Player Matchup

Cthulhu
Cthulhu
Arnick5
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 82L
1,729 Elo+
Party 1
Hun Batz
Hun Batz
N1ki6
Hun Batz
Level 126
God Stats
2W - 2L
1,213 SR
Queue Stats
44W - 42L
1,588 Elo+
Party 1
Izanami
Izanami
TantiBels
Izanami
Level 94
God Stats
12W - 5L
1,457 SR
Queue Stats
56W - 55L
1,430 Elo+
Solo
Tyr
Tyr
asda693
Tyr
Level 7
God Stats
25W - 9L
1,932 SR
Queue Stats
47W - 19L
1,903 Elo+
Party 1
Kukulkan
Kukulkan
odin07
Kukulkan
Level 54
God Stats
5W - 1L
1,415 SR
Queue Stats
67W - 56L
1,548 Elo+
Party 1
Team Averages
Level 60
1,503 SR
1,639 Elo+

VS

Team Averages
Level 86
1,496 SR
1,485 Elo+
Hercules
Hercules
M1neL1nk
Hercules
Level 90
God Stats
0W - 3L
1,266 SR
Queue Stats
50W - 47L
1,543 Elo+
Party 2
Bellona
Bellona
Mirellstein
Bellona
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 65L
1,368 Elo+
Solo
Cernunnos
Cernunnos
Zantako
Cernunnos
Level 95
God Stats
16W - 6L
1,715 SR
Queue Stats
765W - 739L
1,484 Elo+
Solo
Thoth
Thoth
lildirwolfie
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
traMerzux
Ymir
Level 17
God Stats
4W - 7L
1,496 SR
Queue Stats
46W - 43L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arnick5
Cthulhu
13
3 / 5 / 7
8,717
513
8,866
14,803
10,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
N1ki6
Hun Batz
17
9 / 2 / 5
10,222
601
10,392
11,815
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
TantiBels
Izanami
15
3 / 3 / 2
8,958
527
5,026
10,129
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
18
6 / 0 / 6
11,218
660
12,418
11,476
8,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
odin07
Kukulkan
15
1 / 2 / 3
9,242
544
4,134
7,177
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
M1neL1nk
Hercules
15
1 / 3 / 2
8,158
480
6,389
11,546
9,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Mirellstein
Bellona
14
3 / 5 / 3
8,572
504
4,660
12,922
8,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Zantako
Cernunnos
14
4 / 4 / 4
8,751
515
11,609
10,164
3,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 1
7,816
460
4,871
9,231
3,101
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
2 / 5 / 6
8,077
475
6,603
13,891
11,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
22
Kills
12
12
Deaths
22
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arnick5
Cthulhu
3
5
7
1.3
L
Hercules
M1neL1nk
Hercules
1
3
2
0.67
L
Bellona
Mirellstein
Bellona
3
5
3
0.9
W
Hun Batz
N1ki6
Hun Batz
9
2
5
5.75
W
Izanami
TantiBels
Izanami
3
3
2
1.33
L
Cernunnos
Zantako
Cernunnos
4
4
4
1.5
W
Tyr
6
0
6
9
L
2
5
1
0.5
W
Kukulkan
odin07
Kukulkan
1
2
3
1.25
L
Ymir
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,836
Damage
34,132
55,400
Taken
57,754
30,285
Mitigated
36,156
16,171
Healing
11,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arnick5
Cthulhu
8,866
889
308
1,206
14,803
10,224
296
2,949
11,789
25,702
0
L
Hercules
M1neL1nk
Hercules
6,389
2,307
0
4,161
11,546
9,221
752
2,044
9,424
205
49,142
L
Bellona
Mirellstein
Bellona
4,660
1,459
0
2,907
12,922
8,486
0
1,107
11,815
0
52,839
W
Hun Batz
N1ki6
Hun Batz
10,392
2,913
0
4,036
11,815
5,368
0
1,894
9,896
0
68,481
W
Izanami
TantiBels
Izanami
5,026
2,819
0
3,320
10,129
3,206
2,950
2,734
7,395
0
51,940
L
Cernunnos
Zantako
Cernunnos
11,609
5,210
0
2,195
10,164
3,790
569
3,797
6,325
0
63,778
W
Tyr
12,418
1,275
0
6,498
11,476
8,552
0
1,413
9,888
0
76,292
L
4,871
112
0
990
9,231
3,101
60
2,292
6,757
43,519
0
W
Kukulkan
odin07
Kukulkan
4,134
130
0
803
7,177
2,935
0
2,689
4,463
58,179
0
L
Ymir
6,603
834
0
1,211
13,891
11,558
122
3,500
10,225
27,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,357
Gold Earned
41,374
544
Minions Killed
459
0
Camps Cleared
0
1,699,009
Distance Traveled
1,552,359
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,717
513
37
2
0
333,858
2
L
Hercules
8,158
480
107
6
0
337,315
4
L
Bellona
8,572
504
105
6
0
320,974
3
W
Hun Batz
10,222
601
104
6
0
387,955
0
W
Izanami
8,958
527
103
6
0
313,402
2
L
Cernunnos
8,751
515
116
7
0
281,531
3
W
Tyr
11,218
660
167
10
0
357,380
4
L
Thoth
7,816
460
80
5
0
285,812
3
W
Kukulkan
9,242
544
133
8
0
306,414
2
L
Ymir
8,077
475
51
3
0
326,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role