Player Matchup

Chaac
Chaac
Darkerflunky
Chaac
Level 125
God Stats
98W - 79L
1,545 SR
Queue Stats
125W - 121L
1,617 Elo+
Party 1
Artemis
Artemis
Smegmabather
Artemis
Level 15
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 7L
1,698 Elo+
Party 1
Anubis
Anubis
swagattack449
Anubis
Level 38
God Stats
37W - 47L
1,260 SR
Queue Stats
64W - 96L
1,665 Elo+
Party 1
Team Averages
Level 59
1,363 SR
1,660 Elo+

VS

Team Averages
Level 49
1,488 SR
1,366 Elo+
Horus
Horus
Andrew-83101
Horus
Level 29
God Stats
9W - 9L
1,568 SR
Queue Stats
132W - 137L
1,400 Elo+
Party 2
Cupid
Cupid
MLG Slug
Cupid
Level 111
God Stats
5W - 9L
1,395 SR
Queue Stats
132W - 141L
1,394 Elo+
Party 2
Raijin
Raijin
modernjoe
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 8
8,829
736
5,861
7,655
6,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Smegmabather
Artemis
12
2 / 0 / 14
8,655
721
9,354
6,032
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
8 / 3 / 7
9,356
780
10,212
8,262
3,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,764
564
3,386
11,562
7,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
MLG Slug
Cupid
10
2 / 4 / 0
7,333
611
7,290
10,501
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
modernjoe
Raijin
9
1 / 7 / 1
7,425
619
2,698
9,539
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
16
Kills
3
3
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
6
0
8
10
L
Cupid
MLG Slug
Cupid
2
4
0
0.5
W
Artemis
Smegmabather
Artemis
2
0
14
9
L
Raijin
modernjoe
Raijin
1
7
1
0.21
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,427
Damage
13,374
21,949
Taken
31,602
13,624
Mitigated
12,672
8,011
Healing
7,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,386
1,660
1,762
2,983
11,562
7,414
0
4,336
7,226
0
8,876
W
5,861
478
0
3,213
7,655
6,823
1,260
805
6,492
0
26,342
L
Cupid
MLG Slug
Cupid
7,290
3,224
859
1,772
10,501
3,082
0
2,398
8,103
0
28,887
W
Artemis
Smegmabather
Artemis
9,354
4,672
0
910
6,032
3,126
1,678
493
5,299
0
40,023
L
Raijin
modernjoe
Raijin
2,698
320
0
538
9,539
2,176
0
3,522
6,017
16,578
0
W
10,212
507
684
3,204
8,262
3,675
145
897
7,050
36,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,840
Gold Earned
21,522
140
Minions Killed
97
0
Camps Cleared
0
584,243
Distance Traveled
522,844
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,764
564
12
1
0
188,926
0
W
Chaac
8,829
736
46
4
0
215,403
1
L
Cupid
7,333
611
42
4
0
184,007
1
W
Artemis
8,655
721
47
4
0
180,401
1
L
Raijin
7,425
619
43
4
0
149,911
0
W
Anubis
9,356
780
47
4
0
188,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role