Player Matchup

Mulan
Mulan
DrPaulBlartMD
Mulan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
989W - 788L
1,603 Elo+
Party 1
Nu Wa
Nu Wa
Fadsie
Nu Wa
Level 147
God Stats
8W - 2L
1,940 SR
Queue Stats
395W - 325L
1,593 Elo+
Party 1
Chernobog
Chernobog
Muzzayyy
Chernobog
Level 79
God Stats
10W - 8L
1,781 SR
Queue Stats
545W - 460L
1,645 Elo+
Party 1
Sun Wukong
Sun Wukong
Seekatt
Sun Wukong
Level 78
God Stats
36W - 21L
1,637 SR
Queue Stats
961W - 779L
1,606 Elo+
Party 1
Khepri
Khepri
Wilkí
Khepri
Level 39
God Stats
22W - 11L
1,555 SR
Queue Stats
337W - 223L
1,748 Elo+
Party 1
Team Averages
Level 90
1,682 SR
1,639 Elo+

VS

Team Averages
Level 73
1,832 SR
1,661 Elo+
Cu Chulainn
Cu Chulainn
BKCGibson4
Cu Chulainn
Level 39
God Stats
2W - 2L
1,643 SR
Queue Stats
41W - 53L
1,480 Elo+
Solo
Nemesis
Nemesis
hiroandobey
Nemesis
Level 105
God Stats
6W - 2L
1,913 SR
Queue Stats
85W - 30L
1,726 Elo+
Party 2
Horus
Horus
kleinepenni
Horus
Level 28
God Stats
11W - 2L
1,993 SR
Queue Stats
70W - 17L
1,829 Elo+
Party 2
Scylla
Scylla
srpete
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
swagmeisterinoo
Danzaburou
Level 42
God Stats
47W - 5L
2,110 SR
Queue Stats
115W - 32L
1,772 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 1
8,808
629
6,901
10,900
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Fadsie
Nu Wa
14
3 / 1 / 4
8,540
610
10,534
6,212
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Muzzayyy
Chernobog
14
1 / 1 / 3
7,745
553
3,030
5,655
1,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Seekatt
Sun Wukong
15
2 / 0 / 1
8,548
611
4,824
6,939
4,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
Wilkí
Khepri
11
1 / 2 / 7
6,954
497
2,871
6,147
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BKCGibson4
Cu Chulainn
11
0 / 2 / 1
6,208
443
3,222
7,595
3,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
hiroandobey
Nemesis
12
3 / 3 / 0
7,388
528
3,187
9,864
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 2 / 3
5,915
423
3,604
9,187
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
srpete
Scylla
12
0 / 4 / 0
6,686
478
3,894
7,238
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
swagmeisterinoo
Danzaburou
11
2 / 3 / 1
6,596
471
5,015
8,243
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
5
5
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BKCGibson4
Cu Chulainn
0
2
1
0.25
W
7
1
1
7.5
W
Nu Wa
Fadsie
Nu Wa
3
1
4
5
W
Chernobog
Muzzayyy
Chernobog
1
1
3
2.5
W
Sun Wukong
Seekatt
Sun Wukong
2
0
1
2.5
W
Khepri
Wilkí
Khepri
1
2
7
2.25
L
Nemesis
hiroandobey
Nemesis
3
3
0
1
L
0
2
3
0.75
L
Scylla
srpete
Scylla
0
4
0
0
L
Danzaburou
swagmeisterinoo
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,160
Damage
18,922
35,853
Taken
42,127
17,898
Mitigated
17,117
15,812
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BKCGibson4
Cu Chulainn
3,222
599
0
110
7,595
3,079
0
1,201
5,987
0
34,191
W
6,901
1,268
0
6,997
10,900
4,912
0
925
9,921
0
64,491
W
Nu Wa
Fadsie
Nu Wa
10,534
1,946
72
1,933
6,212
1,978
657
1,717
4,397
58,704
0
W
Chernobog
Muzzayyy
Chernobog
3,030
1,349
0
1,847
5,655
1,790
989
627
5,004
0
55,787
W
Sun Wukong
Seekatt
Sun Wukong
4,824
361
0
3,824
6,939
4,437
0
445
6,490
0
54,175
W
Khepri
Wilkí
Khepri
2,871
197
0
1,139
6,147
4,781
185
0
6,147
16,073
0
L
Nemesis
hiroandobey
Nemesis
3,187
1,490
0
3,610
9,864
3,095
0
2,406
7,265
0
33,871
L
3,604
1,939
750
2,612
9,187
5,068
0
3,256
5,732
0
15,159
L
Scylla
srpete
Scylla
3,894
456
0
937
7,238
2,411
0
2,963
4,053
47,565
0
L
Danzaburou
swagmeisterinoo
Danzaburou
5,015
1,813
0
2,456
8,243
3,464
90
2,801
5,310
0
42,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,595
Gold Earned
32,793
497
Minions Killed
345
0
Camps Cleared
0
1,393,380
Distance Traveled
1,294,398
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,208
443
80
6
0
256,974
0
W
Mulan
8,808
629
117
8
0
306,349
2
W
Nu Wa
8,540
610
117
8
0
255,682
2
W
Chernobog
7,745
553
117
8
0
281,020
2
W
Sun Wukong
8,548
611
115
8
0
274,124
1
W
Khepri
6,954
497
31
2
0
276,205
3
L
Nemesis
7,388
528
73
5
0
274,045
1
L
Horus
5,915
423
20
1
0
282,004
2
L
Scylla
6,686
478
94
7
0
235,524
2
L
Danzaburou
6,596
471
78
6
0
245,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role