Player Matchup

Ares
Ares
DarthLayo
Ares
Level 5
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 3L
1,258 Elo+
Party 1
Olorun
Olorun
JiggyBoio
Olorun
Level 7
God Stats
1W - 2L
1,478 SR
Queue Stats
4W - 4L
1,479 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZeroRegret127
Cu Chulainn
Level 38
God Stats
8W - 10L
1,406 SR
Queue Stats
23W - 32L
1,408 Elo+
Party 1
Skadi
Skadi
darknessincolor
Skadi
Level 29
God Stats
0W - 1L
1,416 SR
Queue Stats
8W - 10L
1,301 Elo+
Party 1
Nemesis
Nemesis
zeromon123456789
Nemesis
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,527 Elo+
Party 1
Team Averages
Level 31
1,411 SR
1,395 Elo+

VS

Team Averages
Level 17
1,425 SR
1,474 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigFeliRKT
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,532 SR
Queue Stats
31W - 27L
1,523 Elo+
Solo
Merlin
Merlin
Lusro
Merlin
Level 25
God Stats
16W - 20L
1,466 SR
Queue Stats
99W - 111L
1,434 Elo+
Solo
Zeus
Zeus
RaydenRaqueL
Zeus
Level 3
God Stats
2W - 7L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Thanatos
Thanatos
cerotresocho
Thanatos
Level 28
God Stats
1W - 0L
1,284 SR
Queue Stats
8W - 5L
1,601 Elo+
Solo
Ymir
Ymir
wblair51515
Ymir
Level 13
God Stats
11W - 17L
1,342 SR
Queue Stats
105W - 113L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 1 / 0
6,081
320
850
4,695
2,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
JiggyBoio
Olorun
15
7 / 8 / 5
9,555
503
15,971
24,506
9,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
ZeroRegret127
Cu Chulainn
16
5 / 4 / 2
9,539
502
13,275
21,023
17,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

6
0 / 1 / 1
5,921
312
412
3,629
517
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 1 / 1
6,750
355
2,066
3,852
983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigFeliRKT
Ah Muzen Cab
18
8 / 1 / 2
11,338
597
16,608
14,905
6,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Lusro
Merlin
14
2 / 2 / 3
9,249
487
9,508
9,728
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 5
8,955
471
6,556
10,192
5,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
cerotresocho
Thanatos
15
1 / 2 / 4
9,862
519
7,172
16,257
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 3
9,476
499
3,854
13,109
13,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
14
Kills
14
15
Deaths
15
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BigFeliRKT
Ah Muzen Cab
8
1
2
9
L
Ares
0
1
0
0
L
Olorun
JiggyBoio
Olorun
7
8
5
1.19
W
Merlin
Lusro
Merlin
2
2
3
1.75
W
1
7
5
0.5
L
Cu Chulainn
ZeroRegret127
Cu Chulainn
5
4
2
1.5
W
Thanatos
cerotresocho
Thanatos
1
2
4
1.5
L
0
1
1
0.5
W
2
3
3
1.17
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,574
Damage
43,698
57,705
Taken
64,191
30,494
Mitigated
35,666
13,381
Healing
32,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BigFeliRKT
Ah Muzen Cab
16,608
9,589
0
9,991
14,905
6,814
5,850
4,541
10,364
0
90,223
L
Ares
850
0
0
1,265
4,695
2,319
75
746
3,949
4,580
0
L
Olorun
JiggyBoio
Olorun
15,971
7,861
200
7,656
24,506
9,072
1,699
8,568
15,638
48,629
0
W
Merlin
Lusro
Merlin
9,508
1,110
460
2,746
9,728
3,933
2,193
3,259
6,469
43,984
0
W
6,556
770
0
1,114
10,192
5,027
1,757
4,315
5,877
31,560
0
L
Cu Chulainn
ZeroRegret127
Cu Chulainn
13,275
1,882
0
2,866
21,023
17,603
0
9,784
10,975
5,603
47,992
W
Thanatos
cerotresocho
Thanatos
7,172
1,054
956
15,944
16,257
6,780
2,178
2,763
13,494
0
50,772
L
412
184
0
1,007
3,629
517
0
221
3,408
0
4,791
W
3,854
872
0
1,338
13,109
13,112
682
3,935
9,174
24,252
0
L
2,066
1,022
0
387
3,852
983
0
35
3,817
0
20,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,846
Gold Earned
48,880
240
Minions Killed
402
0
Camps Cleared
0
1,040,116
Distance Traveled
1,674,107
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,338
597
145
8
0
332,359
4
L
Ares
6,081
320
7
0
0
145,693
0
L
Olorun
9,555
503
80
4
0
281,126
2
W
Merlin
9,249
487
73
4
0
313,180
2
W
Zeus
8,955
471
58
3
0
320,071
2
L
Cu Chulainn
9,539
502
98
5
0
380,763
1
W
Thanatos
9,862
519
99
5
0
376,247
0
L
Skadi
5,921
312
11
1
0
56,914
0
W
Ymir
9,476
499
27
1
0
332,250
5
L
Nemesis
6,750
355
44
2
0
175,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role