Player Matchup

Heimdallr
Heimdallr
FoRFiiT
Heimdallr
Level 124
God Stats
17W - 12L
1,874 SR
Queue Stats
423W - 405L
1,725 Elo+
Party 1
Scylla
Scylla
FupA916ca
Scylla
Level 127
God Stats
34W - 24L
1,806 SR
Queue Stats
546W - 498L
1,711 Elo+
Party 1
Amaterasu
Amaterasu
I Win Lane
Amaterasu
Level 47
God Stats
4W - 0L
1,796 SR
Queue Stats
50W - 20L
1,858 Elo+
Party 1
Pele
Pele
LE3VIL
Pele
Level 160
God Stats
26W - 24L
1,657 SR
Queue Stats
682W - 669L
1,558 Elo+
Party 1
Geb
Geb
Themanparrot
Geb
Level 155
God Stats
1W - 1L
1,846 SR
Queue Stats
43W - 40L
1,710 Elo+
Party 1
Team Averages
Level 123
1,796 SR
1,712 Elo+

VS

Team Averages
Level 78
1,576 SR
1,658 Elo+
Artio
Artio
AtticusBadacus
Artio
Level 152
God Stats
27W - 24L
1,577 SR
Queue Stats
331W - 272L
1,667 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Chief5yndrome
Cu Chulainn
Level 118
God Stats
4W - 2L
1,575 SR
Queue Stats
97W - 83L
1,588 Elo+
Party 2
Ra
Ra
Dipolar82
Ra
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
193W - 175L
1,529 Elo+
Solo
Jing Wei
Jing Wei
QuickenedSteps
Jing Wei
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 25L
1,874 Elo+
Party 3
Ymir
Ymir
SquatPilot693
Ymir
Level 48
God Stats
3W - 6L
1,730 SR
Queue Stats
75W - 68L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FoRFiiT
Heimdallr
14
2 / 0 / 4
7,783
599
6,420
5,791
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
FupA916ca
Scylla
14
3 / 0 / 1
7,844
603
4,356
4,035
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
I Win Lane
Amaterasu
14
4 / 3 / 2
8,252
635
6,249
11,889
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
LE3VIL
Pele
12
5 / 1 / 2
7,451
573
5,781
8,529
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 1 / 4
7,353
566
2,661
8,621
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,242
557
5,262
8,625
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Chief5yndrome
Cu Chulainn
9
1 / 6 / 1
6,074
467
6,758
7,904
4,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 5 / 0
6,617
509
3,122
8,209
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
11
1 / 3 / 0
6,339
488
2,011
7,008
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
6,130
472
3,795
8,844
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
17
Kills
5
5
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
Cu Chulainn
Chief5yndrome
Cu Chulainn
1
6
1
0.25
L
0
5
0
0
W
Heimdallr
FoRFiiT
Heimdallr
2
0
4
4
W
Scylla
FupA916ca
Scylla
3
0
1
3.5
W
Amaterasu
I Win Lane
Amaterasu
4
3
2
1.67
W
Pele
LE3VIL
Pele
5
1
2
6
L
Jing Wei
1
3
0
0.33
L
0
3
1
0.17
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,467
Damage
20,948
38,865
Taken
40,590
16,201
Mitigated
16,424
14,440
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,262
541
140
5,107
8,625
3,355
0
1,216
7,319
42,280
0
L
Cu Chulainn
Chief5yndrome
Cu Chulainn
6,758
2,817
0
816
7,904
4,375
240
0
7,904
0
30,620
L
3,122
461
78
1,635
8,209
2,510
0
3,293
4,784
39,628
0
W
Heimdallr
FoRFiiT
Heimdallr
6,420
3,695
0
3,102
5,791
2,476
0
2,271
3,520
0
54,242
W
Scylla
FupA916ca
Scylla
4,356
380
0
1,803
4,035
1,200
0
1,769
2,202
47,030
0
W
Amaterasu
I Win Lane
Amaterasu
6,249
3,284
0
6,700
11,889
5,360
731
2,463
9,426
0
43,248
W
Pele
LE3VIL
Pele
5,781
1,492
0
1,315
8,529
2,644
0
2,490
5,967
0
48,533
L
Jing Wei
2,011
1,600
0
1,125
7,008
1,783
0
351
6,657
0
44,177
L
3,795
675
147
2,611
8,844
4,401
0
1,894
6,909
22,616
0
W
2,661
315
0
1,520
8,621
4,521
0
2,982
5,571
18,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,683
Gold Earned
32,402
398
Minions Killed
353
0
Camps Cleared
0
1,303,344
Distance Traveled
1,262,643
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,242
557
83
6
0
298,110
1
L
Cu Chulainn
6,074
467
54
4
0
189,355
4
L
Ra
6,617
509
95
7
0
228,185
3
W
Heimdallr
7,783
599
108
8
0
232,996
5
W
Scylla
7,844
603
116
9
0
255,235
1
W
Amaterasu
8,252
635
90
7
0
272,955
5
W
Pele
7,451
573
72
6
0
278,675
2
L
Jing Wei
6,339
488
82
6
0
228,688
1
L
Ymir
6,130
472
39
3
0
318,305
1
W
Geb
7,353
566
12
1
0
263,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role