Player Matchup

Neith
Neith
CHEVY_53517
Neith
Level 34
God Stats
26W - 63L
1,245 SR
Queue Stats
26W - 66L
1,145 Elo+
Solo
King Arthur
King Arthur
DeadlyHeskan
King Arthur
Level 58
God Stats
35W - 61L
1,275 SR
Queue Stats
656W - 714L
1,618 Elo+
Party 1
Scylla
Scylla
Sisland3
Scylla
Level 57
God Stats
18W - 29L
1,437 SR
Queue Stats
103W - 110L
1,369 Elo+
Party 1
Team Averages
Level 50
1,319 SR
1,377 Elo+

VS

Team Averages
Level 56
1,590 SR
1,409 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Aeerieos
Ao Kuang
Level 37
God Stats
3W - 0L
1,770 SR
Queue Stats
46W - 50L
1,325 Elo+
Party 2
Tyr
Tyr
lobste
Tyr
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
124W - 134L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 6
10,674
593
9,131
11,066
4,215
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
DeadlyHeskan
King Arthur
15
5 / 7 / 9
13,308
739
11,800
21,968
22,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Sisland3
Scylla
17
7 / 6 / 7
13,174
732
19,256
14,105
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 5 / 8
11,097
617
10,292
14,407
5,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Aeerieos
Ao Kuang
16
5 / 3 / 6
12,358
687
10,009
18,949
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
lobste
Tyr
18
14 / 7 / 5
14,807
823
18,492
24,425
21,604
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
15
Kills
20
20
Deaths
15
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
5
8
1
W
Ao Kuang
Aeerieos
Ao Kuang
5
3
6
2.67
L
3
7
6
0.86
L
King Arthur
DeadlyHeskan
King Arthur
5
7
9
1.36
L
Scylla
Sisland3
Scylla
7
6
7
1.75
W
Tyr
lobste
Tyr
14
7
5
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,187
Damage
38,793
47,139
Taken
57,781
30,960
Mitigated
33,646
3,060
Healing
20,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,292
3,543
0
3,296
14,407
5,445
792
3,248
11,159
0
36,693
W
Ao Kuang
Aeerieos
Ao Kuang
10,009
1,711
0
8,693
18,949
6,597
1,514
6,870
12,079
45,740
0
L
9,131
3,746
0
650
11,066
4,215
92
1,667
9,399
0
29,211
L
King Arthur
DeadlyHeskan
King Arthur
11,800
963
219
1,871
21,968
22,978
356
6,225
15,743
0
32,724
L
Scylla
Sisland3
Scylla
19,256
1,585
0
320
14,105
3,767
740
2,209
11,896
53,713
0
W
Tyr
lobste
Tyr
18,492
4,324
475
7,801
24,425
21,604
528
9,237
15,188
0
66,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,156
Gold Earned
38,262
151
Minions Killed
165
0
Camps Cleared
0
823,788
Distance Traveled
948,493
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,097
617
36
2
0
303,404
0
W
Ao Kuang
12,358
687
64
4
0
316,180
0
L
Neith
10,674
593
48
3
0
205,705
0
L
King Arthur
13,308
739
33
2
0
318,564
2
L
Scylla
13,174
732
70
4
0
299,519
0
W
Tyr
14,807
823
65
4
0
328,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role