Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Gamer4Dayzz753
Neith
Level 17
God Stats
59W - 55L
1,515 SR
Queue Stats
218W - 244L
1,464 Elo+
Party 1
He Bo
He Bo
RoyalV1663
He Bo
Level 24
God Stats
2W - 0L
1,621 SR
Queue Stats
71W - 72L
1,429 Elo+
Party 1
Bellona
Bellona
bless4life416
Bellona
Level 85
God Stats
9W - 5L
1,558 SR
Queue Stats
320W - 313L
1,457 Elo+
Party 1
Mercury
Mercury
chivasponcho
Mercury
Level 7
God Stats
54W - 42L
1,412 SR
Queue Stats
124W - 132L
1,270 Elo+
Party 3
Team Averages
Level 39
1,522 SR
1,424 Elo+

VS

Team Averages
Level 15
1,437 SR
1,387 Elo+
Loki
Loki
I-Korosu-I
Loki
Level 27
God Stats
3W - 9L
1,252 SR
Queue Stats
108W - 124L
1,327 Elo+
Party 2
Cupid
Cupid
OZZY1602
Cupid
Level 26
God Stats
33W - 29L
1,491 SR
Queue Stats
216W - 209L
1,305 Elo+
Party 2
Bellona
Bellona
StressRelief--
Bellona
Level 20
God Stats
9W - 6L
1,444 SR
Queue Stats
103W - 101L
1,302 Elo+
Party 2
Ymir
Ymir
kohztal
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
rudo_tigre031
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
4 / 2 / 3
5,357
595
5,000
8,252
3,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
3 / 1 / 3
4,901
545
2,411
3,486
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
10
7 / 1 / 0
6,277
697
3,321
2,904
824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
8
4 / 2 / 0
5,453
606
1,932
4,865
3,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
chivasponcho
Mercury
8
0 / 2 / 2
4,916
546
1,544
4,599
1,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
4,470
497
1,691
4,234
1,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
OZZY1602
Cupid
6
1 / 1 / 0
4,108
456
3,818
3,590
947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
1 / 2 / 1
3,956
440
709
3,596
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
kohztal
Ymir
5
1 / 8 / 1
4,169
463
2,211
8,354
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
rudo_tigre031
Kukulkan
5
0 / 8 / 0
3,582
398
1,342
5,134
1,451
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
18
Kills
5
8
Deaths
20
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
3
2.75
W
3
1
3
4.5
L
2
1
0
2
L
Cupid
OZZY1602
Cupid
1
1
0
1
W
He Bo
7
1
0
7
L
1
2
1
0.75
W
Bellona
4
2
0
2
W
Mercury
chivasponcho
Mercury
0
2
2
0.5
L
Ymir
kohztal
Ymir
1
8
1
0.19
L
Kukulkan
rudo_tigre031
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,208
Damage
9,771
24,106
Taken
24,908
10,254
Mitigated
8,657
6,561
Healing
2,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,000
406
409
2,997
8,252
3,584
210
1,074
7,178
17,650
0
W
2,411
1,037
0
1,112
3,486
869
542
186
3,300
0
12,137
L
1,691
373
0
866
4,234
1,081
0
858
3,376
0
14,855
L
Cupid
OZZY1602
Cupid
3,818
1,946
0
288
3,590
947
573
1,464
2,126
0
14,443
W
He Bo
3,321
588
0
1,361
2,904
824
1,376
1,369
1,535
17,348
0
L
709
524
0
597
3,596
1,889
0
1,234
2,337
0
7,263
W
Bellona
1,932
812
0
682
4,865
3,712
2,126
570
4,295
0
14,648
W
Mercury
chivasponcho
Mercury
1,544
732
0
0
4,599
1,265
29
354
4,245
0
24,141
L
Ymir
kohztal
Ymir
2,211
929
0
253
8,354
3,289
0
2,231
5,954
5,552
0
L
Kukulkan
rudo_tigre031
Kukulkan
1,342
818
0
16
5,134
1,451
161
2,534
2,600
5,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,904
Gold Earned
20,285
171
Minions Killed
75
0
Camps Cleared
0
807,371
Distance Traveled
772,826
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,357
595
29
3
0
164,720
1
W
Neith
4,901
545
19
2
0
152,739
0
L
Loki
4,470
497
26
3
0
159,199
0
L
Cupid
4,108
456
17
2
0
182,016
0
W
He Bo
6,277
697
34
4
0
144,884
0
L
Bellona
3,956
440
22
2
0
92,457
0
W
Bellona
5,453
606
35
4
0
165,109
0
W
Mercury
4,916
546
54
6
0
179,919
0
L
Ymir
4,169
463
3
0
0
189,398
1
L
Kukulkan
3,582
398
7
1
0
149,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role