Player Matchup

Mercury
Mercury
Heimdallr96
Mercury
Level 122
God Stats
2W - 4L
1,356 SR
Queue Stats
263W - 237L
1,588 Elo+
Party 1
Neith
Neith
JABAMI_I
Neith
Level 104
God Stats
29W - 22L
1,575 SR
Queue Stats
528W - 497L
1,574 Elo+
Party 1
Sylvanus
Sylvanus
Thembe_Senpai
Sylvanus
Level 108
God Stats
11W - 6L
1,500 SR
Queue Stats
268W - 340L
1,485 Elo+
Party 2
Cabrakan
Cabrakan
Warpath-7
Cabrakan
Level 109
God Stats
17W - 12L
1,551 SR
Queue Stats
182W - 262L
1,464 Elo+
Party 2
Vulcan
Vulcan
X_ItZ_Nxsty
Vulcan
Level 106
God Stats
3W - 2L
1,358 SR
Queue Stats
575W - 547L
1,581 Elo+
Party 1
Team Averages
Level 110
1,468 SR
1,538 Elo+

VS

Team Averages
Level 75
1,422 SR
1,397 Elo+
Artemis
Artemis
Andrade_Blue
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Susano
Susano
DanielALC19
Susano
Level 89
God Stats
2W - 2L
1,448 SR
Queue Stats
105W - 127L
1,464 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Danieljavi12
Cu Chulainn
Level 47
God Stats
38W - 47L
1,327 SR
Queue Stats
400W - 495L
1,275 Elo+
Party 3
Ganesha
Ganesha
WuLf667
Ganesha
Level 135
God Stats
15W - 16L
1,557 SR
Queue Stats
768W - 756L
1,458 Elo+
Solo
Janus
Janus
Zleocosta__
Janus
Level 87
God Stats
33W - 37L
1,279 SR
Queue Stats
564W - 678L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Heimdallr96
Mercury
13
2 / 1 / 5
7,389
568
4,859
8,360
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
JABAMI_I
Neith
13
7 / 0 / 5
7,389
568
10,383
8,504
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
Thembe_Senpai
Sylvanus
13
5 / 2 / 2
8,108
624
6,442
4,880
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cabrakan
Warpath-7
Cabrakan
13
4 / 2 / 6
7,787
599
6,154
9,815
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
12
1 / 0 / 2
7,276
560
3,532
3,719
1,477
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andrade_Blue
Artemis
9
0 / 5 / 1
5,165
397
5,367
8,312
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
9
2 / 3 / 1
6,084
468
2,566
7,706
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Danieljavi12
Cu Chulainn
11
1 / 4 / 2
6,417
494
2,649
8,670
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
WuLf667
Ganesha
10
1 / 5 / 1
5,932
456
3,938
12,504
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 0
6,192
476
3,075
4,880
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
19
Kills
5
5
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
Andrade_Blue
Artemis
0
5
1
0.1
L
Susano
2
3
1
0.83
L
Cu Chulainn
Danieljavi12
Cu Chulainn
1
4
2
0.5
W
Mercury
Heimdallr96
Mercury
2
1
5
4.5
W
Neith
JABAMI_I
Neith
7
0
5
9.5
W
Sylvanus
Thembe_Senpai
Sylvanus
5
2
2
3
W
Cabrakan
Warpath-7
Cabrakan
4
2
6
3.5
L
Ganesha
WuLf667
Ganesha
1
5
1
0.3
W
Vulcan
1
0
2
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,370
Damage
17,595
35,278
Taken
42,072
20,919
Mitigated
16,865
16,370
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Andrade_Blue
Artemis
5,367
3,034
0
1,712
8,312
2,040
0
2,846
5,466
0
20,420
L
Susano
2,566
343
0
2,000
7,706
2,584
0
1,391
6,315
0
27,502
L
Cu Chulainn
Danieljavi12
Cu Chulainn
2,649
482
0
1,928
8,670
4,404
0
6,116
2,554
0
25,945
W
Mercury
Heimdallr96
Mercury
4,859
2,039
0
4,314
8,360
2,776
0
762
7,502
0
46,407
W
Neith
JABAMI_I
Neith
10,383
5,198
0
4,837
8,504
2,918
305
2,337
6,159
0
46,238
W
Sylvanus
Thembe_Senpai
Sylvanus
6,442
2,965
306
1,710
4,880
5,047
852
0
4,880
34,340
5,748
W
Cabrakan
Warpath-7
Cabrakan
6,154
763
354
3,550
9,815
8,701
159
1,971
7,806
25,002
0
L
Ganesha
WuLf667
Ganesha
3,938
126
0
2,516
12,504
6,721
0
3,714
8,790
24,159
0
W
Vulcan
3,532
613
0
1,299
3,719
1,477
440
1,673
1,918
42,361
0
L
3,075
0
0
645
4,880
1,116
0
1,847
3,033
26,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,949
Gold Earned
29,790
375
Minions Killed
248
0
Camps Cleared
0
1,192,787
Distance Traveled
1,125,864
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,165
397
56
4
0
182,739
0
L
Susano
6,084
468
50
4
0
264,091
5
L
Cu Chulainn
6,417
494
61
5
0
225,454
1
W
Mercury
7,389
568
88
7
0
292,360
4
W
Neith
7,389
568
76
6
0
215,457
2
W
Sylvanus
8,108
624
79
6
0
208,942
3
W
Cabrakan
7,787
599
52
4
0
216,929
4
L
Ganesha
5,932
456
22
2
0
206,887
2
W
Vulcan
7,276
560
80
6
0
259,099
3
L
Janus
6,192
476
59
5
0
246,693
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role