
17,919
7,635
53
12,215
5,213
150,346
0
L
Baron Samedi
Big_Pepis
Baron Samedi
30,288
2,076
3,033
6,632
29,024
14,618
519
13,223
15,427
129,719
0
W
Sobek
Darandaan
Sobek
16,136
526
0
8,533
38,154
58,138
0
12,234
25,503
42,238
0
L
Arachne
GOD OE 3AR
Arachne
32,659
19,208
0
10,103
37,269
23,413
0
7,841
29,136
0
194,146
W
Guan Yu
IshinichiI
Guan Yu
25,429
2,184
5,636
16,473
38,972
55,056
1,595
13,845
24,804
216
123,067
W
Nemesis
KuramaKemono
Nemesis
19,423
5,988
0
11,776
36,234
23,131
220
13,859
22,107
0
146,396
L
18,419
11,697
845
9,783
23,360
9,116
1,854
5,981
17,173
0
103,976
L
Sylvanus
Saviour-light
Sylvanus
18,911
3,147
1,712
9,071
35,729
18,859
584
15,692
19,600
82,515
7,519
L
Aphrodite
Turbo_enot
Aphrodite
8,649
628
7,940
9,895
30,037
34,626
96
10,791
18,846
44,012
0
W
Danzaburou
Yoy76000
Danzaburou
24,641
11,206
0
8,804
23,328
11,519
7,744
4,494
18,740
0
197,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,939
Gold Earned
78,036
829
Minions Killed
789
0
Camps Cleared
0
3,268,936
Distance Traveled
3,038,981
35
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
18,647
548
217
6
0
701,851
14
L
Baron Samedi
15,609
459
180
5
0
616,557
7
W
Sobek
15,086
444
37
1
0
615,831
4
L
Arachne
18,872
555
228
7
0
694,784
3
W
Guan Yu
18,590
547
160
5
0
698,990
4
W
Nemesis
18,081
532
177
5
0
640,658
5
L
Cupid
14,632
430
149
4
0
625,942
11
L
Sylvanus
15,353
452
151
4
0
510,690
8
L
Aphrodite
13,570
399
81
2
0
591,008
9
W
Danzaburou
20,535
604
238
7
0
611,606
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role