Player Matchup

Bacchus
Bacchus
HGK_AssAs51N
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 279L
1,499 Elo+
Party 2
Chaac
Chaac
The_Mystical_MC
Chaac
Level 45
God Stats
35W - 21L
1,601 SR
Queue Stats
190W - 190L
1,478 Elo+
Party 2
Neith
Neith
ToejamLunacy
Neith
Level 34
God Stats
38W - 37L
1,546 SR
Queue Stats
42W - 41L
1,439 Elo+
Solo
Geb
Geb
Trick-shot-Mas80
Geb
Level 19
God Stats
9W - 9L
1,716 SR
Queue Stats
27W - 39L
1,410 Elo+
Party 2
Skadi
Skadi
UntoldOrigin895
Skadi
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,490 Elo+
Solo
Team Averages
Level 40
1,573 SR
1,463 Elo+

VS

Team Averages
Level 47
1,630 SR
1,448 Elo+
Cerberus
Cerberus
HM Jackal
Cerberus
Level 24
God Stats
19W - 14L
1,827 SR
Queue Stats
103W - 104L
1,536 Elo+
Party 1
Izanami
Izanami
HM Mini
Izanami
Level 18
God Stats
9W - 7L
1,831 SR
Queue Stats
18W - 17L
1,542 Elo+
Party 1
Scylla
Scylla
HMSHO7
Scylla
Level 87
God Stats
6W - 6L
1,294 SR
Queue Stats
120W - 112L
1,418 Elo+
Party 1
Thanatos
Thanatos
ROOKIE2222
Thanatos
Level 64
God Stats
3W - 5L
1,698 SR
Queue Stats
258W - 269L
1,332 Elo+
Party 1
Yemoja
Yemoja
bulleramram
Yemoja
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HGK_AssAs51N
Bacchus
19
8 / 5 / 7
11,852
515
13,358
20,533
10,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 0 / 9
12,865
559
14,759
15,683
15,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
8 / 4 / 7
12,386
539
11,741
8,480
2,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 5 / 3
8,266
359
4,837
12,725
6,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 5 / 5
9,581
417
7,796
15,246
4,138
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HM Jackal
Cerberus
16
2 / 2 / 10
10,820
470
6,237
15,840
16,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
HM Mini
Izanami
20
7 / 4 / 4
12,386
539
13,152
18,767
8,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
HMSHO7
Scylla
16
5 / 7 / 8
11,366
494
14,503
14,157
5,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
ROOKIE2222
Thanatos
16
5 / 8 / 5
10,948
476
11,042
20,711
8,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
19
0 / 4 / 3
11,985
521
5,603
13,622
10,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
49
25
Kills
19
19
Deaths
25
31
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
HGK_AssAs51N
Bacchus
8
5
7
2.3
L
Cerberus
HM Jackal
Cerberus
2
2
10
3.5
L
Izanami
HM Mini
Izanami
7
4
4
2.25
L
Scylla
HMSHO7
Scylla
5
7
8
1.29
L
Thanatos
ROOKIE2222
Thanatos
5
8
5
0.94
W
7
0
9
11.5
W
8
4
7
2.88
W
1
5
3
0.5
W
1
5
5
0.7
L
Yemoja
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,491
Damage
50,537
72,667
Taken
83,097
40,255
Mitigated
48,151
22,524
Healing
24,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
HGK_AssAs51N
Bacchus
13,358
1,162
0
6,004
20,533
10,860
153
6,230
14,081
65,861
0
L
Cerberus
HM Jackal
Cerberus
6,237
224
0
2,824
15,840
16,406
277
2,029
13,736
29,197
0
L
Izanami
HM Mini
Izanami
13,152
9,593
0
8,483
18,767
8,065
4,419
3,604
15,113
0
113,875
L
Scylla
HMSHO7
Scylla
14,503
526
0
1,701
14,157
5,161
1,787
4,498
9,584
62,938
0
L
Thanatos
ROOKIE2222
Thanatos
11,042
3,597
0
9,373
20,711
8,126
0
6,018
14,493
0
62,862
W
14,759
2,797
0
8,826
15,683
15,459
25
5,588
10,061
40
82,662
W
11,741
4,548
0
2,521
8,480
2,912
1,790
4,928
3,172
0
71,110
W
4,837
396
777
1,790
12,725
6,886
0
3,748
8,929
25,225
0
W
7,796
3,624
0
2,606
15,246
4,138
522
5,005
10,081
0
51,648
L
Yemoja
5,603
1,431
946
771
13,622
10,393
1,344
2,046
11,351
79,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,950
Gold Earned
57,505
490
Minions Killed
588
0
Camps Cleared
0
2,076,953
Distance Traveled
1,852,955
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,852
515
102
4
0
436,385
0
L
Cerberus
10,820
470
47
2
0
386,055
0
L
Izanami
12,386
539
188
8
0
370,891
2
L
Scylla
11,366
494
104
5
0
356,491
3
L
Thanatos
10,948
476
101
4
0
407,539
0
W
Chaac
12,865
559
136
6
0
487,790
4
W
Neith
12,386
539
143
6
0
419,148
2
W
Geb
8,266
359
26
1
0
398,683
0
W
Skadi
9,581
417
83
4
0
334,947
0
L
Yemoja
11,985
521
148
6
0
331,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role