Player Matchup

Mercury
Mercury
 
Mercury
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AndersonSouza999
Aphrodite
Level 157
God Stats
9W - 5L
1,535 SR
Queue Stats
82W - 86L
1,414 Elo+
Solo
Yemoja
Yemoja
King_Tylenol
Yemoja
Level 99
God Stats
14W - 14L
1,656 SR
Queue Stats
488W - 429L
1,540 Elo+
Solo
Bellona
Bellona
Optical Element
Bellona
Level 74
God Stats
15W - 10L
1,632 SR
Queue Stats
91W - 101L
1,501 Elo+
Party 2
Cupid
Cupid
xboxzzzzzzzzzzz
Cupid
Level 105
God Stats
6W - 3L
1,500 SR
Queue Stats
354W - 339L
1,432 Elo+
Party 2
Team Averages
Level 98
1,565 SR
1,477 Elo+

VS

Team Averages
Level 80
1,420 SR
1,515 Elo+
Chaac
Chaac
 
Chaac
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Da Ogre Lord
Kuzenbo
Level 69
God Stats
0W - 1L
1,238 SR
Queue Stats
35W - 37L
1,525 Elo+
Solo
Neith
Neith
G_Gardner15
Neith
Level 25
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
MightyxVo
Ravana
Level 105
God Stats
14W - 9L
1,597 SR
Queue Stats
381W - 365L
1,507 Elo+
Solo
Poseidon
Poseidon
lizalbaba
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 39L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
4 / 2 / 2
7,592
542
3,078
9,064
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
13
1 / 0 / 7
7,445
532
10,212
7,842
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
11
2 / 0 / 6
7,298
521
4,762
6,166
4,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 3
7,683
549
9,316
9,687
8,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 0 / 5
7,389
528
8,251
7,427
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 3 / 3
7,104
507
5,980
11,869
9,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Da Ogre Lord
Kuzenbo
9
0 / 1 / 0
5,212
372
3,871
10,492
7,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 0
5,762
412
1,474
6,932
1,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
MightyxVo
Ravana
10
3 / 3 / 0
6,381
456
2,229
9,287
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
lizalbaba
Poseidon
11
0 / 3 / 0
6,414
458
5,468
10,802
3,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
5
5
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
2
2
2.5
L
Chaac
 
Chaac
2
3
3
1.17
W
Aphrodite
1
0
7
4.5
L
Kuzenbo
Da Ogre Lord
Kuzenbo
0
1
0
0
L
0
4
0
0
W
Yemoja
2
0
6
5
L
Ravana
MightyxVo
Ravana
3
3
0
1
W
3
3
3
1.5
L
Poseidon
lizalbaba
Poseidon
0
3
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,619
Damage
19,022
40,186
Taken
49,382
21,530
Mitigated
26,082
20,771
Healing
17,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,078
1,910
0
1,487
9,064
3,062
82
2,205
6,859
0
39,326
L
Chaac
 
Chaac
5,980
672
0
4,726
11,869
9,472
624
1,531
10,278
0
37,575
W
Aphrodite
10,212
1,039
2,856
6,478
7,842
3,043
743
2,400
5,442
50,656
0
L
Kuzenbo
Da Ogre Lord
Kuzenbo
3,871
1,571
0
3,315
10,492
7,599
0
2,968
7,455
17,804
0
L
1,474
726
0
555
6,932
1,832
715
1,144
5,788
0
24,156
W
Yemoja
4,762
542
1,348
1,948
6,166
4,339
245
1,833
4,333
21,840
0
L
Ravana
MightyxVo
Ravana
2,229
571
0
3,188
9,287
3,193
0
2,829
6,358
0
20,989
W
9,316
4,471
0
1,592
9,687
8,745
237
1,452
8,235
0
39,000
L
Poseidon
lizalbaba
Poseidon
5,468
968
0
5,561
10,802
3,986
0
5,884
4,529
41,155
0
W
8,251
5,362
89
4,973
7,427
2,341
2,027
1,449
5,978
0
37,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,407
Gold Earned
30,873
353
Minions Killed
274
0
Camps Cleared
0
1,249,858
Distance Traveled
1,197,064
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,592
542
72
5
0
314,488
0
L
Chaac
7,104
507
82
6
0
214,398
0
W
Aphrodite
7,445
532
95
7
0
231,396
2
L
Kuzenbo
5,212
372
21
2
0
237,212
2
L
Neith
5,762
412
46
3
0
242,928
0
W
Yemoja
7,298
521
34
2
0
246,360
2
L
Ravana
6,381
456
46
3
0
273,383
4
W
Bellona
7,683
549
82
6
0
235,231
0
L
Poseidon
6,414
458
79
6
0
229,143
2
W
Cupid
7,389
528
70
5
0
222,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role