Player Matchup

Ullr
Ullr
Gold V
D3vilBoy666
Ullr
Gold V
Level 60
God Stats
2W - 1L
1,838 SR
Queue Stats
9W - 7L
1,587 MMR
Solo
Nu Wa
Nu Wa
Gold II
Gaussº
Nu Wa
Gold II
Level 160
God Stats
6W - 4L
1,664 SR
Queue Stats
325W - 326L
1,607 MMR
Solo
Sylvanus
Sylvanus
Platinum V
ITSIOIO
Sylvanus
Platinum V
Level 124
God Stats
9W - 8L
1,715 SR
Queue Stats
301W - 292L
1,592 MMR
Solo
King Arthur
King Arthur
Silver I
jonmackie
King Arthur
Silver I
Level 109
God Stats
1W - 1L
1,610 SR
Queue Stats
18W - 21L
1,619 MMR
Solo
The Morrigan
The Morrigan
Gold I
rockinsquat
The Morrigan
Gold I
Level 160
God Stats
6W - 6L
1,544 SR
Queue Stats
187W - 175L
1,625 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,674 SR
1,606 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,592 SR
1,581 MMR
Ao Kuang
Ao Kuang
Gold II
BorodaOriona
Ao Kuang
Gold II
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
93W - 76L
1,599 MMR
Solo
Fenrir
Fenrir
Gold I
Denis98
Fenrir
Gold I
Level 158
God Stats
53W - 52L
1,659 SR
Queue Stats
404W - 390L
1,615 MMR
Solo
Danzaburou
Danzaburou
Gold I
OpWrathness
Danzaburou
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
arzthepowerful
Poseidon
Gold II
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,605 MMR
Solo
Sobek
Sobek
Silver I
littleswitz
Sobek
Silver I
Level 148
God Stats
3W - 2L
1,799 SR
Queue Stats
70W - 69L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 1
11,247
450
11,250
10,785
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Gaussº
Nu Wa
20
5 / 5 / 2
12,829
513
15,523
14,533
5,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ITSIOIO
Sylvanus
16
1 / 4 / 3
11,220
449
6,654
21,223
16,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
jonmackie
King Arthur
17
0 / 10 / 1
10,670
427
9,993
24,524
17,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
rockinsquat
The Morrigan
20
1 / 5 / 5
12,194
488
15,781
14,083
7,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
TsukuyomiJanusScyllaSetPersephone

VS

Bans
ApolloAnhurGebNemesisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BorodaOriona
Ao Kuang
20
12 / 2 / 2
17,302
692
27,379
41,304
18,841
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Denis98
Fenrir
20
8 / 1 / 11
15,716
629
14,858
21,037
15,136
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
OpWrathness
Danzaburou
20
5 / 0 / 3
17,611
704
9,546
12,911
5,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
20
3 / 3 / 4
14,102
564
6,191
11,378
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 1 / 11
11,750
470
5,959
24,133
25,847
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
7
Kills
28
28
Deaths
7
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BorodaOriona
Ao Kuang
12
2
2
6.5
L
0
4
1
0.13
W
Fenrir
Denis98
Fenrir
8
1
11
13.5
L
Nu Wa
Gaussº
Nu Wa
5
5
2
1.2
L
Sylvanus
ITSIOIO
Sylvanus
1
4
3
0.63
W
Danzaburou
OpWrathness
Danzaburou
5
0
3
6.5
W
Poseidon
3
3
4
1.67
L
King Arthur
jonmackie
King Arthur
0
10
1
0.05
W
0
1
11
5.5
L
The Morrigan
rockinsquat
The Morrigan
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,201
Damage
63,933
85,148
Taken
110,763
52,859
Mitigated
69,764
16,454
Healing
67,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BorodaOriona
Ao Kuang
27,379
7,097
0
33,809
41,304
18,841
2,704
13,125
27,893
137,093
0
L
11,250
6,579
0
2,850
10,785
5,170
0
4,482
6,290
0
87,433
W
Fenrir
Denis98
Fenrir
14,858
3,891
0
10,502
21,037
15,136
516
9,599
11,130
0
109,721
L
Nu Wa
Gaussº
Nu Wa
15,523
3,856
145
2,479
14,533
5,804
826
5,942
8,333
101,071
0
L
Sylvanus
ITSIOIO
Sylvanus
6,654
856
2,402
4,434
21,223
16,416
0
7,847
13,234
26,747
0
W
Danzaburou
OpWrathness
Danzaburou
9,546
6,384
0
9,958
12,911
5,576
8,111
3,472
9,287
0
165,746
W
Poseidon
6,191
648
0
4,229
11,378
4,364
1,564
6,831
4,347
99,582
0
L
King Arthur
jonmackie
King Arthur
9,993
939
0
1,863
24,524
17,480
378
14,305
10,219
0
67,295
W
5,959
432
508
8,634
24,133
25,847
782
6,331
17,554
44,156
0
L
The Morrigan
rockinsquat
The Morrigan
15,781
3,011
0
2,281
14,083
7,989
0
6,288
7,543
106,585
8,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,160
Gold Earned
76,481
673
Minions Killed
860
0
Camps Cleared
0
2,281,154
Distance Traveled
2,582,526
36
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
17,302
692
195
8
0
482,783
2
L
Ullr
11,247
450
160
6
0
453,964
4
W
Fenrir
15,716
629
164
7
0
534,823
6
L
Nu Wa
12,829
513
171
7
0
465,239
10
L
Sylvanus
11,220
449
32
1
0
476,733
13
W
Danzaburou
17,611
704
263
11
0
505,414
12
W
Poseidon
14,102
564
191
8
0
509,266
7
L
King Arthur
10,670
427
137
5
0
411,430
6
W
Sobek
11,750
470
47
2
0
550,240
12
L
The Morrigan
12,194
488
173
7
0
473,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role