Player Matchup

Ra
Ra
Camosblackout
Ra
Level 4
God Stats
0W - 3L
1,298 SR
Queue Stats
63W - 52L
1,270 Elo+
Solo
Bellona
Bellona
Moisesalbf
Bellona
Level 16
God Stats
0W - 2L
1,289 SR
Queue Stats
23W - 38L
1,100 Elo+
Party 1
Hachiman
Hachiman
MrRvilar
Hachiman
Level 6
God Stats
21W - 23L
1,508 SR
Queue Stats
29W - 40L
1,095 Elo+
Party 1
Ao Kuang
Ao Kuang
Soratsu08
Ao Kuang
Level 19
God Stats
9W - 6L
1,653 SR
Queue Stats
10W - 7L
1,521 Elo+
Solo
Mercury
Mercury
Tchaikovskyy_
Mercury
Level 7
God Stats
1W - 5L
1,202 SR
Queue Stats
6W - 12L
1,389 Elo+
Party 1
Team Averages
Level 10
1,390 SR
1,275 Elo+

VS

Team Averages
Level 13
1,439 SR
1,322 Elo+
Arachne
Arachne
Donnie4Real
Arachne
Level 25
God Stats
81W - 54L
1,186 SR
Queue Stats
110W - 82L
1,150 Elo+
Solo
Thor
Thor
EliTheFluffy
Thor
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ra
Ra
RNG Spectral232
Ra
Level 7
God Stats
3W - 0L
1,703 SR
Queue Stats
78W - 69L
1,383 Elo+
Solo
Danzaburou
Danzaburou
V2 SMG PLAYER
Danzaburou
Level 15
God Stats
95W - 60L
1,361 SR
Queue Stats
138W - 112L
1,244 Elo+
Solo
Achilles
Achilles
prudent_shampoo
Achilles
Level 15
God Stats
19W - 25L
1,445 SR
Queue Stats
19W - 29L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 10
14,551
970
19,215
21,710
9,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Moisesalbf
Bellona
20
4 / 5 / 10
13,709
914
15,083
23,702
19,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
MrRvilar
Hachiman
20
1 / 6 / 10
13,186
879
11,609
26,074
9,616
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Soratsu08
Ao Kuang
20
9 / 9 / 7
14,924
995
20,888
26,396
10,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
20
3 / 11 / 12
14,250
950
12,372
23,021
9,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Donnie4Real
Arachne
20
14 / 3 / 15
16,904
1,127
33,420
23,424
11,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 8 / 11
14,739
983
19,691
17,444
8,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 5 / 17
15,016
1,001
26,284
14,811
7,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
V2 SMG PLAYER
Danzaburou
20
7 / 2 / 14
15,406
1,027
16,329
10,520
4,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
20
1 / 4 / 20
13,507
900
17,113
21,840
22,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
118
22
Kills
41
41
Deaths
22
49
Assists
77
Player
Kills
Deaths
Assists
KDA
L
5
10
10
1
W
Arachne
Donnie4Real
Arachne
14
3
15
7.17
W
11
8
11
2.06
L
Bellona
Moisesalbf
Bellona
4
5
10
1.8
L
Hachiman
MrRvilar
Hachiman
1
6
10
1
W
8
5
17
3.3
L
Ao Kuang
Soratsu08
Ao Kuang
9
9
7
1.39
L
Mercury
3
11
12
0.82
W
Danzaburou
V2 SMG PLAYER
Danzaburou
7
2
14
7
W
Achilles
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,167
Damage
112,837
120,903
Taken
88,039
58,858
Mitigated
54,341
16,276
Healing
20,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,215
1,765
847
2,045
21,710
9,573
0
4,569
17,141
36,096
0
W
Arachne
Donnie4Real
Arachne
33,420
27,328
0
11,883
23,424
11,469
0
12,957
10,467
0
50,004
W
19,691
3,906
0
534
17,444
8,406
0
6,818
10,626
0
26,737
L
Bellona
Moisesalbf
Bellona
15,083
5,491
1,726
968
23,702
19,161
0
6,651
17,051
0
40,222
L
Hachiman
MrRvilar
Hachiman
11,609
11,105
0
4,100
26,074
9,616
0
5,804
20,270
0
57,342
W
26,284
1,382
1,922
3,282
14,811
7,346
0
6,654
8,157
50,215
0
L
Ao Kuang
Soratsu08
Ao Kuang
20,888
6,270
0
5,414
26,396
10,721
0
4,353
22,043
34,048
0
L
Mercury
12,372
9,195
0
1,176
23,021
9,787
0
4,907
18,114
0
34,405
W
Danzaburou
V2 SMG PLAYER
Danzaburou
16,329
6,544
0
2,483
10,520
4,949
0
3,979
6,541
0
58,982
W
Achilles
17,113
5,352
0
217
21,840
22,171
0
9,695
12,145
0
27,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,620
Gold Earned
75,572
277
Minions Killed
214
8
Camps Cleared
8
1,284,139
Distance Traveled
1,338,093
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,551
970
36
2
1
254,139
0
W
Arachne
16,904
1,127
40
3
0
257,682
1
W
Thor
14,739
983
11
1
0
267,954
2
L
Bellona
13,709
914
54
4
0
275,801
0
L
Hachiman
13,186
879
108
7
0
213,871
0
W
Ra
15,016
1,001
54
4
1
283,441
0
L
Ao Kuang
14,924
995
26
2
3
243,895
2
L
Mercury
14,250
950
53
4
4
296,433
1
W
Danzaburou
15,406
1,027
88
6
4
252,316
1
W
Achilles
13,507
900
21
1
3
276,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role