Player Matchup

Jing Wei
Jing Wei
Kill909boss
Jing Wei
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 10L
1,617 Elo+
Party 1
Cthulhu
Cthulhu
MintTOP7
Cthulhu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 110L
1,560 Elo+
Party 1
Yemoja
Yemoja
MrBuch1337
Yemoja
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Mxrky23
Apollo
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
235W - 215L
1,741 Elo+
Party 1
Nu Wa
Nu Wa
zRTempi
Nu Wa
Level 106
God Stats
1W - 1L
1,271 SR
Queue Stats
605W - 575L
1,568 Elo+
Party 1
Team Averages
Level 73
1,454 SR
1,597 Elo+

VS

Team Averages
Level 71
1,456 SR
1,526 Elo+
Scylla
Scylla
DKOMoonman
Scylla
Level 104
God Stats
24W - 36L
1,322 SR
Queue Stats
108W - 149L
1,514 Elo+
Party 2
Ne Zha
Ne Zha
NBGfishy
Ne Zha
Level 54
God Stats
6W - 8L
1,625 SR
Queue Stats
181W - 162L
1,618 Elo+
Party 2
Ullr
Ullr
RakuWu
Ullr
Level 116
God Stats
2W - 11L
1,186 SR
Queue Stats
284W - 305L
1,525 Elo+
Party 2
Bastet
Bastet
WorldTurtle
Bastet
Level 42
God Stats
9W - 10L
1,586 SR
Queue Stats
117W - 132L
1,437 Elo+
Solo
Bellona
Bellona
djspider33
Bellona
Level 37
God Stats
2W - 5L
1,559 SR
Queue Stats
18W - 28L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kill909boss
Jing Wei
20
13 / 1 / 10
14,331
597
18,238
21,560
9,227
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
MintTOP7
Cthulhu
17
2 / 7 / 14
11,853
494
9,206
19,408
16,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
MrBuch1337
Yemoja
17
5 / 4 / 16
12,790
533
11,436
21,053
29,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
Mxrky23
Apollo
20
10 / 4 / 11
13,894
579
19,189
15,451
8,234
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
zRTempi
Nu Wa
20
11 / 3 / 14
14,457
602
28,966
14,063
6,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DKOMoonman
Scylla
20
7 / 4 / 2
12,813
534
17,263
15,650
4,926
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
NBGfishy
Ne Zha
19
2 / 9 / 6
11,899
496
9,176
24,130
13,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ullr
RakuWu
Ullr
17
1 / 9 / 3
10,750
448
4,542
20,470
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
15
1 / 11 / 6
9,548
398
5,447
21,957
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
djspider33
Bellona
17
7 / 8 / 7
11,694
487
15,185
31,552
31,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
41
Kills
18
19
Deaths
41
65
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
DKOMoonman
Scylla
7
4
2
2
W
Jing Wei
Kill909boss
Jing Wei
13
1
10
18
W
Cthulhu
MintTOP7
Cthulhu
2
7
14
1.29
W
Yemoja
MrBuch1337
Yemoja
5
4
16
3.25
W
Apollo
Mxrky23
Apollo
10
4
11
3.88
L
Ne Zha
NBGfishy
Ne Zha
2
9
6
0.56
L
Ullr
RakuWu
Ullr
1
9
3
0.28
L
Bastet
1
11
6
0.36
L
Bellona
djspider33
Bellona
7
8
7
1.31
W
Nu Wa
zRTempi
Nu Wa
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,035
Damage
51,613
91,535
Taken
113,759
69,153
Mitigated
63,470
27,302
Healing
20,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DKOMoonman
Scylla
17,263
1,020
0
200
15,650
4,926
444
7,113
8,267
91,823
0
W
Jing Wei
Kill909boss
Jing Wei
18,238
15,772
0
11,809
21,560
9,227
5,445
2,060
19,468
0
116,635
W
Cthulhu
MintTOP7
Cthulhu
9,206
1,371
555
3,781
19,408
16,031
1,463
5,512
13,750
52,330
0
W
Yemoja
MrBuch1337
Yemoja
11,436
1,873
1,286
2,697
21,053
29,481
1,339
3,166
17,787
42,153
0
W
Apollo
Mxrky23
Apollo
19,189
9,960
0
3,000
15,451
8,234
4,119
3,720
11,639
0
89,785
L
Ne Zha
NBGfishy
Ne Zha
9,176
3,048
0
6,119
24,130
13,431
0
10,622
13,186
0
95,713
L
Ullr
RakuWu
Ullr
4,542
1,533
0
4,475
20,470
7,283
100
6,269
13,981
0
63,369
L
Bastet
5,447
1,870
255
3,506
21,957
6,387
120
9,037
12,616
0
25,653
L
Bellona
djspider33
Bellona
15,185
4,516
0
5,680
31,552
31,443
44
14,951
16,101
725
52,387
W
Nu Wa
zRTempi
Nu Wa
28,966
6,698
0
4,174
14,063
6,180
3,573
2,978
10,903
111,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,325
Gold Earned
56,704
583
Minions Killed
551
0
Camps Cleared
0
2,112,110
Distance Traveled
1,919,177
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,813
534
153
6
0
387,662
1
W
Jing Wei
14,331
597
165
7
0
442,668
0
W
Cthulhu
11,853
494
72
3
0
412,510
3
W
Yemoja
12,790
533
46
2
0
412,962
8
W
Apollo
13,894
579
132
6
0
435,458
2
L
Ne Zha
11,899
496
154
6
0
421,814
2
L
Ullr
10,750
448
122
5
0
361,473
1
L
Bastet
9,548
398
37
2
0
409,931
1
L
Bellona
11,694
487
85
4
0
338,297
1
W
Nu Wa
14,457
602
168
7
0
408,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role