Player Matchup

Ymir
Ymir
CamoMcSlick
Ymir
Level 98
God Stats
9W - 4L
1,694 SR
Queue Stats
164W - 138L
1,549 Elo+
Party 1
Neith
Neith
Guesswhoswhite7
Neith
Level 61
God Stats
20W - 13L
1,658 SR
Queue Stats
78W - 51L
1,607 Elo+
Party 1
Cabrakan
Cabrakan
SirTaylor
Cabrakan
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
123W - 103L
1,570 Elo+
Party 1
Team Averages
Level 101
1,617 SR
1,575 Elo+

VS

Team Averages
Level 86
1,676 SR
1,607 Elo+
Neith
Neith
Alphonse152
Neith
Level 52
God Stats
3W - 3L
1,713 SR
Queue Stats
11W - 11L
1,657 Elo+
Party 2
Achilles
Achilles
MyAgentBob
Achilles
Level 104
God Stats
3W - 3L
1,735 SR
Queue Stats
32W - 35L
1,631 Elo+
Party 2
Scylla
Scylla
Oblivions Night
Scylla
Level 103
God Stats
4W - 9L
1,580 SR
Queue Stats
34W - 45L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 11
9,621
802
5,432
11,449
9,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 0 / 12
8,874
740
7,865
4,609
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
SirTaylor
Cabrakan
13
7 / 0 / 11
9,235
770
9,976
9,925
10,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,980
582
4,587
7,730
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
MyAgentBob
Achilles
11
4 / 7 / 0
8,139
678
7,965
13,735
9,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 6 / 4
7,291
608
6,408
7,046
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
18
Kills
4
4
Deaths
18
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
7
4
11
3.13
W
4
0
12
10
L
Achilles
MyAgentBob
Achilles
4
7
0
0.57
L
0
6
4
0.33
W
Cabrakan
SirTaylor
Cabrakan
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,273
Damage
18,960
25,983
Taken
28,511
22,357
Mitigated
15,466
7,114
Healing
3,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,587
2,106
197
1,039
7,730
3,519
0
4,970
2,760
0
22,938
W
5,432
1,225
897
1,987
11,449
9,982
180
3,112
8,337
18,016
0
W
7,865
3,009
986
1,209
4,609
2,245
305
1,332
3,277
0
38,964
L
Achilles
MyAgentBob
Achilles
7,965
1,683
177
1,360
13,735
9,636
693
6,490
7,245
0
22,650
L
6,408
544
395
316
7,046
2,311
504
3,964
3,082
25,625
0
W
Cabrakan
SirTaylor
Cabrakan
9,976
981
0
2,035
9,925
10,130
0
2,029
7,896
27,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,730
Gold Earned
22,410
135
Minions Killed
112
0
Camps Cleared
0
638,749
Distance Traveled
526,445
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,980
582
37
3
0
156,541
0
W
Ymir
9,621
802
26
2
0
206,649
1
W
Neith
8,874
740
73
6
0
203,737
3
L
Achilles
8,139
678
29
2
0
186,680
4
L
Scylla
7,291
608
46
4
0
183,224
2
W
Cabrakan
9,235
770
36
3
0
228,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role