Player Matchup

King Arthur
King Arthur
TheReaper09269
King Arthur
Level 41
God Stats
307W - 300L
1,202 SR
Queue Stats
541W - 570L
1,426 Elo+
Solo
Sol
Sol
badboythegreat
Sol
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 124L
1,418 Elo+
Party 1
Arachne
Arachne
mattydalveneske
Arachne
Level 38
God Stats
14W - 13L
1,575 SR
Queue Stats
217W - 236L
1,436 Elo+
Party 1
Artemis
Artemis
nuno2592
Artemis
Level 153
God Stats
19W - 10L
1,509 SR
Queue Stats
279W - 266L
1,464 Elo+
Party 1
Fenrir
Fenrir
xApex_Qcx
Fenrir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,140 Elo+
Solo
Team Averages
Level 60
1,457 SR
1,377 Elo+

VS

Team Averages
Level 45
1,604 SR
1,458 Elo+
Cernunnos
Cernunnos
INKvsJMuSiK
Cernunnos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,464 Elo+
Solo
Neith
Neith
KLER_E1-_-BB-_-
Neith
Level 21
God Stats
10W - 5L
1,442 SR
Queue Stats
38W - 43L
1,460 Elo+
Party 2
Fenrir
Fenrir
iVoidz---
Fenrir
Level 97
God Stats
3W - 2L
1,773 SR
Queue Stats
235W - 211L
1,594 Elo+
Party 2
Anubis
Anubis
sMarky---
Anubis
Level 65
God Stats
0W - 3L
1,807 SR
Queue Stats
137W - 128L
1,489 Elo+
Party 2
Ymir
Ymir
xCreeDiitzz--
Ymir
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TheReaper09269
King Arthur
19
2 / 6 / 3
12,951
518
8,569
19,806
19,213
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 4 / 4
12,709
508
8,729
14,627
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 5 / 5
13,384
535
6,477
17,002
10,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
nuno2592
Artemis
20
26 / 2 / 3
18,880
755
40,973
28,249
11,801
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
xApex_Qcx
Fenrir
17
3 / 7 / 2
12,313
493
4,743
14,437
7,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
INKvsJMuSiK
Cernunnos
16
1 / 5 / 6
10,442
418
9,945
13,982
5,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 8 / 4
11,700
468
7,065
15,074
6,256
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
iVoidz---
Fenrir
18
7 / 10 / 5
11,824
473
13,816
22,617
10,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
sMarky---
Anubis
20
9 / 5 / 5
13,832
553
15,971
19,142
10,738
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 10 / 5
10,984
439
8,090
25,745
27,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
48
38
Kills
23
24
Deaths
38
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
INKvsJMuSiK
Cernunnos
1
5
6
0.8
L
3
8
4
0.63
W
King Arthur
TheReaper09269
King Arthur
2
6
3
0.58
W
3
4
4
1.25
L
Fenrir
iVoidz---
Fenrir
7
10
5
0.95
W
4
5
5
1.3
W
Artemis
nuno2592
Artemis
26
2
3
13.75
L
Anubis
sMarky---
Anubis
9
5
5
2.3
W
Fenrir
xApex_Qcx
Fenrir
3
7
2
0.57
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,491
Damage
54,887
94,121
Taken
96,560
53,936
Mitigated
60,202
34,649
Healing
20,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
INKvsJMuSiK
Cernunnos
9,945
4,927
0
2,354
13,982
5,176
110
478
13,404
0
50,093
L
7,065
4,488
195
1,756
15,074
6,256
1,886
755
14,294
0
61,258
W
King Arthur
TheReaper09269
King Arthur
8,569
1,373
0
4,692
19,806
19,213
1,830
2,595
17,211
0
67,122
W
8,729
1,298
0
6,476
14,627
4,369
3,353
5,696
8,931
67,837
0
L
Fenrir
iVoidz---
Fenrir
13,816
3,286
0
7,187
22,617
10,319
356
2,083
20,459
0
69,741
W
6,477
5,251
0
891
17,002
10,668
344
4,151
12,851
0
97,919
W
Artemis
nuno2592
Artemis
40,973
28,825
0
21,605
28,249
11,801
7,612
9,254
18,995
0
173,652
L
Anubis
sMarky---
Anubis
15,971
1,043
0
8,952
19,142
10,738
464
2,473
16,619
106,930
0
W
Fenrir
xApex_Qcx
Fenrir
4,743
977
0
985
14,437
7,885
96
2,365
12,072
0
63,925
L
8,090
2,483
0
497
25,745
27,713
342
2,940
22,734
49,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,237
Gold Earned
58,782
711
Minions Killed
559
0
Camps Cleared
0
2,218,330
Distance Traveled
1,899,167
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,442
418
68
3
0
311,304
0
L
Neith
11,700
468
114
5
0
354,357
1
W
King Arthur
12,951
518
121
5
0
384,931
2
W
Sol
12,709
508
125
5
0
438,313
0
L
Fenrir
11,824
473
109
4
0
481,877
0
W
Arachne
13,384
535
153
6
0
504,977
3
W
Artemis
18,880
755
219
9
0
416,596
1
L
Anubis
13,832
553
191
8
0
388,046
4
W
Fenrir
12,313
493
93
4
0
473,513
0
L
Ymir
10,984
439
77
3
0
363,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role