Player Matchup

Medusa
Medusa
Awesometaco26
Medusa
Level 28
God Stats
3W - 1L
1,806 SR
Queue Stats
29W - 18L
1,675 Elo+
Party 2
Cthulhu
Cthulhu
CravingforFear
Cthulhu
Level 28
God Stats
5W - 5L
1,767 SR
Queue Stats
33W - 20L
1,659 Elo+
Party 2
Tyr
Tyr
LaCabraloca20
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
SwagAmatersu77
Nemesis
Level 8
God Stats
1W - 4L
1,379 SR
Queue Stats
15W - 23L
1,541 Elo+
Solo
Chronos
Chronos
xXAlkabrazXx
Chronos
Level 29
God Stats
0W - 2L
1,342 SR
Queue Stats
16W - 15L
1,601 Elo+
Solo
Team Averages
Level 24
1,559 SR
1,595 Elo+

VS

Team Averages
Level 18
1,528 SR
1,658 Elo+
Aphrodite
Aphrodite
DynaLight
Aphrodite
Level 28
God Stats
26W - 15L
1,640 SR
Queue Stats
244W - 207L
1,612 Elo+
Solo
Ne Zha
Ne Zha
LotusOfBloom
Ne Zha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,816 Elo+
Party 1
Osiris
Osiris
TamaleWar
Osiris
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,682 Elo+
Party 1
Merlin
Merlin
TysonGranger
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 23L
1,648 Elo+
Solo
Apollo
Apollo
miguel6185
Apollo
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 31L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,305
450
3,391
5,114
1,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 1
6,216
444
6,164
10,930
6,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 8 / 0
6,384
456
4,503
14,278
6,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
6,113
437
888
6,742
2,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
xXAlkabrazXx
Chronos
14
1 / 0 / 0
7,862
562
4,087
8,837
5,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DynaLight
Aphrodite
11
0 / 1 / 7
7,477
534
4,648
8,262
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
11
1 / 3 / 3
6,864
490
1,800
8,417
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Osiris
TamaleWar
Osiris
15
9 / 0 / 0
9,149
654
9,671
7,853
8,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
16
2 / 0 / 2
9,443
675
9,050
8,169
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
miguel6185
Apollo
13
5 / 0 / 1
7,838
560
5,621
7,609
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
17
17
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
1
4
1
0.38
W
Aphrodite
DynaLight
Aphrodite
0
1
7
3.5
L
2
8
0
0.25
W
Ne Zha
1
3
3
0.83
L
0
3
0
0
W
Osiris
TamaleWar
Osiris
9
0
0
9
W
Merlin
2
0
2
3
W
Apollo
miguel6185
Apollo
5
0
1
5.5
L
Chronos
xXAlkabrazXx
Chronos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,033
Damage
30,790
45,901
Taken
40,310
22,701
Mitigated
22,525
10,628
Healing
17,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,391
1,142
0
2,181
5,114
1,227
1,288
569
4,545
0
36,143
L
6,164
174
112
1,719
10,930
6,802
175
4,428
6,418
16,340
0
W
Aphrodite
DynaLight
Aphrodite
4,648
1,030
4,023
5,041
8,262
4,529
1,259
3,651
4,521
23,452
0
L
4,503
126
0
3,664
14,278
6,692
0
3,280
10,918
0
29,914
W
Ne Zha
1,800
706
0
3,013
8,417
2,658
98
216
8,161
0
30,492
L
888
85
0
0
6,742
2,195
0
0
6,742
0
32,279
W
Osiris
TamaleWar
Osiris
9,671
2,882
0
3,065
7,853
8,513
666
276
7,544
0
55,393
W
Merlin
9,050
440
136
1,977
8,169
3,545
242
3,288
4,737
78,192
0
W
Apollo
miguel6185
Apollo
5,621
2,513
0
500
7,609
3,280
1,360
2,481
5,096
0
48,193
L
Chronos
xXAlkabrazXx
Chronos
4,087
950
0
2,952
8,837
5,785
816
4,961
3,580
54,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,880
Gold Earned
40,771
348
Minions Killed
450
0
Camps Cleared
0
1,278,261
Distance Traveled
1,400,598
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,305
450
70
5
0
242,993
2
L
Cthulhu
6,216
444
21
2
0
251,568
2
W
Aphrodite
7,477
534
47
3
0
263,828
0
L
Tyr
6,384
456
71
5
0
262,460
1
W
Ne Zha
6,864
490
60
4
0
307,977
1
L
Nemesis
6,113
437
64
5
0
262,134
2
W
Osiris
9,149
654
91
7
0
269,219
3
W
Merlin
9,443
675
172
12
0
279,174
6
W
Apollo
7,838
560
80
6
0
280,400
3
L
Chronos
7,862
562
122
9
0
259,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role