Player Matchup

Nox
Nox
AlbertClockwork
Nox
Level 110
God Stats
1W - 1L
1,262 SR
Queue Stats
202W - 177L
1,550 Elo+
Solo
Chiron
Chiron
Bengydude
Chiron
Level 107
God Stats
12W - 4L
1,500 SR
Queue Stats
550W - 475L
1,633 Elo+
Party 2
Cupid
Cupid
BubblyReaper
Cupid
Level 69
God Stats
21W - 17L
1,554 SR
Queue Stats
404W - 345L
1,591 Elo+
Party 2
Bacchus
Bacchus
FatalGrimoire
Bacchus
Level 135
God Stats
4W - 0L
1,500 SR
Queue Stats
317W - 298L
1,533 Elo+
Solo
Nemesis
Nemesis
Vanikar
Nemesis
Level 84
God Stats
70W - 47L
1,333 SR
Queue Stats
193W - 172L
1,542 Elo+
Solo
Team Averages
Level 101
1,430 SR
1,570 Elo+

VS

Team Averages
Level 92
1,631 SR
1,542 Elo+
Sobek
Sobek
 
Sobek
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
InspectahSticky
Osiris
Level 123
God Stats
9W - 12L
1,504 SR
Queue Stats
76W - 61L
1,560 Elo+
Party 1
Hades
Hades
Lazy_behemoth
Hades
Level 86
God Stats
4W - 3L
1,489 SR
Queue Stats
25W - 24L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
PolioBoy
Danzaburou
Level 67
God Stats
58W - 31L
1,904 SR
Queue Stats
434W - 390L
1,598 Elo+
Solo
Kukulkan
Kukulkan
xyleroth1
Kukulkan
Level 43
God Stats
0W - 1L
1,758 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 0
10,692
629
8,939
4,332
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Bengydude
Chiron
17
4 / 2 / 1
10,741
632
6,343
8,932
4,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 5 / 4
10,022
590
12,110
11,883
4,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
13
4 / 5 / 5
8,721
513
11,437
12,860
10,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Vanikar
Nemesis
15
2 / 3 / 1
9,426
554
4,193
10,321
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 4 / 5
7,327
431
5,156
15,586
11,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 1 / 2
9,032
531
5,707
12,385
6,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 2
7,840
461
4,121
13,899
5,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
PolioBoy
Danzaburou
15
5 / 6 / 1
9,018
530
7,385
14,543
4,901
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
xyleroth1
Kukulkan
15
2 / 2 / 0
8,393
494
4,527
7,303
2,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
18
Kills
15
15
Deaths
18
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
5
0.88
W
4
0
0
4
W
Chiron
Bengydude
Chiron
4
2
1
2.25
W
4
5
4
1.2
W
Bacchus
4
5
5
1.3
L
5
1
2
6
L
2
5
2
0.6
L
Danzaburou
PolioBoy
Danzaburou
5
6
1
0.92
W
Nemesis
Vanikar
Nemesis
2
3
1
0.83
L
Kukulkan
xyleroth1
Kukulkan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,022
Damage
26,896
48,328
Taken
63,716
25,309
Mitigated
30,734
14,191
Healing
18,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,156
197
0
3,554
15,586
11,017
0
6,205
9,365
20,176
0
W
8,939
580
0
393
4,332
1,652
0
1,451
2,749
63,973
0
W
Chiron
Bengydude
Chiron
6,343
3,471
91
4,081
8,932
4,313
4,750
4,233
4,671
0
73,588
W
12,110
6,866
887
3,980
11,883
4,306
2,153
2,937
8,900
0
68,929
W
Bacchus
11,437
436
1,090
2,830
12,860
10,518
669
3,104
9,680
29,900
0
L
5,707
1,590
0
4,409
12,385
6,878
0
4,038
8,285
0
62,027
L
4,121
82
192
5,122
13,899
5,242
0
9,147
4,387
47,593
0
L
Danzaburou
PolioBoy
Danzaburou
7,385
3,780
0
4,907
14,543
4,901
0
4,404
10,139
0
53,908
W
Nemesis
Vanikar
Nemesis
4,193
1,904
0
839
10,321
4,520
0
2,424
7,771
0
55,578
L
Kukulkan
xyleroth1
Kukulkan
4,527
464
0
250
7,303
2,696
255
68
7,235
45,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,602
Gold Earned
41,610
530
Minions Killed
427
0
Camps Cleared
0
1,573,121
Distance Traveled
1,550,801
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,327
431
25
1
0
305,621
5
W
Nox
10,692
629
152
9
0
336,700
11
W
Chiron
10,741
632
135
8
0
273,001
2
W
Cupid
10,022
590
120
7
0
273,742
0
W
Bacchus
8,721
513
20
1
0
334,698
6
L
Osiris
9,032
531
114
7
0
396,586
1
L
Hades
7,840
461
94
6
0
265,183
1
L
Danzaburou
9,018
530
93
5
0
273,899
3
W
Nemesis
9,426
554
103
6
0
354,980
4
L
Kukulkan
8,393
494
101
6
0
309,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role