Player Matchup

Kuzenbo
Kuzenbo
AmanziRai
Kuzenbo
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 146L
1,551 Elo+
Solo
Khepri
Khepri
DerpyNinja31
Khepri
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 40L
1,620 Elo+
Solo
Chiron
Chiron
Manic Nac
Chiron
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
230W - 223L
1,505 Elo+
Solo
The Morrigan
The Morrigan
PersonalHalo920
The Morrigan
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Hou Yi
Hou Yi
joseyoyi
Hou Yi
Level 129
God Stats
5W - 5L
1,171 SR
Queue Stats
326W - 333L
1,398 Elo+
Solo
Team Averages
Level 123
1,434 SR
1,515 Elo+

VS

Team Averages
Level 119
1,537 SR
1,533 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Adrastean
Bakasura
Level 38
God Stats
3W - 3L
1,500 SR
Queue Stats
990W - 1,126L
1,524 Elo+
Solo
Olorun
Olorun
CentrixPrime
Olorun
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 22L
1,603 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kagomlette
Kumbhakarna
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 82L
1,524 Elo+
Party 1
Hachiman
Hachiman
ShaDoWZaNINJA
Hachiman
Level 124
God Stats
3W - 7L
1,687 SR
Queue Stats
270W - 252L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AmanziRai
Kuzenbo
15
2 / 3 / 13
9,125
760
9,567
15,666
21,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
16
1 / 1 / 16
9,953
829
8,958
22,728
17,072
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Manic Nac
Chiron
16
5 / 3 / 13
9,565
797
21,429
13,950
6,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

The Morrigan
PersonalHalo920
The Morrigan
17
10 / 2 / 6
10,564
880
12,933
10,224
4,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
joseyoyi
Hou Yi
17
3 / 1 / 15
9,879
823
17,407
13,501
6,162
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 6 / 6
8,461
705
16,509
18,047
9,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Adrastean
Bakasura
15
3 / 2 / 4
8,551
713
9,608
21,467
14,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
15
2 / 5 / 5
8,547
712
13,173
16,010
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
Kagomlette
Kumbhakarna
14
0 / 4 / 5
8,434
703
5,578
13,186
14,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
ShaDoWZaNINJA
Hachiman
16
4 / 4 / 1
9,532
794
15,319
10,933
4,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
31
21
Kills
10
10
Deaths
21
63
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
6
0.67
L
Bakasura
Adrastean
Bakasura
3
2
4
2.5
W
Kuzenbo
AmanziRai
Kuzenbo
2
3
13
2.83
L
Olorun
2
5
5
0.9
W
Khepri
1
1
16
9
L
Kumbhakarna
Kagomlette
Kumbhakarna
0
4
5
0.63
W
Chiron
Manic Nac
Chiron
5
3
13
3.83
W
The Morrigan
PersonalHalo920
The Morrigan
10
2
6
6.5
L
Hachiman
ShaDoWZaNINJA
Hachiman
4
4
1
1.13
W
Hou Yi
joseyoyi
Hou Yi
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,294
Damage
60,187
76,069
Taken
79,643
56,596
Mitigated
50,458
34,917
Healing
36,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
16,509
536
1,607
4,748
18,047
9,669
52
5,972
12,075
34,335
0
L
Bakasura
Adrastean
Bakasura
9,608
5,258
2,709
10,941
21,467
14,601
47
8,913
12,554
0
7,835
W
Kuzenbo
AmanziRai
Kuzenbo
9,567
2,900
618
999
15,666
21,988
778
6,810
8,580
16,163
0
L
Olorun
13,173
8,294
3,675
6,772
16,010
6,923
1,003
6,639
9,371
24,801
0
W
Khepri
8,958
803
2,080
9,380
22,728
17,072
445
10,524
10,947
17,473
0
L
Kumbhakarna
Kagomlette
Kumbhakarna
5,578
159
1,722
1,824
13,186
14,900
0
4,159
9,027
13,373
0
W
Chiron
Manic Nac
Chiron
21,429
9,256
6,088
4,744
13,950
6,907
988
6,928
6,442
0
37,062
W
The Morrigan
PersonalHalo920
The Morrigan
12,933
2,459
4,721
2,018
10,224
4,467
429
5,989
3,826
27,919
0
L
Hachiman
ShaDoWZaNINJA
Hachiman
15,319
7,576
275
2,436
10,933
4,365
829
5,775
5,158
0
29,271
W
Hou Yi
joseyoyi
Hou Yi
17,407
9,482
1,592
2,677
13,501
6,162
2,844
5,009
7,278
0
38,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,086
Gold Earned
43,525
128
Minions Killed
133
0
Camps Cleared
0
1,026,770
Distance Traveled
937,100
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,461
705
38
3
0
171,476
1
L
Bakasura
8,551
713
23
2
0
187,643
0
W
Kuzenbo
9,125
760
11
1
0
225,702
0
L
Olorun
8,547
712
24
2
0
167,340
0
W
Khepri
9,953
829
15
1
0
210,667
1
L
Kumbhakarna
8,434
703
12
1
0
214,968
4
W
Chiron
9,565
797
29
2
0
200,579
2
W
The Morrigan
10,564
880
26
2
0
209,071
2
L
Hachiman
9,532
794
36
3
0
195,673
0
W
Hou Yi
9,879
823
47
4
0
180,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role