Player Matchup

Artemis
Artemis
Crying_WolfXIII
Artemis
Level 51
God Stats
4W - 2L
1,860 SR
Queue Stats
17W - 17L
1,570 Elo+
Party 3
Hercules
Hercules
Gregar6
Hercules
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 61L
1,505 Elo+
Party 3
Pele
Pele
MrPopTart17
Pele
Level 69
God Stats
3W - 3L
1,264 SR
Queue Stats
142W - 140L
1,454 Elo+
Party 2
Ares
Ares
Your Vampire397
Ares
Level 30
God Stats
3W - 2L
1,712 SR
Queue Stats
72W - 85L
1,375 Elo+
Party 2
Ra
Ra
fadedriku
Ra
Level 28
God Stats
1W - 1L
1,692 SR
Queue Stats
27W - 35L
1,495 Elo+
Party 3
Team Averages
Level 61
1,605 SR
1,480 Elo+

VS

Team Averages
Level 50
1,557 SR
1,394 Elo+
Hades
Hades
DeathAngel8590
Hades
Level 38
God Stats
10W - 8L
1,557 SR
Queue Stats
30W - 41L
1,397 Elo+
Solo
Poseidon
Poseidon
Goodgirl_quiet24
Poseidon
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 247L
1,333 Elo+
Party 1
Odin
Odin
Goodgirl_quiet26
Odin
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 188L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
Mayonezu-kun
Danzaburou
Level 49
God Stats
26W - 14L
1,670 SR
Queue Stats
229W - 273L
1,390 Elo+
Party 1
Chernobog
Chernobog
nifeu-_
Chernobog
Level 28
God Stats
7W - 7L
1,559 SR
Queue Stats
353W - 371L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 0
9,638
371
4,313
20,836
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Gregar6
Hercules
19
4 / 5 / 1
12,314
474
19,049
31,165
31,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 8 / 3
11,299
435
11,725
20,929
7,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 2
9,682
372
7,681
22,014
15,332
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
2 / 5 / 2
12,570
483
11,100
14,170
7,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 3
11,542
444
8,690
13,770
7,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 4 / 9
16,118
620
20,301
15,687
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 1 / 7
12,468
480
9,535
15,337
11,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Mayonezu-kun
Danzaburou
20
19 / 2 / 3
17,718
681
30,043
25,845
13,483
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
nifeu-_
Chernobog
20
6 / 2 / 10
13,941
536
14,311
16,795
7,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
12
Kills
36
36
Deaths
14
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
W
1
5
3
0.5
W
8
4
9
3.13
W
2
1
7
5.5
L
Hercules
Gregar6
Hercules
4
5
1
0.9
W
Danzaburou
Mayonezu-kun
Danzaburou
19
2
3
10.25
L
5
8
3
0.81
L
1
6
2
0.33
L
2
5
2
0.6
W
Chernobog
nifeu-_
Chernobog
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,868
Damage
82,880
109,114
Taken
87,434
70,345
Mitigated
46,704
32,383
Healing
40,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,313
1,223
0
3,954
20,836
8,039
686
4,155
16,606
0
56,153
W
8,690
983
19
3,447
13,770
7,992
547
977
12,518
45,438
0
W
20,301
3,366
298
4,958
15,687
6,911
2,485
6,636
8,926
118,204
0
W
9,535
2,632
0
4,682
15,337
11,100
2,332
4,912
10,075
0
55,509
L
Hercules
Gregar6
Hercules
19,049
5,559
0
11,806
31,165
31,759
272
13,180
17,660
20,997
48,015
W
Danzaburou
Mayonezu-kun
Danzaburou
30,043
18,378
306
15,612
25,845
13,483
7,030
4,269
21,326
0
144,760
L
11,725
3,809
318
6,797
20,929
7,676
514
3,589
17,215
0
60,465
L
7,681
1,425
294
2,440
22,014
15,332
154
2,453
19,436
35,074
0
L
11,100
787
953
5,821
14,170
7,539
782
5,614
8,556
86,954
0
W
Chernobog
nifeu-_
Chernobog
14,311
10,644
267
10,611
16,795
7,218
5,368
7,567
9,228
0
93,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,503
Gold Earned
71,787
493
Minions Killed
670
0
Camps Cleared
0
2,173,639
Distance Traveled
2,415,804
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,638
371
85
3
0
410,983
10
W
Hades
11,542
444
59
2
0
399,405
1
W
Poseidon
16,118
620
195
8
0
512,281
0
W
Odin
12,468
480
111
4
0
510,338
1
L
Hercules
12,314
474
104
4
0
444,864
1
W
Danzaburou
17,718
681
159
6
0
511,155
0
L
Pele
11,299
435
85
3
0
422,074
6
L
Ares
9,682
372
47
2
0
407,838
2
L
Ra
12,570
483
172
7
0
487,880
0
W
Chernobog
13,941
536
146
6
0
482,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role