Player Matchup

Horus
Horus
Chimp9304
Horus
Level 27
God Stats
1W - 2L
1,526 SR
Queue Stats
33W - 24L
1,563 Elo+
Solo
Hercules
Hercules
HercNoKnees
Hercules
Level 7
God Stats
14W - 12L
1,697 SR
Queue Stats
36W - 16L
1,685 Elo+
Party 1
Olorun
Olorun
L0rd-R1ZEN
Olorun
Level 28
God Stats
2W - 5L
1,491 SR
Queue Stats
87W - 91L
1,538 Elo+
Solo
Arachne
Arachne
Tryme2215
Arachne
Level 108
God Stats
16W - 7L
1,788 SR
Queue Stats
91W - 75L
1,601 Elo+
Party 1
Thor
Thor
francowilmer
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 35
1,600 SR
1,577 Elo+

VS

Team Averages
Level 24
1,702 SR
1,670 Elo+
Loki
Loki
Agility_impactzZ
Loki
Level 15
God Stats
8W - 6L
1,719 SR
Queue Stats
43W - 32L
1,712 Elo+
Party 2
Ymir
Ymir
DAMOLayhe
Ymir
Level 22
God Stats
43W - 26L
1,595 SR
Queue Stats
43W - 26L
1,712 Elo+
Party 2
Merlin
Merlin
Fanboy-13
Merlin
Level 46
God Stats
5W - 2L
1,790 SR
Queue Stats
26W - 25L
1,712 Elo+
Party 2
Anubis
Anubis
Franciscob13883
Anubis
Level 7
God Stats
13W - 7L
1,500 SR
Queue Stats
37W - 33L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Randomness1019
Danzaburou
Level 29
God Stats
3W - 2L
1,908 SR
Queue Stats
36W - 25L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chimp9304
Horus
8
1 / 4 / 0
6,865
343
2,087
6,428
2,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
HercNoKnees
Hercules
19
8 / 5 / 1
11,819
591
13,958
20,734
11,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
L0rd-R1ZEN
Olorun
12
2 / 10 / 1
8,340
417
4,398
13,852
5,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Tryme2215
Arachne
16
7 / 4 / 2
10,210
511
10,211
17,239
8,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 5 / 0
6,073
304
927
5,278
2,447
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 0
12,133
607
3,631
13,373
6,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
17
9 / 1 / 7
11,909
595
7,183
14,722
19,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Fanboy-13
Merlin
17
7 / 3 / 4
11,633
582
10,525
9,451
4,065
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 8 / 10
10,941
547
12,046
16,217
8,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Randomness1019
Danzaburou
16
6 / 2 / 11
11,472
574
14,245
13,306
5,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
18
Kills
28
28
Deaths
18
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
4
0
0.75
L
Horus
Chimp9304
Horus
1
4
0
0.25
W
Ymir
9
1
7
12.5
W
Merlin
Fanboy-13
Merlin
7
3
4
3
W
3
8
10
1
L
Hercules
HercNoKnees
Hercules
8
5
1
1.7
L
Olorun
L0rd-R1ZEN
Olorun
2
10
1
0.25
W
Danzaburou
Randomness1019
Danzaburou
6
2
11
5.75
L
Arachne
Tryme2215
Arachne
7
4
2
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,581
Damage
47,630
63,531
Taken
67,069
30,235
Mitigated
44,511
12,967
Healing
19,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,631
1,408
0
3,033
13,373
6,362
2,698
689
12,684
0
66,958
L
Horus
Chimp9304
Horus
2,087
1,229
120
1,873
6,428
2,756
0
2,611
3,817
0
9,645
W
Ymir
7,183
1,054
0
2,529
14,722
19,747
645
3,441
11,114
47,774
0
W
Merlin
Fanboy-13
Merlin
10,525
726
0
1,239
9,451
4,065
2,651
1,140
7,512
59,862
0
W
12,046
1,889
0
5,642
16,217
8,581
781
1,911
14,281
59,815
0
L
Hercules
HercNoKnees
Hercules
13,958
3,005
0
4,736
20,734
11,576
300
10,851
9,883
2,729
79,789
L
Olorun
L0rd-R1ZEN
Olorun
4,398
2,166
0
1,724
13,852
5,135
812
6,089
7,763
37,707
0
W
Danzaburou
Randomness1019
Danzaburou
14,245
6,843
0
6,750
13,306
5,756
5,338
1,583
11,648
0
68,507
L
Arachne
Tryme2215
Arachne
10,211
6,544
0
4,324
17,239
8,321
0
7,350
9,889
0
61,708
L
927
409
0
190
5,278
2,447
0
2,853
2,425
0
4,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,307
Gold Earned
58,088
367
Minions Killed
471
0
Camps Cleared
0
1,328,512
Distance Traveled
1,879,751
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,133
607
116
6
0
408,472
0
L
Horus
6,865
343
21
1
0
188,359
2
W
Ymir
11,909
595
74
4
0
386,772
2
W
Merlin
11,633
582
101
5
0
389,576
0
W
Anubis
10,941
547
97
5
0
296,999
3
L
Hercules
11,819
591
167
8
0
349,163
2
L
Olorun
8,340
417
70
4
0
254,571
2
W
Danzaburou
11,472
574
83
4
0
397,932
0
L
Arachne
10,210
511
103
5
0
391,768
1
L
Thor
6,073
304
6
0
0
144,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role