Player Matchup

Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Gold III
Lales98
Skadi
Gold III
Level 110
God Stats
9W - 13L
1,529 SR
Queue Stats
282W - 277L
1,757 MMR
Party 2
Nemesis
Nemesis
Gold I
Rtic_Kong
Nemesis
Gold I
Level 127
God Stats
5W - 3L
1,749 SR
Queue Stats
57W - 51L
1,701 MMR
Party 1
Ymir
Ymir
Gold II
Virus__Tsunami
Ymir
Gold II
Level 150
God Stats
21W - 19L
1,948 SR
Queue Stats
344W - 352L
1,705 MMR
Solo
Poseidon
Poseidon
Platinum V
jayeltringham
Poseidon
Platinum V
Level 160
God Stats
3W - 1L
1,624 SR
Queue Stats
103W - 96L
1,744 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,670 SR
1,681 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,653 SR
1,724 MMR
King Arthur
King Arthur
Gold II
Daax29er
King Arthur
Gold II
Level 92
God Stats
6W - 2L
1,822 SR
Queue Stats
63W - 55L
1,735 MMR
Solo
Discordia
Discordia
Platinum IV
PROwiily
Discordia
Platinum IV
Level 156
God Stats
12W - 7L
1,685 SR
Queue Stats
191W - 178L
1,914 MMR
Party 3
Achilles
Achilles
Platinum V
RE_DRAGONE2
Achilles
Platinum V
Level 125
God Stats
114W - 115L
1,670 SR
Queue Stats
309W - 306L
1,733 MMR
Solo
Apollo
Apollo
Platinum II
i50gz
Apollo
Platinum II
Level 157
God Stats
6W - 1L
1,569 SR
Queue Stats
21W - 17L
1,744 MMR
Solo
Cthulhu
Cthulhu
Gold IV
uTm-ScOrPiOn-08
Cthulhu
Gold IV
Level 129
God Stats
4W - 4L
1,521 SR
Queue Stats
336W - 350L
1,492 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
4 / 6 / 1
11,681
508
15,110
25,343
29,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Lales98
Skadi
17
3 / 9 / 3
11,781
512
13,777
16,632
6,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Rtic_Kong
Nemesis
18
3 / 6 / 7
11,629
506
9,355
20,044
8,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 8 / 4
10,136
441
3,442
21,392
19,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
jayeltringham
Poseidon
18
3 / 7 / 4
11,889
517
10,015
13,985
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
DanzaburouSetPersephoneScyllaCu Chulainn

VS

Bans
Nu WaSobekAphroditeSun WukongTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daax29er
King Arthur
18
0 / 3 / 11
12,105
526
10,819
25,486
19,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
PROwiily
Discordia
19
4 / 5 / 17
12,697
552
12,517
10,871
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
RE_DRAGONE2
Achilles
20
11 / 0 / 7
14,063
611
14,625
13,706
6,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
i50gz
Apollo
20
17 / 3 / 12
15,541
676
27,297
25,412
11,665
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 3 / 18
13,229
575
7,695
25,877
26,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
101
14
Kills
36
36
Deaths
14
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
6
1
0.75
W
King Arthur
Daax29er
King Arthur
0
3
11
1.83
L
Skadi
Lales98
Skadi
3
9
3
0.5
W
Discordia
PROwiily
Discordia
4
5
17
2.5
W
Achilles
RE_DRAGONE2
Achilles
11
0
7
14.5
L
Nemesis
Rtic_Kong
Nemesis
3
6
7
1.08
L
1
8
4
0.38
W
Apollo
i50gz
Apollo
17
3
12
7.67
L
Poseidon
jayeltringham
Poseidon
3
7
4
0.71
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,699
Damage
72,953
97,396
Taken
101,352
70,040
Mitigated
68,174
14,726
Healing
44,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
15,110
907
0
7,963
25,343
29,161
0
4,013
20,966
0
83,694
W
King Arthur
Daax29er
King Arthur
10,819
1,469
0
10,218
25,486
19,052
325
2,325
23,161
3
68,368
L
Skadi
Lales98
Skadi
13,777
7,791
0
1,518
16,632
6,633
0
3,833
12,732
0
73,253
W
Discordia
PROwiily
Discordia
12,517
280
302
3,190
10,871
3,987
1,442
2,805
8,066
82,504
0
W
Achilles
RE_DRAGONE2
Achilles
14,625
3,183
0
4,224
13,706
6,811
1,936
2,439
10,963
0
97,112
L
Nemesis
Rtic_Kong
Nemesis
9,355
5,751
0
1,705
20,044
8,992
0
3,680
16,146
0
87,906
L
3,442
571
0
2,170
21,392
19,652
0
4,613
16,643
54,505
0
W
Apollo
i50gz
Apollo
27,297
20,249
0
15,802
25,412
11,665
7,755
7,715
17,697
0
119,368
L
Poseidon
jayeltringham
Poseidon
10,015
1,337
0
1,370
13,985
5,602
0
3,390
10,319
88,843
0
W
7,695
359
0
10,409
25,877
26,659
756
4,994
20,883
46,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,116
Gold Earned
67,635
659
Minions Killed
598
0
Camps Cleared
0
2,019,259
Distance Traveled
2,374,841
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,681
508
157
7
0
455,008
3
W
King Arthur
12,105
526
138
6
0
449,279
5
L
Skadi
11,781
512
132
6
0
380,924
5
W
Discordia
12,697
552
114
5
0
444,524
7
W
Achilles
14,063
611
141
6
0
541,383
5
L
Nemesis
11,629
506
131
6
0
424,228
0
L
Ymir
10,136
441
72
3
0
371,435
9
W
Apollo
15,541
676
148
6
0
442,072
7
L
Poseidon
11,889
517
167
7
0
387,664
9
W
Cthulhu
13,229
575
57
2
0
497,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role