Player Matchup

Medusa
Medusa
LamD5
Medusa
Level 29
God Stats
1W - 2L
1,492 SR
Queue Stats
20W - 25L
1,480 Elo+
Solo
Zeus
Zeus
MushyMagic
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,673 Elo+
Solo
Hercules
Hercules
Romy972
Hercules
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 49L
1,502 Elo+
Solo
Guan Yu
Guan Yu
Yatog4mi
Guan Yu
Level 16
God Stats
2W - 1L
1,752 SR
Queue Stats
32W - 36L
1,445 Elo+
Solo
Thanatos
Thanatos
ferblazcar2710
Thanatos
Level 28
God Stats
25W - 30L
1,391 SR
Queue Stats
104W - 123L
1,505 Elo+
Solo
Team Averages
Level 23
1,527 SR
1,521 Elo+

VS

Team Averages
Level 23
1,509 SR
1,490 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
BuxGibtIhr
Awilix
Level 46
God Stats
9W - 8L
1,500 SR
Queue Stats
181W - 229L
1,488 Elo+
Party 1
Vamana
Vamana
CaptainBalu8997
Vamana
Level 16
God Stats
18W - 18L
1,737 SR
Queue Stats
61W - 78L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
ReapzSenpai
Baron Samedi
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 143L
1,542 Elo+
Party 1
Bacchus
Bacchus
ViziusUzumake
Bacchus
Level 17
God Stats
6W - 9L
1,307 SR
Queue Stats
23W - 39L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LamD5
Medusa
12
1 / 5 / 2
7,645
425
9,850
13,506
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 6 / 4
8,914
495
8,378
8,120
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Romy972
Hercules
13
0 / 5 / 1
7,615
423
6,107
11,231
8,594
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Yatog4mi
Guan Yu
11
0 / 6 / 2
6,614
367
1,924
17,270
13,764
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
16
7 / 3 / 3
10,001
556
5,225
14,995
5,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 3 / 4
9,924
551
10,513
10,172
3,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
BuxGibtIhr
Awilix
18
9 / 2 / 7
10,770
598
14,286
13,367
5,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 3
9,420
523
8,597
12,521
9,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
ReapzSenpai
Baron Samedi
15
4 / 6 / 2
9,551
531
5,974
11,127
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
13
3 / 1 / 3
7,829
435
6,164
6,511
5,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
12
Kills
25
25
Deaths
13
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
3
4
2
W
Awilix
BuxGibtIhr
Awilix
9
2
7
6.25
W
5
1
3
6.5
L
Medusa
LamD5
Medusa
1
5
2
0.4
L
4
6
4
1
W
Baron Samedi
ReapzSenpai
Baron Samedi
4
6
2
0.83
L
Hercules
Romy972
Hercules
0
5
1
0.1
W
Bacchus
3
1
3
4.5
L
Guan Yu
Yatog4mi
Guan Yu
0
6
2
0.17
L
Thanatos
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,484
Damage
45,534
65,122
Taken
53,698
35,348
Mitigated
29,854
21,234
Healing
15,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,513
4,049
0
2,703
10,172
3,685
0
0
10,172
0
58,742
W
Awilix
BuxGibtIhr
Awilix
14,286
5,726
633
5,660
13,367
5,689
127
1,599
11,768
0
77,879
W
8,597
4,862
0
4,973
12,521
9,456
745
1,677
10,844
0
53,163
L
Medusa
LamD5
Medusa
9,850
3,564
0
4,601
13,506
4,685
533
3,022
10,484
0
46,715
L
8,378
1,608
0
1,220
8,120
2,359
105
4,166
3,954
31,189
0
W
Baron Samedi
ReapzSenpai
Baron Samedi
5,974
752
134
743
11,127
5,169
2,562
5,711
5,416
49,095
0
L
Hercules
Romy972
Hercules
6,107
2,529
0
2,489
11,231
8,594
448
344
10,462
648
27,735
W
Bacchus
6,164
981
0
318
6,511
5,855
34
32
6,479
17,623
0
L
Guan Yu
Yatog4mi
Guan Yu
1,924
499
1,108
2,259
17,270
13,764
351
3,519
13,676
0
21,259
L
Thanatos
5,225
1,513
0
9,557
14,995
5,946
833
1,087
13,833
0
64,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,789
Gold Earned
47,494
333
Minions Killed
432
0
Camps Cleared
0
1,418,300
Distance Traveled
1,725,188
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,924
551
94
5
0
325,387
2
W
Awilix
10,770
598
118
7
0
378,866
1
W
Vamana
9,420
523
87
5
0
353,537
0
L
Medusa
7,645
425
80
4
0
276,266
0
L
Zeus
8,914
495
60
3
0
251,041
0
W
Baron Samedi
9,551
531
98
5
0
300,655
1
L
Hercules
7,615
423
50
3
0
252,536
0
W
Bacchus
7,829
435
35
2
0
366,743
0
L
Guan Yu
6,614
367
28
2
0
314,318
0
L
Thanatos
10,001
556
115
6
0
324,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role