Player Matchup

Heimdallr
Heimdallr
DirtyBarb
Heimdallr
Level 14
God Stats
26W - 30L
1,745 SR
Queue Stats
403W - 353L
1,504 Elo+
Solo
Pele
Pele
LeviAGoat
Pele
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,478 Elo+
Solo
Ao Kuang
Ao Kuang
TronG7
Ao Kuang
Level 13
God Stats
23W - 4L
1,700 SR
Queue Stats
201W - 134L
1,670 Elo+
Solo
Persephone
Persephone
hamburgler223c
Persephone
Level 6
God Stats
2W - 2L
1,421 SR
Queue Stats
4W - 7L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
xX HolyJuggs Xx
Kuzenbo
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,545 Elo+
Solo
Team Averages
Level 12
1,573 SR
1,537 Elo+

VS

Team Averages
Level 27
1,592 SR
1,574 Elo+
Bellona
Bellona
ASESINAD0R2004
Bellona
Level 29
God Stats
22W - 17L
1,615 SR
Queue Stats
143W - 157L
1,551 Elo+
Solo
Cthulhu
Cthulhu
MiLLi_oh
Cthulhu
Level 29
God Stats
42W - 31L
1,634 SR
Queue Stats
79W - 71L
1,673 Elo+
Solo
Chiron
Chiron
OneWithnolife
Chiron
Level 18
God Stats
8W - 8L
1,530 SR
Queue Stats
56W - 62L
1,618 Elo+
Solo
Ymir
Ymir
chev4life
Ymir
Level 29
God Stats
6W - 3L
1,722 SR
Queue Stats
59W - 53L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
h_xb-_-
Tsukuyomi
Level 29
God Stats
10W - 12L
1,458 SR
Queue Stats
31W - 31L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DirtyBarb
Heimdallr
10
2 / 7 / 1
6,609
441
6,490
9,279
2,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
8
1 / 9 / 1
5,843
390
1,524
8,994
2,689
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ao Kuang
TronG7
Ao Kuang
16
5 / 2 / 0
9,320
621
7,370
9,612
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
hamburgler223c
Persephone
10
1 / 8 / 0
5,872
391
3,563
7,738
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 1
5,251
350
1,995
6,147
3,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,617
574
1,167
7,275
5,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
MiLLi_oh
Cthulhu
15
6 / 2 / 9
9,414
628
6,802
9,050
5,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 2 / 7
8,010
534
4,169
9,969
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
18
13 / 1 / 4
11,154
744
10,944
9,857
6,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
h_xb-_-
Tsukuyomi
14
7 / 1 / 6
9,104
607
7,097
6,839
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
9
Kills
29
29
Deaths
9
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
Heimdallr
DirtyBarb
Heimdallr
2
7
1
0.36
L
Pele
1
9
1
0.17
W
Cthulhu
MiLLi_oh
Cthulhu
6
2
9
5.25
W
2
2
7
2.75
L
Ao Kuang
TronG7
Ao Kuang
5
2
0
2.5
W
Ymir
13
1
4
15
W
Tsukuyomi
h_xb-_-
Tsukuyomi
7
1
6
10
L
Persephone
hamburgler223c
Persephone
1
8
0
0.13
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,942
Damage
30,179
41,770
Taken
42,990
15,160
Mitigated
23,371
7,148
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,167
178
0
460
7,275
5,676
2,409
2,925
4,350
0
36,245
L
Heimdallr
DirtyBarb
Heimdallr
6,490
2,622
294
1,493
9,279
2,994
836
3,832
5,447
0
30,344
L
Pele
1,524
389
0
657
8,994
2,689
338
4,005
4,989
0
9,724
W
Cthulhu
MiLLi_oh
Cthulhu
6,802
350
272
1,221
9,050
5,314
1,151
3,204
5,846
45,698
0
W
4,169
2,322
50
5,977
9,969
3,514
1,576
1,119
8,850
0
25,680
L
Ao Kuang
TronG7
Ao Kuang
7,370
2,263
0
2,701
9,612
3,734
0
3,077
6,535
59,438
0
W
Ymir
10,944
3,519
0
4,123
9,857
6,452
276
3,631
6,226
81,743
3,744
W
Tsukuyomi
h_xb-_-
Tsukuyomi
7,097
1,695
0
2,994
6,839
2,415
432
2,049
4,790
0
48,762
L
Persephone
hamburgler223c
Persephone
3,563
663
0
254
7,738
2,682
51
4,562
3,145
13,465
0
L
1,995
862
127
1,622
6,147
3,061
0
1,861
4,286
16,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,895
Gold Earned
46,299
229
Minions Killed
453
0
Camps Cleared
0
1,175,157
Distance Traveled
1,601,006
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,617
574
96
6
0
313,444
2
L
Heimdallr
6,609
441
52
3
0
238,311
0
L
Pele
5,843
390
13
1
0
237,164
1
W
Cthulhu
9,414
628
74
5
0
318,956
2
W
Chiron
8,010
534
50
3
0
303,490
0
L
Ao Kuang
9,320
621
114
8
0
296,023
2
W
Ymir
11,154
744
140
9
0
307,524
1
W
Tsukuyomi
9,104
607
93
6
0
357,592
0
L
Persephone
5,872
391
24
2
0
247,931
1
L
Kuzenbo
5,251
350
26
2
0
155,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role