Player Matchup

Guan Yu
Guan Yu
BWZKA
Guan Yu
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 98L
1,298 Elo+
Party 3
Agni
Agni
Nandes14
Agni
Level 36
God Stats
5W - 13L
1,145 SR
Queue Stats
201W - 326L
1,309 Elo+
Party 3
Nemesis
Nemesis
OogaBoogaBrain
Nemesis
Level 16
God Stats
4W - 1L
1,913 SR
Queue Stats
22W - 16L
1,638 Elo+
Solo
Izanami
Izanami
ZzzWw
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
meixedo39
Tsukuyomi
Level 28
God Stats
3W - 6L
1,647 SR
Queue Stats
101W - 197L
1,261 Elo+
Party 3
Team Averages
Level 27
1,541 SR
1,401 Elo+

VS

Team Averages
Level 50
1,421 SR
1,560 Elo+
Ares
Ares
Chanceman50
Ares
Level 10
God Stats
4W - 3L
1,473 SR
Queue Stats
6W - 5L
1,458 Elo+
Party 2
Anhur
Anhur
FlightJordan11
Anhur
Level 85
God Stats
1W - 0L
1,241 SR
Queue Stats
8W - 10L
1,431 Elo+
Party 2
Chang'e
Chang'e
IIsHopeless
Chang'e
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
178W - 177L
1,585 Elo+
Solo
Arachne
Arachne
Stinkydish
Arachne
Level 119
God Stats
22W - 14L
1,390 SR
Queue Stats
296W - 275L
1,559 Elo+
Party 1
Ra
Ra
dimendio0
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BWZKA
Guan Yu
12
1 / 6 / 1
7,730
429
2,359
13,016
6,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
14
1 / 5 / 3
8,737
485
7,115
8,351
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 3 / 1
10,377
577
12,078
13,829
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
ZzzWw
Izanami
15
0 / 2 / 1
8,542
475
5,815
11,196
3,176
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
meixedo39
Tsukuyomi
15
0 / 3 / 3
8,853
492
7,633
11,805
8,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 9
9,043
502
3,047
8,549
6,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 2 / 8
9,898
550
14,662
11,168
3,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
IIsHopeless
Chang'e
17
2 / 2 / 1
10,046
558
7,028
13,390
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Stinkydish
Arachne
16
11 / 3 / 2
10,904
606
8,852
14,524
8,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 3
9,775
543
2,954
9,432
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
10
Kills
19
19
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BWZKA
Guan Yu
1
6
1
0.25
W
0
0
9
4.5
W
4
2
8
4
W
Chang'e
IIsHopeless
Chang'e
2
2
1
1.25
L
Agni
1
5
3
0.5
L
8
3
1
2.83
W
Arachne
Stinkydish
Arachne
11
3
2
4
L
Izanami
ZzzWw
Izanami
0
2
1
0.25
W
2
3
3
1.17
L
Tsukuyomi
meixedo39
Tsukuyomi
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,000
Damage
36,543
58,197
Taken
57,063
26,285
Mitigated
27,647
17,993
Healing
24,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BWZKA
Guan Yu
2,359
0
419
1,745
13,016
6,784
23
1,275
11,741
67
10,835
W
3,047
161
0
3,065
8,549
6,423
35
148
8,349
18,457
0
W
14,662
9,585
0
4,278
11,168
3,733
969
982
10,134
0
82,740
W
Chang'e
IIsHopeless
Chang'e
7,028
667
622
7,840
13,390
5,180
2,355
530
12,850
58,968
0
L
Agni
7,115
280
0
1,275
8,351
2,611
1,290
2,137
6,092
40,555
0
L
12,078
4,690
0
6,280
13,829
5,266
0
2,483
11,234
0
73,105
W
Arachne
Stinkydish
Arachne
8,852
5,396
0
4,200
14,524
8,636
415
1,721
12,705
0
55,791
L
Izanami
ZzzWw
Izanami
5,815
4,125
0
5,654
11,196
3,176
602
1,067
10,129
0
82,679
W
2,954
172
1,190
3,216
9,432
3,675
237
3,203
5,867
53,809
0
L
Tsukuyomi
meixedo39
Tsukuyomi
7,633
1,869
0
2,620
11,805
8,448
0
5,795
5,972
0
54,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,239
Gold Earned
49,666
490
Minions Killed
490
0
Camps Cleared
0
1,605,477
Distance Traveled
1,616,927
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,730
429
23
1
0
339,912
6
W
Ares
9,043
502
23
1
0
321,992
4
W
Anhur
9,898
550
142
8
0
331,930
7
W
Chang'e
10,046
558
131
7
0
287,794
1
L
Agni
8,737
485
90
5
0
302,820
15
L
Nemesis
10,377
577
137
8
0
375,936
6
W
Arachne
10,904
606
86
5
0
353,664
2
L
Izanami
8,542
475
145
8
0
283,565
0
W
Ra
9,775
543
108
6
0
321,547
3
L
Tsukuyomi
8,853
492
95
5
0
303,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role